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(→‎Class Info: Test 5 Hotfix 2 Spell Changes)
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
</tr>
<tr>
<td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td>
<td> Heals a target for 15 health. Casts to self if no target is found.</td>
        <td> 5 Casts </td>
</tr>
</tr>
     <tr>
     <tr>
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Spell Lesser Heal.png|link=|x96px]] <br> Lesser Heal </td>
<td> Heals a target for 15 health. Casts to self if no target is found.</td>
        <td> 5 Casts </td>
</tr>
</tr>
<tr>
<tr>
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         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
</tr>
</tr>
<tr>
    <tr>
<td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td>
<td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td>
<td> Concentrate for a certain period of time to summon a swarm of locusts in a specific area, dealing 1 damage per 0.1s to targets within the area. </td>
<td> Target an ally to resurrect them from the dead. (The corpse must have a soul heart)</td>
        <td> 2 Casts </td>
         <td> 1 Casts </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td>
<td> Concentrates your mind for a fixed period of time to create an earthquake in a specific area, dealing 10 damage per step and reducing movement speed bonus by 50% when allm targets on it move. </td>
         <td> 2 Casts </td>
</tr>
</tr>
</table>
</table>
===Tier 8===
===Tier 8===
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         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
</tr>
</tr>
<tr>
    <tr>
<td style=" text-align:middle"> [[File:Spell Resurrection.png|link=|x96px]] <br> Resurrection </td>
<td style=" text-align:middle"> [[File:Spell_Locusts_Swarm.png|link=|x96px]] <br> Locusts Swarm </td>
<td> Target an ally to resurrect them from the dead. (The corpse must have a soul heart)</td>
<td> Concentrate for a certain period of time to summon a swarm of locusts in a specific area, dealing 2 damage per 1s to targets within the area. </td>
         <td> 1 Casts </td>
         <td> 1 Casts </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Spell_Earthquake.png|link=|x96px]] <br> Earthquake </td>
<td> Concentrates your mind for a fixed period of time to create an earthquake in a specific area, dealing 10 damage per step and reducing movement speed bonus by 50% when allm targets on it move. </td>
        <td> 2 Casts </td>
</tr>
</tr>
</table>
</table>
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|-|Patch Notes=
|-|Patch Notes=


'''2023/04/17 Alpha Playtest #5 Hotfix #2'''
- Cleric Lesser Heal's spell tier has been adjusted from 2 to 3.
- Cleric Locust Swarm spell tier adjusted from 7 to 8 and count adjusted to 1.
- Cleric Locust Swarm damage changed to 2 per second. This will be fine tuned in the future.
- Cleric Earthquake's spell tier has been adjusted from 7 to 8.
- Cleric Resurrection's spell tier has been adjusted from 8 to 7.


'''22/12/2022 Alpha Playtest #3 Hotfix #5'''
'''22/12/2022 Alpha Playtest #3 Hotfix #5'''

Revision as of 20:04, 17 April 2023

[[File:{{{1}}}.png|96px|link=]]
{{{1}}}
{{{2}}}
Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

The Cleric is a soldier of immense faith. The Cleric uses their sacred bonds to their gods to call forth the protective powers of light and to vanquish the forces of dark.

Class Info


Weapon of choice: Flanged Mace.


+Casts healing and protective spells.
+Able to equip some plate armor.
+Bonus damage to the undead.
+Adept with many blunt weapons.


-Slow attack speed.
-Slow interaction speed.
-Low damage bonus.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Advanced Healer.png
Advanced Healer
Increase your base magical heal by 5.
Perk Blunt Weapon Mastery.png
Blunt Weapon Mastery
Increases physical attack power by 10% when attacking with a blunt weapon.
Perk Brewmaster.png
Brewmaster
You do not exhibit the detrimental drunk effects when you drink alcohol.
Perk Kindness.png
Kindness
Heal yourself for 15% of the spell's total heal amount when healing another target.
Perk Perseverance.png
Perseverance
Reduces all types of incoming damage by 3.
Perk Protection from Evil.png
Protection from Evil
The duration of all harmful effects is reduced by -50%.
Perk Requiem.png
Requiem
Resurrecting an ally revives them with 50% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health.
Perk Undead Slaying.png
Undead Slaying
Increase your physical damage bonus by 20% when attacking undead monsters.
Perk Holy Aura.png
Holy Aura
Increase the armor rating and magic resistance of yourself and all party members around by 15.


Guides