From Dark and Darker Wiki
(Added Hit Location Bonus section) |
No edit summary |
||
Line 2: | Line 2: | ||
==Description== | ==Description== | ||
Flying type, flies close to the player until he's in range to charge a dash attack. The Nightmare variant executes 2 dashes instead of 1. | Flying type, flies close to the player until he's in range to charge a dash attack. The Nightmare variant executes 2 dashes instead of 1. | ||
<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Death Skull}}</div> | |||
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== | ==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== |
Revision as of 13:29, 14 November 2024
Automated data is outdated and needs to be updated! Hover for more details.Monsters last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.
Description
Flying type, flies close to the player until he's in range to charge a dash attack. The Nightmare variant executes 2 dashes instead of 1.
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
26/45/80 | 200/240/280 | 3/4/5 1/2/3 |
Physical: -26.2% Magical: -17.2% Fire: -200% Ice: -200% Lightning: -200% Light: -200% Arcane: -200% Divine: -150% Air: -400% Projectile: -25% |
Attack: 20.0(3)/30.0(3)/40.0(3) Physical |
Undead-Skeleton | 0%/10%/20% |
Hit Location Bonus
- Head -> body
- Wings -> hand
Loot Tables
Iron Mace reworked the loot system. The current loot information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, they will be re-enabled.