From Dark and Darker Wiki
A switch data structure that contains information on Monsters. If proper arguments are not passed, returns an empty string.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Switch level 1 | 1 | {<List>, Policies, <Monster>} | String | suggested |
Switch level 2 | 2 | Policies: {<Policy>}. <Monster>: {ActionSpeed, Boss, Miniboss, Drops, XP, AP, HP, Move, DamageReductions, Damages, Impacts, Statuses, Races} | String | suggested |
Switch level 3 | 3 | Drops:{<DropInstance>}. DamageReductions: {<Reductions>}. Damages: {<AttackNames>}. Impacts: {<AttackNames>}. Statuses: {<Status>}. Races: {<Race>}. | String | suggested |