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Revision as of 19:54, 3 January 2023 by Ta1ha (talk | contribs) (Moved Class info outside of tabs)

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.

Class Info


Weapon of choice: Flanged Mace.


+Casts healing and protective spells.
+Able to equip some plate armor.
+Bonus damage to the undead.
+Adept with many blunt weapons Slow attack speed.


-Slow interaction speed.
-Low damage bonus.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15 so a total of 4 perks can be equipped.

Name Description
Perk Advanced Healer.png Advanced Healer Increase your base magical heal by 5.
Perk Blunt Weapon Mastery.png Blunt Weapon Mastery Increases physical attack power by 5% when attacking with a blunt weapon.
Perk Brewmaster.png Brewmaster You do not exhibit the detrimental drunk effects when you drink alcohol.
Perk Kindness.png Kindness Heal yourself for 15% of the spell's total heal amount when healing another target.
Perk Perseverance.png Perseverance Reduces all types of incoming damage by 3.
Perk Protection from Evil.png Protection from Evil The duration of all harmful effects is reduced by -20%.
Perk Requiem.png Requiem Resurrecting an ally revives them with 25% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health.
Perk Undead Slaying.png Undead Slaying Increase your physical damage bonus by 20% when attacking undead monsters.


You can have a total of 2 skills.

Name Description
Skill Holy Purification.png Holy Purification Inflicts 100 base magical damage to all undead monsters within 7.5 meters.
Skill Judgement.png Judgement After focusing for 0.5 seconds, immediately deals 30 magic damage to a target and reduces their movement speed bonus by 20% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 4.5m . Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails.
Skill Smite.png Smite Deals an additional +10 magic damage to all enemies you hit within 7 seconds.
Skill Spell Memory.png Spell Memory Allows you to memorize spells to use in the dungeon.
Skill Spell Memory.png Spell Memory 2 Allows you to memorize spells to use in the dungeon.


There are 2 Skill Sets, but there is only 1 available by default. If you want to unlock the 2nd Skill Set and equip more spells, you need to pick 2 perks called "Spell Memory" and "Spell Memory 2" at the same time.
Each Tier corresponds to the total cost of a spell.
There is currently a max of 12 Cost
The order in which you select spells will determine their Spell Memory Priority.
You can right click spells to "forget" them, and you must drag and drop a spell to memorize it.

Tier 1


Name Description Limit
Spell Protection.png Protection Creates a shield that blocks 20 physical damage for 20 seconds. 5 Casts
Spell Bless.png Bless Target gains +3 to Strength, Agility, and Will attributes for 30 seconds. Casts to self if no target is found. 5 Casts

Tier 2


Name Description Limit
Spell Lesser Heal.png Lesser Heal Heals a target for 15 health. Casts to self if no target is found. 4 Casts
Spell Divine Strike.png Divine Strike Increases weapon damage by 10 for 20 seconds. 5 Casts
Spell Cleanse.png Cleanse Removes all harmful magic effects from the target. 5 Casts

Tier 3


Name Description Limit
Spell Bind.png Bind Binds the target for 0.75 seconds. 4 Casts

Tier 5


Name Description Limit
Spell Holy Light.png Holy Light Heals an ally for 30 HP or does 100 base magical damage to an undead target. 4 Casts

Tier 8


Name Description Limit
Spell Resurrection.png Resurrection Target an ally to resurrect them from the dead. (The corpse must have a soul heart) 1 Casts


Stat Name Base Stats
Strength 13
Agility 11
Will 30
Knowledge 12
resourcefulness 8
Health 96
Weight Limit 0
Spell Memory * / 12
Utility Effectiveness 0
Move Speed 0 (100%)
Action Speed -6%
Spell Casting Speed -40%
Equip Speed -28%
Regular Interaction Speed Speed -29%
Magical Interaction Speed -15%
Buff Duration 15%
Debuff Duration -13%
Armor Penetration 0%
Magic Penetration 0%
Headshot Reduction 0%
Projectile Damage Reduction 0%
Physical Damage Reduction -10%
From Armor Rating 0 (-10%)
From Bonuses 0%
Magic Resist 16.4%
From Resist Rating 75 (16.4%)
From Bonuses 0%
Physical Power Bonus -4%
From Physical Power 13 (-4%)
From Bonuses 0%
Magic Power Bonus 40%
From Magic Power 31 (40%)
From Bonuses 0%
Primary Weapon 0
Attack 1 (0) + 0(Blunt)
Attack 2 (0) + 0(Blunt)
Secondary Weapon 0
Impact Power 0
Primary Weapon Impact Power 1
Secondary Weapon Impact Power 0


WIP


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