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Revision as of 00:07, 29 November 2023 by Ta1ha (talk | contribs) (patch 2 + hotfix 21)
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Hotfix 21

2023/11/24

Patch Notes:

  • Fixed an issue where Dexterity was incorrectly displayed as 0.
  • Fixed an issue where Fighter's Slayer could trigger while holding a shield.
  • Fixed an issue where Warlock’s Torture Mastery was working incorrectly.
  • Fixed an issue where the weapon in hand could disappear when disarming a hunting trap.
  • Fixed an issue where Candy Canes were not dropping.
  • Fixed an issue where quests could pay rewards multiple times when server conditions were poor.
  • Fixed a calculation error in Adventure Rank Points.
  • Fixed an issue where Treasure Extraction could be recorded without having to escape.
  • Fixed an issue where Merchants would not purchase new items that drop in dungeons.
  • Kris Dagger's animation has been updated.


Patch 2

2023/11/22

Changes:

  • Start of a new season, all character levels, gold, items, and triumph levels have been wiped. Bluestone Shards and shop cosmetic items are not wiped.
  • New Quest System added to the Merchants.
  • New merchant affinity system - improve your relationship with the merchants to unlock more items for sale, more craft items, and better prices.
  • Adventure Title Ranked system for the High-Roller dungeons.
  • Results window for the High-Roller dungeons.
  • New Attributes - Vigor and Dexterity along with Health Recovery Bonus and Spell Recovery Bonus sub-attributes.
  • All classes have had their base attributes rebalanced to include the new attributes.
  • Several new items that confer the new attributes.
  • Primary Stats of many items updated.
  • Primary Stats of Cobalt and Rubysilver items updated.
  • New Iron and Copper ore added.
  • Ore Spawns have been updated.
  • New Craft resources – Iron, Copper, and Silver ingots and powder.
  • New Craft items added including Iron, Copper, and Golden crafted items.
  • New Silver crafted weapons that give an ‘Undead Slaying’ bonus.
  • Iron can be used to craft Throwing Knives, Francisca Axes, Hunting Traps, Lockpicks, and Trap Disarming Kits.
  • Loot State is now displayed for items. Starter items start as ‘Supplied’. Items extracted from the dungeons for the first time appear as “Looted’. Items become ‘Handled’ once they are successfully brought in and extracted from a dungeon or traded. All ‘Handled’ items can now be placed in your stash.
  • Bid adieu to Jack and welcome the return of Jolly Nicholas to the Merchants.
  • Skill and perk descriptions have now been standardized.
  • A ‘Player Statistics’ menu is available from the ‘Main Menu’.
  • Elite Warlord added to the High-Roller Inferno.
  • New Cyclops boss added to the Goblin Caves.
  • The number of portals has been increased for the Goblin Caves.
  • Visual improvements to the fixed portals and they now appear on the mini-map.
  • Visual improvements to the female Elf head.
  • Animations modified for the Lute, Kris Dagger, Magic Staff, and Crystal Sword.
  • Two new emotes added – ‘Loser’ and ‘Money, Money, Money’.
  • New Wizard spell - Explosion.
  • Wizard's Fireball count has been lowered from 5 -> 4.
  • Wizard's Magic Missile attribute bonus rate increased from 50% -> 100%
  • Bard's Rousing Rhythms all attribute bonus has been changed to 1/2/3 -> 2/2/2.
  • The Strength that can be obtained from all grades of Ale has been reduced.