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(Created page with "{{Infobox Class |name = Cleric |type = 'A Guardian Angel' |strength = 13 |agility = 11 |will = 30 |knowledge = 12 |resourcefulness = 8 |health = 96 |weight limit = 0 / 0 |spell memory = 0 / 0 |utility effectiveness = 0 }} ==Description== The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark. ==Class Info==...") |
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<td> [[File:Perk Advanced Healer.png|link=|x96px]] Advanced Healer </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Advanced Healer.png|link=|x96px]] Advanced Healer </td> | ||
<td> Increase your base magical heal by 5. | <td> Increase your base magical heal by 5. | ||
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<td> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] Blunt Weapon Mastery </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] Blunt Weapon Mastery </td> | ||
<td> Increases physical attack power by 5% when attacking with a blunt weapon. </td> | <td> Increases physical attack power by 5% when attacking with a blunt weapon. </td> | ||
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<td> [[File:Perk Brewmaster.png|link=|x96px]] Brewmaster </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Brewmaster.png|link=|x96px]] Brewmaster </td> | ||
<td> You do not exhibit the detrimental drunk effects when you drink alcohol. </td> | <td> You do not exhibit the detrimental drunk effects when you drink alcohol. </td> | ||
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<td> [[File:Perk Kindness.png|link=|x96px]] Kindness </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Kindness.png|link=|x96px]] Kindness </td> | ||
<td> Heal yourself for 15% of the spell's total heal amount when healing another target. </td> | <td> Heal yourself for 15% of the spell's total heal amount when healing another target. </td> | ||
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<td> [[File:Perk Perseverance.png|link=|x96px]] Perseverance </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Perseverance.png|link=|x96px]] Perseverance </td> | ||
<td> Reduces all types of incoming damage by 3. </td> | <td> Reduces all types of incoming damage by 3. </td> | ||
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<td> [[File:Perk Protection from Evil.png|link=|x96px]] Protection from Evil </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Protection from Evil.png|link=|x96px]] Protection from Evil </td> | ||
<td> The duration of all harmful effects is reduced by -20%. </td> | <td> The duration of all harmful effects is reduced by -20%. </td> | ||
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<td> [[File:Perk Requiem.png|link=|x96px]] Requiem </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Requiem.png|link=|x96px]] Requiem </td> | ||
<td> Resurrecting an ally revives them with 25% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> | <td> Resurrecting an ally revives them with 25% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. </td> | ||
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<td> [[File:Perk Undead Slaying.png|link=|x96px]] Undead Slaying </td> | <td style=" text-align:left; padding-left:45px"> [[File:Perk Undead Slaying.png|link=|x96px]] Undead Slaying </td> | ||
<td> Increase your physical damage bonus by 20% when attacking undead monsters. </td> | <td> Increase your physical damage bonus by 20% when attacking undead monsters. </td> | ||
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<td> [[File:Skill Holy Purification.png|link=|x96px]] Holy Purification </td> | <td style=" text-align:left; padding-left:45px"> [[File:Skill Holy Purification.png|link=|x96px]] Holy Purification </td> | ||
<td> Inflicts 100 base magical damage to all undead monsters within 7.5 meters. | <td> Inflicts 100 base magical damage to all undead monsters within 7.5 meters. | ||
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<td> [[File:Skill Judgement.png|link=|x96px]] Judgement </td> | <td style=" text-align:left; padding-left:45px"> [[File:Skill Judgement.png|link=|x96px]] Judgement </td> | ||
<td> After focusing for 0.5 seconds, immediately deals 30 magic damage to a target and reduces their movement speed bonus by 20% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 4.5m . Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails. </td> | <td> After focusing for 0.5 seconds, immediately deals 30 magic damage to a target and reduces their movement speed bonus by 20% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 4.5m . Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails. </td> | ||
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<td> [[File:Skill Smite.png|link=|x96px]] Smite </td> | <td style=" text-align:left; padding-left:45px"> [[File:Skill Smite.png|link=|x96px]] Smite </td> | ||
<td> Deals an additional +10 magic damage to all enemies you hit within 7 seconds. </td> | <td> Deals an additional +10 magic damage to all enemies you hit within 7 seconds. </td> | ||
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<td> [[File:Skill Spell Memory.png|link=|x96px]] Spell Memory </td> | <td style=" text-align:left; padding-left:45px"> [[File:Skill Spell Memory.png|link=|x96px]] Spell Memory </td> | ||
<td> Allows you to memorize spells to use in the dungeon. </td> | <td> Allows you to memorize spells to use in the dungeon. </td> | ||
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<td> [[File:Skill Spell Memory.png|link=|x96px]] Spell Memory 2 </td> | <td style=" text-align:left; padding-left:45px"> [[File:Skill Spell Memory.png|link=|x96px]] Spell Memory 2 </td> | ||
<td> Allows you to memorize spells to use in the dungeon. </td> | <td> Allows you to memorize spells to use in the dungeon. </td> | ||
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</table> | </table> | ||
==Cleric Spells== | ==Cleric Spells== |
Revision as of 23:40, 20 December 2022
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{{{1}}}
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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness
Health
Description
The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.
Class Info
Weapon of choice: Flanged Mace.
+Casts healing and protective spells.
+Able to equip some plate armor.
+Bonus damage to the undead.
+Adept with many blunt weapons Slow attack speed.
-Slow interaction speed.
-Low damage bonus.
Cleric Perks
You can equip an additional perk every 5 levels.
Currently maxed out at Level 15 so a total of 4 perks can be equipped.
Name | Description |
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Increase your base magical heal by 5. |
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Increases physical attack power by 5% when attacking with a blunt weapon. |
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You do not exhibit the detrimental drunk effects when you drink alcohol. |
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Heal yourself for 15% of the spell's total heal amount when healing another target. |
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Reduces all types of incoming damage by 3. |
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The duration of all harmful effects is reduced by -20%. |
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Resurrecting an ally revives them with 25% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health. |
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Increase your physical damage bonus by 20% when attacking undead monsters. |
Cleric Skills
You can have a total of 2 skills.
Name | Description |
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Inflicts 100 base magical damage to all undead monsters within 7.5 meters. |
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After focusing for 0.5 seconds, immediately deals 30 magic damage to a target and reduces their movement speed bonus by 20% for 2 seconds. The spell can only be cast when the crosshair targets an enemy within 4.5m . Once Judgement starts casting on a target you will no longer need to continue targeting the crosshair. If the target goes out of range during casting, the casting fails. |
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Deals an additional +10 magic damage to all enemies you hit within 7 seconds. |
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Allows you to memorize spells to use in the dungeon. |
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Allows you to memorize spells to use in the dungeon. |
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Have they fixed intercation of Blunt mastery and War maul?
Blunt weapon mastery work with staff?
Can sanctuary heal enemies?
Is it possible to make a passive that gives the cleric the ability to use swords and that when using them it does, for example, 2 or 5 holy damage? The truth is I think he needs that type of weapons so that he can fight better, he doesn't have to use the longsword but the other one-handed swords?
Can blunt weapon mastery stack with a lute, flute, or drum?
It's been nerfed too hard, stay away from this steaming pile of trash.
1 Мастерство владения тупым оружием работает только с палкой как у монаха, булава одноручная, посох волшебника хз зачем но можно и им бить, не работает с двуручной кувалдой. 2 пивовар даёт 10 силы ну так пишет перевод игры и вроде как работает но кабуто баф быстрее заканчиваеться где то 12-20 сикунд но всё же работает поэтому норм только если вам надо на боса и как можно быстрее убить врага 3 Уничтожение нежити и так понятно из описания и я подметил что по игракам со скином скелета урон больше или это из за дебафа скина но имейте виду 4 с кулаками не работает баф мастер булав 5 жрецу нужно использовать бафы хилы если ты один если пати то надо взя воскрешалку 6 рой саранчи слишком слабое поэтому луче не брать 7 замедления сумируеться только с верностью
Is this only Physical Damage? Gain 20% undead damage bonus against undead Monsters is what the tooltip has at the moment so yeah kinda vague lol
Does it work with the fists?
Which magic attributes are best to run with pvp cleric?
Locust swarm does not do any damage to PvE enemies. Only to players.
Do the slows stack?
Will this work on Lich circles?
Does anyone know if advanced healer is still bugged for multiclassing or just bugged/not working overal? Or have I been misinformed? Apprecate any answer, thanks!
Can someone confirm the snare effect of the faithfulness perk works with smite ? And what about Divine Strikr spell, is it divine damage too ?
1. How would this perk reduce curse of pain? Would it reduce 3 damage on the instant 10 damage and also reduce the damage over time to 1 per tick?
2. How would this perk reduce poison weapon? Would it reduce 3 damage at each tick?
Smite no longer scales.
does divine judgement work with true magic dmg/ additional magic dmg
Does anyone know if you can cleanse barbarian savage roar rebuff? Is the debuff magical or physical?
Does Holy Purification damage Inferno Demons? If not, please explain why.
Does Holy Purification damage the inferno demons down under? And if not, please explain why.
Does increased casting speed affect the intervals between heals? Sort of how casting speed affects Magic Missile and how often missiles are fired.
It lasts for only 5 seconds, would buff duration increase how long the healing output goes for? or is it set in stone at 5 seconds
It says smite adds 10 damage to attacks, dose this count spells that damage and judgement?
I'm 100% sure Holy purification has been shadow nerfed(not anounced in the channel) because i'm not able to one tap base skellies (the one with 150 base hp) with a sweet or sour spot the base kit flanged mace hit (before we could kill with both spot now we cant)
Can Divine Strike be used to increase longbow/others ranged damage?