From Dark and Darker Wiki
(Clarity pot 17 -> 34) |
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|consumeshield=Creates a {{{type|?}}} that blocks {{{effect|?}}} {{#explode:{{{type|?}}}| |0|2}} damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | |consumeshield=Creates a {{{type|?}}} that blocks {{{effect|?}}} {{#explode:{{{type|?}}}| |0|2}} damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | ||
|consume=While sitting, recharge spells for 34 spell points per second for {{{duration|?}}} seconds. The recovery amount has no scaling. | |consume=While sitting, recharge spells for 34 spell points per second for {{{duration|?}}} seconds. The recovery amount has no scaling. | ||
|consumeheal=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as {{{type|?}}}{{#if:{{{scaling|}}}| and has {{{scaling|?}}} scaling}}. | |consumeheal=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as {{{type|?}}}{{#if:{{{scaling|}}}| and has {{{scaling|?}}} scaling}}. | ||
|consumeinvis=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damaged. | |consumeinvis=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damaged. | ||
|resurrectionhpdown={{Utility Data|Soul Heart|FlavorText}}<br>Use at an Altar of Sacrifice to resurrect your teammate by sacrificing {{{effect|?}}} of your current health. | |resurrectionhpdown={{Utility Data|Soul Heart|FlavorText}}<br>Use at an Altar of Sacrifice to resurrect your teammate by sacrificing {{{effect|?}}} of your current health. |
Latest revision as of 21:22, 27 February 2025
{{Effects|ConsumeDrunken}}
You gain ? ? for ? seconds.
{{Effects|ConsumeDrunken|effect=10|type=Strength|duration=10}}
You gain 10 Strength for 10 seconds.
{{Effects|Potion of Luck|5}}
Increases Luck by 50(33.33%) or 100(33.33%) or 150(33.33%)
{{Effects|skeleton wooden barrel}}
Spawns a Skeleton Footman when destroyed. Whether the skeleton is Common, Elite, or Nightmare is predetermined and not random.