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Revision as of 05:56, 21 August 2026 by AssassinOTP (talk | contribs) (Adding module infobox call for testing)

 Common 
 Elite 
 Nightmare 
Abomination
Abomination.png
-
Health 750
-
-
Move Speed 200
-
Subboss Kill:
50
Experience Points:
8
Abomination
Abomination.png
-
Health 950
-
-
Move Speed 220
-
Subboss Kill:
50
Experience Points:
9
Abomination
Abomination.png
-
Health 1150
-
-
Move Speed 250
-
Subboss Kill:
50
Experience Points:
10

Description

The Abomination can be found wandering about in Inferno.


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
1000/1200/1400 200/220/250 8/9/10
50
Physical: -26.2%
Magical: 36.8%
Fire: 25%
Ice: -300%
Light: -200%
Dark: 50%
Divine: -200%
Evil: 50%
Projectile: 20%
Attack1 Heavy Swing Up: 45.0(6)/49.5(6)/54.0(6) Physical
Attack2 Heavy Swing Down: 45.0(6)/49.5(6)/54.0(6) Physical
Attack3 Greedy Rush: 60.0(6)/66.0(6)/72.0(6) Physical
Attack4 Blood Vomiting: 12.0(3)/13.2(3)/14.4(3) Physical, 6.0(3)/6.6(3)/7.2(3) Physical Radius + Vomiting Blinker
Attack5 Destruction: 48.0(6)/52.8(6)/57.6(6) Physical
Vomiting Blinker: Blinded by dirt for 7s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Demon 0%/10%/20%




Guide


  • Normal:
    • The Abomination has four attacks:
      • Low Swing: Can be spaced, or jumped over.
      • High Swing: Can be spaced, or ducked under.
      • Vomit (applies blind): Can be side-strafed to either side.
      • Charge: Can be side-strafed to either side.


  • Elite:
    • Same as normal.


  • Nightmare:
    • The nightmare variant gains access to one more attack:
      • Overhead slam: Can be spaced with enough movement speed.




Hit Location Bonus

  • Neck -> head
  • Tail -> leg