You can equip an additional perk every 5 levels.
Currently maxed out at Level 15 so a total of 4 perks can be equipped.
| Name | Description |
|---|---|
| |
Increase your base magical heal by 5. |
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Increases physical attack power by 5% when attacking with a blunt weapon. |
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You do not exhibit the detrimental drunk effects when you drink alcohol. |
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Heal yourself for 15% of the spell's total heal amount when healing another target. |
| |
Reduces all types of incoming damage by 3. |
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The duration of all harmful effects is reduced by -20%. |
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Resurrecting an ally revives them with 25% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. |
| |
Increase your physical damage bonus by 20% when attacking undead monsters. |