From Dark and Darker Wiki

m (Colored Enchantment Table rows for an easier visual experience.)
m (Made gear columns a static percentage width of the graph. Removed cell borders between min and max values. Made Min values align right and Max values align left.)
Line 137: Line 137:
==Enchantment Values==
==Enchantment Values==


[https://docs.google.com/spreadsheets/d/1agVOfhEXXV-W8bxcdK8eV7thkKsirPcf4ddZEczAL8s/edit?usp=sharing Google Spread Sheet with Enchantment History]
[https://docs.google.com/spreadsheets/d/1agVOfhEXXV-W8bxcdK8eV7thkKsirPcf4ddZEczAL8s/edit?usp=sharing |Google Spread Sheet with Enchantment History]
{| class="wikitable" cellspacing="0" style="width:95%; text-align:center; vertical-align:middle;"
{| class="wikitable" cellspacing="0" style="width:95%; text-align:center; vertical-align:middle;"
|-style="background:#4a4a4a;"
|- style="background:#4a4a4a;"
| colspan="1" rowspan="2" |Hotfix #29
| colspan="1" rowspan="2" |Hotfix #21
| colspan="1" rowspan="2" |Enchantments / Modifiers
| colspan="1" rowspan="2" style="width: 13%;" |Enchantments / Modifiers
| colspan="2" rowspan="1" |1 Hand Shield
| colspan="2" rowspan="1" style="width: 5%;" |1 Hand Shield
| colspan="2" rowspan="1" |2 Hand Shield
| colspan="2" rowspan="1" style="width: 5%;" |2 Hand Shield
| colspan="2" rowspan="1" |1 Hand Weapon
| colspan="2" rowspan="1" style="width: 5%;" |1 Hand Weapon
| colspan="2" rowspan="1" |2 Hand Physical Weapon
| colspan="2" rowspan="1" style="width: 5%;" |2 Hand Physical Weapon
| colspan="2" rowspan="1" |2 Hand Hybrid Weapon
| colspan="2" rowspan="1" style="width: 5%;" |2 Hand Hybrid Weapon  
| colspan="2" rowspan="1" |2 Hand Magic Weapon
| colspan="2" rowspan="1" style="width: 5%;" |2 Hand Magic Weapon
| colspan="2" rowspan="1" |Head
| colspan="2" rowspan="1" style="width: 5%;" | Head
| colspan="2" rowspan="1" |Chest
| colspan="2" rowspan="1" style="width: 5%;" |Chest  
| colspan="2" rowspan="1" |Legs
| colspan="2" rowspan="1" style="width: 5%;" |Legs
| colspan="2" rowspan="1" |Hands
| colspan="2" rowspan="1" style="width: 5%;" |Hands
| colspan="2" rowspan="1" |Foot
| colspan="2" rowspan="1" style="width: 5%;" |Foot
| colspan="2" rowspan="1" |Cloak
| colspan="2" rowspan="1" style="width: 5%;" | Cloak
| colspan="2" rowspan="1" |Necklace
| colspan="2" rowspan="1" style="width: 5%;" | Necklace
| colspan="2" rowspan="1" |Ring
| colspan="2" rowspan="1" style="width: 5%;" |Ring
| colspan="1" rowspan="2" |Max Total Possible
| colspan="1" rowspan="2" |Max Total Possible
|-style="background:#4a4a4a;"
|- style="background:#4a4a4a;"
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
| Min
|Min
| Max
|Max
|-
|-
| colspan="1" rowspan="8" style="background:#457533d0;" |Attributes
| colspan="1" rowspan="8" style="background:#457533d0;" |Attributes
|All Attributes/Primitive
|All Attributes/Primitive
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1
|1
|-style="background:#457533d0;"
|- style="background:#457533d0;"
|Strength
|Strength
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-  
|-  
|Agility
|Agility
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-style="background:#457533d0;"
|- style="background:#457533d0;"
|Dexterity
|Dexterity
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-  
|-  
|Will
|Will
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-style="background:#457533d0;"
|- style="background:#457533d0;"
|Knowledge
|Knowledge
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-
|-
|Vigor
|Vigor
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-style="background:#457533d0;"
|- style="background:#457533d0;"
|Resourcefulness
|Resourcefulness
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|10
|10
|-
|-
| style="background:#BB432Ad0;" colspan="1" rowspan="6" |Physical Damage
| colspan="1" rowspan="6" style="background:#BB432Ad0;" |Physical Damage
|Armor Penetration
|Armor Penetration
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|2.5
| style="text-align: left; border-left: hidden;" |2.5
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|2.5
| style="text-align: left; border-left: hidden;" |2.5
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|18
|18
|-style="background:#BB432Ad0;"
|- style="background:#BB432Ad0;"
|Additional Physical Damage
|Additional Physical Damage
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|11
|11
|-
|-
|True Physical Damage
|True Physical Damage
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|11
|11
|-style="background:#BB432Ad0;"
|- style="background:#BB432Ad0;"
|Physical Damage Bonus
|Physical Damage Bonus
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|39
|39
|-
|-
|Physical Weapon Damage Add
| style="height: 10;"|Physical Weapon Damage Add
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|4
|4
|-style="background:#BB432Ad0;"
|- style="background:#BB432Ad0;"
|Physical Power
|Physical Power
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|39
|39
|-
|-
| style="background:#2A6DACd0;" colspan="1" rowspan="5" |Magical Damage
| colspan="1" rowspan="5" style="background:#2A6DACd0;" |Magical Damage
|Magic Penetration
|Magic Penetration
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|2.5
| style="text-align: left; border-left: hidden;" |2.5
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|2.5
| style="text-align: left; border-left: hidden;" |2.5
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|18
|18
|-style="background:#2A6DACd0;"
|- style="background:#2A6DACd0;"
|Additional Magical Damage
|Additional Magical Damage
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|11
|11
|-
|-
|True Magical Damage
|True Magical Damage
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|11
|11
|-style="background:#2A6DACd0;"
|- style="background:#2A6DACd0;"
|Magical Damage Bonus
|Magical Damage Bonus
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|39
|39
|-
|-
|Magical Power
|Magical Power
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|39
|39
|-style="background:#99591Ad0;"
|- style="background:#99591Ad0;"
| colspan="1" rowspan="5" |Reductions
| colspan="1" rowspan="5" |Reductions
|Armor Rating Add
|Armor Rating Add
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|20.0
| style="text-align: right; border-right: hidden;" |20.0
|30.0
| style="text-align: left; border-left: hidden;" |30.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|90
|90
|-
|-
|Magic Resistance Add
|Magic Resistance Add
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|20.0
| style="text-align: right; border-right: hidden;" |20.0
|30.0
| style="text-align: left; border-left: hidden;" |30.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|90
|90
|-style="background:#99591Ad0;"
|- style="background:#99591Ad0;"
|Physical Damage Reduction
|Physical Damage Reduction
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.5
| style="text-align: right; border-right: hidden;" |2.5
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|15.5
|15.5
|-
|-
|Magical Damage Reduction
|Magical Damage Reduction
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.5
| style="text-align: right; border-right: hidden;" |2.5
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|15.5
|15.5
|-style="background:#99591Ad0;"
|- style="background:#99591Ad0;"
|Projectile Reduction Mod
|Projectile Reduction Mod
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.5
| style="text-align: right; border-right: hidden;" |2.5
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|15.5
|15.5
|-
|-
| style="background:#8566B7d0;" colspan="1" rowspan="6" |Actions and Interactions
| colspan="1" rowspan="6" style="background:#8566B7d0;" |Actions and Interactions
|Action Speed
|Action Speed
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|12
|12
|-style="background:#8566B7d0;"
|- style="background:#8566B7d0;"
|Move Speed Add
|Move Speed Add
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|22
|22
|-
|-
|Move Speed Bonus
|Move Speed Bonus
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.5
| style="text-align: left; border-left: hidden;" |1.5
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|0.1
| style="text-align: right; border-right: hidden;" |0.1
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|7
|7
|-style="background:#8566B7d0;"
|- style="background:#8566B7d0;"
|Regular Interaction Speed
|Regular Interaction Speed
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|97.5
|97.5
|-
|-
|Magical Interaction Speed
|Magical Interaction Speed
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|10.0
| style="text-align: right; border-right: hidden;" |10.0
|15.0
| style="text-align: left; border-left: hidden;" |15.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|7.5
| style="text-align: left; border-left: hidden;" |7.5
|97.5
|97.5
|-style="background:#8566B7d0;"
|- style="background:#8566B7d0;"
|Spell Casting Speed
|Spell Casting Speed
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|0.5
| style="text-align: right; border-right: hidden;" |0.5
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|12
|12
|-
|-
| style="background:#696969d0;" colspan="1" rowspan="2" |Health
| colspan="1" rowspan="2" style="background:#696969d0;" |Health
|Max Health Add
|Max Health Add
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|6.0
| style="text-align: left; border-left: hidden;" |6.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|4.0
| style="text-align: left; border-left: hidden;" |4.0
|50
|50
|-style="background:#696969d0;"
|- style="background:#696969d0;"
|Max Health Bonus
|Max Health Bonus
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.5
| style="text-align: right; border-right: hidden;" |1.5
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|25
|25
|-
|-
|style="background:#696969d0;" colspan="1" rowspan="2" |Healing
| colspan="1" rowspan="2" style="background:#696969d0;" |Healing
|Physical Healing
|Physical Healing
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|10
|10
|-style="background:#696969d0;"
|- style="background:#696969d0;"
|Magical Healing
|Magical Healing
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|14
|14
|-
|-
|style="background:#696969d0;" colspan="1" rowspan="2" |Statuses
| colspan="1" rowspan="2" style="background:#696969d0;" |Statuses
|Buff Duration Bonus
|Buff Duration Bonus
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|3.0
| style="text-align: right; border-right: hidden;" |3.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|70
|70
|-style="background:#696969d0;"
|- style="background:#696969d0;"
|Debuff Duration Bonus
|Debuff Duration Bonus
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|39
|39
|-
|-
|style="background:#696969d0;" colspan="1" rowspan="2" |Memory
| colspan="1" rowspan="2" style="background:#696969d0;" |Memory
|Memory Capacity Add
|Memory Capacity Add
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|1.0
| style="text-align: left; border-left: hidden;" |1.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|3.0
| style="text-align: left; border-left: hidden;" |3.0
|1.0
| style="text-align: right; border-right: hidden;" |1.0
|2.0
| style="text-align: left; border-left: hidden;" |2.0
|23
|23
|-style="background:#696969d0;"
|- style="background:#696969d0;"
|Memory Capacity Bonus
|Memory Capacity Bonus
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|
| style="text-align: right; border-right: hidden;" |
|
| style="text-align: left; border-left: hidden;" |
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|5.0
| style="text-align: right; border-right: hidden;" |5.0
|10.0
| style="text-align: left; border-left: hidden;" |10.0
|2.0
| style="text-align: right; border-right: hidden;" |2.0
|5.0
| style="text-align: left; border-left: hidden;" |5.0
|70
|70
|}
|}
Line 1,378: Line 1,378:
<code>Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring</code>
<code>Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring</code>


== Unknown/Unimplemented Enchantments ==
==Unknown/Unimplemented Enchantments==
Additional Utility Effectiveness
Additional Utility Effectiveness



Revision as of 19:22, 21 February 2024

Page is currently up to date for: Patch:6.6#Hotfix 69-2$green


Note that most enchants also exist as stats which are listed below and can be found directly in the Stats page.

Enchantment Stats

Enchantment Description
All Attributes Increases All Attributes (Strength, Vigor, Agility, Dexterity, Will, Knowledge, Resourcefulness).
Strength Increases Strength attribute
Vigor Increases Vigor attribute
Agility Increases Agility attribute
Dexterity Increases Dexterity attribute
Will Increases Will attribute
Knowledge Increases Knowledge stat
Resourcefulness Increases Resourcefulness attribute
Action Speed Increases Action Speed attribute
Spell Casting Speed Increases Spell Casting Speed stat
Buff Duration Bonus Increases Buff Duration Bonus stat
Debuff Duration Bonus Increases Debuff Duration Bonus stat
Regular Interaction Speed Increases Regular Interaction Speed stat
Magical Interaction Speed Increases Magical Interaction Speed stat.
Memory Capacity Bonus Increases Memory Capacity stat by a %
Memory Capacity Add Increases Memory Capacity stat by a flat amount
Max Health Bonus Increases your character's Maximum Health by a %
Max Health Add Increases your character's Maximum Health by a flat amount
Movement Speed Bonus Increases Movement speed
Movement Speed Add Increases Movement speed
Physical Power Increases Physical Power stat and in turn your Physical Power Bonus stat.
Physical Power Bonus Increases Physical Power Bonus stat
Magical Power Increases Magical Power stat, which in turn increases Magic Power Bonus stat.
Magic Power Bonus Increases Physical Power Bonus stat
Armor Rating Increases your Armor Rating stat and in turn your Physical Damage Reduction. See Damage Calculation.
Physical Damage Reduction Increases Physical Damage Reduction stat which reduces damage taken. See Damage Calculation
Magic Resistance Increases your Magic Resistance stat and in turn your Magical Damage Reduction. See Damage Calculation.
Magical Damage Reduction Increases Magical Damage Reduction stat which reduces damage taken. See Damage Calculation

Enchantment Exclusive Stats

Enchantments that aren't traditional Stats and only exist in a Damage/Healing formula are listed below and can also be found in Damage_Calculation and Healing.

Enchantment Description
Physical Healing Increases True Physical Healing performed
Magical Healing Increases True Magical Healing performed
Armor Penetration Increases the amount of Physical Damage that bypasses enemy's Physical Damage Reduction
Magic Penetration Increases the amount of Magical Damage that bypasses enemy's Magical Damage Reduction
Projectile Reduction Decreases damage taken from projectiles (Arrows, Throwing Knives, etc.)
Headshot Damage Reduction Decreases Hit Location Multiplier additively if targeting the head
True Physical Damage Increases Physical Damage dealt that is not influenced by enemy defences
True Magical Damage Increases Magical Damage dealt that is not influenced by enemy defences
Weapon Damage Increases "Gear" Weapon Damage
Additional Physical Damage Increases Physical Damage dealt (not affected by Physical Power Bonus)
Additional Magical Damage Increases Magical Damage dealt (not affected by Magical Power Bonus)

Enchantment Values

|Google Spread Sheet with Enchantment History

Hotfix #21 Enchantments / Modifiers 1 Hand Shield 2 Hand Shield 1 Hand Weapon 2 Hand Physical Weapon 2 Hand Hybrid Weapon 2 Hand Magic Weapon Head Chest Legs Hands Foot Cloak Necklace Ring Max Total Possible
Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max Min Max
Attributes All Attributes/Primitive 1.0 1.0 1
Strength 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Agility 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Dexterity 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Will 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Knowledge 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Vigor 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Resourcefulness 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 10
Physical Damage Armor Penetration 1.5 3.0 3.0 6.0 3.0 6.0 1.0 2.0 1.0 2.0 1.5 2.5 1.5 2.5 0.5 1.5 18
Additional Physical Damage 1.0 2.0 1.0 2.0 1.0 3.0 1.0 2.0 11
True Physical Damage 1.0 2.0 1.0 2.0 1.0 3.0 1.0 2.0 11
Physical Damage Bonus 1.0 3.0 2.0 6.0 2.0 6.0 1.0 3.0 2.0 5.0 2.0 5.0 1.0 3.0 1.0 3.0 1.0 3.0 2.0 5.0 1.0 3.0 39
Physical Weapon Damage Add 1.0 2.0 1.0 3.0 1.0 3.0 4
Physical Power 1.0 3.0 1.0 6.0 1.0 6.0 1.0 3.0 1.0 5.0 1.0 5.0 1.0 3.0 1.0 3.0 1.0 3.0 1.0 5.0 1.0 3.0 39
Magical Damage Magic Penetration 1.5 3.0 3.0 6.0 3.0 6.0 1.0 2.0 1.0 2.0 1.5 2.5 1.5 2.5 0.5 1.5 18
Additional Magical Damage 1.0 2.0 1.0 2.0 1.0 3.0 1.0 2.0 11
True Magical Damage 1.0 2.0 1.0 2.0 1.0 3.0 1.0 2.0 11
Magical Damage Bonus 1.0 3.0 2.0 6.0 2.0 6.0 1.0 3.0 2.0 5.0 2.0 5.0 1.0 3.0 1.0 3.0 1.0 3.0 2.0 5.0 1.0 3.0 39
Magical Power 1.0 3.0 1.0 6.0 1.0 6.0 1.0 3.0 1.0 5.0 1.0 5.0 1.0 3.0 1.0 3.0 1.0 3.0 1.0 5.0 1.0 3.0 39
Reductions Armor Rating Add 10.0 15.0 20.0 30.0 2.0 5.0 5.0 10.0 5.0 10.0 2.0 5.0 2.0 5.0 2.0 5.0 5.0 10.0 2.0 5.0 90
Magic Resistance Add 10.0 15.0 20.0 30.0 1.0 5.0 5.0 10.0 5.0 10.0 1.0 5.0 1.0 5.0 1.0 5.0 5.0 10.0 1.0 5.0 90
Physical Damage Reduction 1.0 3.0 2.5 5.0 0.1 1.0 0.5 1.5 0.5 1.5 0.1 1.0 0.1 1.0 0.1 1.0 0.5 1.5 0.1 1.0 15.5
Magical Damage Reduction 1.0 3.0 2.5 5.0 0.1 1.0 0.5 1.5 0.5 1.5 0.1 1.0 0.1 1.0 0.1 1.0 0.5 1.5 0.1 1.0 15.5
Projectile Reduction Mod 1.0 3.0 2.5 5.0 0.1 1.0 0.5 1.5 0.5 1.5 0.1 1.0 0.1 1.0 0.1 1.0 0.5 1.5 0.1 1.0 15.5
Actions and Interactions Action Speed 0.5 1.0 1.0 2.0 1.0 2.0 0.5 1.0 1.0 2.0 1.0 2.0 0.5 1.0 12
Move Speed Add 3.0 5.0 3.0 5.0 2.0 3.0 2.0 3.0 2.0 3.0 22
Move Speed Bonus 0.5 1.5 0.5 1.5 0.1 1.0 0.5 1.0 0.1 1.0 7
Regular Interaction Speed 5.0 7.5 10.0 15.0 5.0 7.5 10.0 15.0 10.0 15.0 10.0 15.0 10.0 15.0 10.0 15.0 5.0 7.5 5.0 7.5 5.0 7.5 5.0 7.5 5.0 7.5 5.0 7.5 97.5
Magical Interaction Speed 5.0 7.5 10.0 15.0 5.0 7.5 10.0 15.0 10.0 15.0 10.0 15.0 10.0 15.0 10.0 15.0 5.0 7.5 5.0 7.5 5.0 7.5 5.0 7.5 5.0 7.5 5.0 7.5 97.5
Spell Casting Speed 0.5 1.0 1.0 2.0 1.0 2.0 0.5 1.0 1.0 2.0 1.0 2.0 0.5 1.0 12
Health Max Health Add 2.0 4.0 3.0 6.0 2.0 4.0 3.0 6.0 3.0 6.0 3.0 6.0 2.0 4.0 3.0 6.0 3.0 6.0 2.0 4.0 2.0 4.0 2.0 4.0 3.0 6.0 2.0 4.0 50
Max Health Bonus 1.0 2.0 1.5 3.0 1.0 2.0 1.5 3.0 1.5 3.0 1.5 3.0 1.0 2.0 1.5 3.0 1.5 3.0 1.0 2.0 1.0 2.0 1.0 2.0 1.5 3.0 1.0 2.0 25
Healing Physical Healing 1.0 3.0 1.0 3.0 1.0 2.0 10
Magical Healing 1.0 2.0 1.0 3.0 1.0 3.0 1.0 3.0 1.0 3.0 1.0 2.0 14
Statuses Buff Duration Bonus 3.0 5.0 5.0 10.0 3.0 5.0 5.0 10.0 5.0 10.0 5.0 10.0 3.0 5.0 5.0 10.0 5.0 10.0 3.0 5.0 3.0 5.0 3.0 5.0 5.0 10.0 3.0 5.0 70
Debuff Duration Bonus 1.0 3.0 2.0 5.0 1.0 3.0 2.0 5.0 2.0 5.0 2.0 5.0 1.0 3.0 2.0 5.0 2.0 5.0 1.0 3.0 1.0 3.0 1.0 3.0 2.0 5.0 1.0 3.0 39
Memory Memory Capacity Add 1.0 1.0 2.0 2.0 2.0 2.0 1.0 2.0 2.0 3.0 2.0 3.0 1.0 2.0 1.0 2.0 1.0 2.0 2.0 3.0 1.0 2.0 23
Memory Capacity Bonus 2.0 5.0 5.0 10.0 5.0 10.0 2.0 5.0 5.0 10.0 5.0 10.0 2.0 5.0 2.0 5.0 2.0 5.0 5.0 10.0 2.0 5.0 70


Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring

Unknown/Unimplemented Enchantments

Additional Utility Effectiveness

Bonus Utility Effectiveness

Additional Weight Limit

Bonus Weight Limit