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==Hotfix 31==
*
* Fixed several issues that could cause poor client/server performance.
* Fixed an issue where automatically equipped utility items could become unusable with the autofill feature turned on.
* Fixed several sound errors.
* Fixed an issue where multiple Barbarians' Savage Roar could be applied at the same time.
* Fixed an issue where the Warlock's Phantomize could persist indefinitely.
* Fixed an issue where Warlocks could not be hit by some area-of-effect spells while using Phantomize.
* Fixed an issue where characters could get stuck in certain spots in the Ice Cavern.
* Fixed an issue where players could become stuck in the elevator in Ice Cavern.
* Fixed an issue where it was possible to escape without boarding the Ice Cavern's Raft.
* Fixed an issue where too many Marvelous Chest appeared in the Crypts.
* Fixed an issue where items looted from corpses would sometimes disappear.
* Fixed an issue where Ice Kobold's Calling would not work.
* Fixed an issue that could result in a crash while moving items in the stash.
* The sound effect when frostbitten has been updated.
* Fighter's Barricade perk now also increases Magic Resistance by 50.
* Barbarian's base Strength decreased from 25 → 20, and Resourcefulness increased from 7 → 12.
* Barbarian can now equip the Round Shield.
* Barbarian's Rage skill Strength gain decreased from 15 → 10, movement speed bonus decreased from 15% → 10%.
* Barbarian's Potion Chugger potion duration has change from -20% → -50%.
* Barbarian's Savage Roar duration changed from 8s → 6s.
* Barbarian's Reckless Attack armor penetration increased from 75% → 85% while the armor rating penalty has also been increased from -35 → -200.
* The amount of charges for the Wizard’s Ignite spell has increased from 5 → 10.
* Quarterstaff has been added to the Wizard's basic starting kit.
* Wizard Meditation skill also gives the benefits of resting (heals recoverable health) when active. The rest is additive when meditating next to a campfire.
* Cleric's Bless spell bonus effects increased from +3 → +5.
* Warlock's Torture Mastery attribute bonus ratio has been changed from 25% → 15%.
* Warlock's Bolt of Darkness health cost in demon form increased from 2 → 3.
* The duration of all potions has been reduced.
* Armor penetration for Boneshaper has been reduced from 25% → 15%.
* Armor penetration for the Club has been reduced from 15% → 10%.
* War Maul armor penetration has increased from 15% → 20%.
* The colors of Frost Wolf and Frost Walker's Elite and Nightmare variations have been modified.
* Valentine has returned to the merchants. Nicholas has gone back to his snowy abode.
* The Collector now purchases Candy Canes, Gingerbread Cookies and Heart Candies.
* If you leave a match in the lobby phase, you will be prevented from joining another match for some time.
* Modified some monster spawns in the Ice Caverns.
* The match time for the Ice Caverns has been significantly increased from 12m → 18m.
* Solo, Duos, and Trios now have access to all dungeons.
* The Marketplace has been added.
Developer Comments:
Hi Adventurers, we want to wish everyone a happy Lunar New Years! We’ve worked hard to make some critical improvements so everyone can enjoy the holidays. We have implemented several fixes which improve server performance and should reduce the amount of rubber banding. We have concluded our experiment with the map rotation and now ALL maps will be available for ALL party types. We understand that matches may be less full than usual for the time being, but we decided that it was better to build and learn based on our expected specs rather than force a band-aid solution. We have also made balance changes to the Barbarian class with our hope of increasing the skill ceiling and to allow for more risk vs. reward playstyle. We’ve also slightly upgraded the Wizard to improve their early game experience and assist them in solo play as a starting point. Finally, this update includes our first pass at the Marketplace feature that allows users to sell items to other players through an automated process. We have focused on function over comfort at this stage, but we plan to improve it and make it more convenient in future iterations. The original Trading Post system will remain intact to accommodate direct trades between users, especially for more valuable items. We want to thank everyone for their patience as we worked to fix these pressing issues.
==Hotfix 30==
Patch Notes:
* Fixed an issue where matchmaking could not be canceled.
* Fixed an issue that could cause a serious crash on the server when installing Campfire and executing Rest.
* Fixed an issue where Crush could be applied to all Barbarian one-handed weapons.
* Fixed an issue where the potion liquid was not displayed properly.
* Fixed an issue where Life after Death's effect could trigger more than once.
* Fixed an issue where player position was not properly maintained for some emotes.
* Fixed an issue where Crossbowman would not recognize enemies behind him.
* Fixed an issue where Wendigo could display T pose after heat motion.
* Fixed an issue where Frost Wolf would not drop Wolf type quest/crafting items.
* Fixed an issue where Ruins Golem could not drop Ores.
* Fixed an issue where the Hoard could not be interacted with after defeating the Goblin Caves boss.
* Fixed an issue where some items could not be sold back to the store.
* The impact power of Warlock's demon form has been changed from 1 → 4.
* Warlock's base weapon damage when transformed into demon form has been increased by 5.
* The raft display on the minimap has been updated.
Developer Comments:
We regret to inform you that due to a critical issue discovered in Patch #3, we were compelled to roll back the game to January 31, 2024 4:00 AM. Depending on the accuracy of data recovery, the rollback time may be closer to the time Patch #3 is applied. Please note that the rollback specifically impacts items and adventure ranks. We sincerely apologize for any inconvenience this may have caused.
==Patch 3==
==Patch 3==
2024/01/31
2024/01/31

Revision as of 20:34, 8 February 2024

Hotfix 31

  • Fixed several issues that could cause poor client/server performance.
  • Fixed an issue where automatically equipped utility items could become unusable with the autofill feature turned on.
  • Fixed several sound errors.
  • Fixed an issue where multiple Barbarians' Savage Roar could be applied at the same time.
  • Fixed an issue where the Warlock's Phantomize could persist indefinitely.
  • Fixed an issue where Warlocks could not be hit by some area-of-effect spells while using Phantomize.
  • Fixed an issue where characters could get stuck in certain spots in the Ice Cavern.
  • Fixed an issue where players could become stuck in the elevator in Ice Cavern.
  • Fixed an issue where it was possible to escape without boarding the Ice Cavern's Raft.
  • Fixed an issue where too many Marvelous Chest appeared in the Crypts.
  • Fixed an issue where items looted from corpses would sometimes disappear.
  • Fixed an issue where Ice Kobold's Calling would not work.
  • Fixed an issue that could result in a crash while moving items in the stash.
  • The sound effect when frostbitten has been updated.
  • Fighter's Barricade perk now also increases Magic Resistance by 50.
  • Barbarian's base Strength decreased from 25 → 20, and Resourcefulness increased from 7 → 12.
  • Barbarian can now equip the Round Shield.
  • Barbarian's Rage skill Strength gain decreased from 15 → 10, movement speed bonus decreased from 15% → 10%.
  • Barbarian's Potion Chugger potion duration has change from -20% → -50%.
  • Barbarian's Savage Roar duration changed from 8s → 6s.
  • Barbarian's Reckless Attack armor penetration increased from 75% → 85% while the armor rating penalty has also been increased from -35 → -200.
  • The amount of charges for the Wizard’s Ignite spell has increased from 5 → 10.
  • Quarterstaff has been added to the Wizard's basic starting kit.
  • Wizard Meditation skill also gives the benefits of resting (heals recoverable health) when active. The rest is additive when meditating next to a campfire.
  • Cleric's Bless spell bonus effects increased from +3 → +5.
  • Warlock's Torture Mastery attribute bonus ratio has been changed from 25% → 15%.
  • Warlock's Bolt of Darkness health cost in demon form increased from 2 → 3.
  • The duration of all potions has been reduced.
  • Armor penetration for Boneshaper has been reduced from 25% → 15%.
  • Armor penetration for the Club has been reduced from 15% → 10%.
  • War Maul armor penetration has increased from 15% → 20%.
  • The colors of Frost Wolf and Frost Walker's Elite and Nightmare variations have been modified.
  • Valentine has returned to the merchants. Nicholas has gone back to his snowy abode.
  • The Collector now purchases Candy Canes, Gingerbread Cookies and Heart Candies.
  • If you leave a match in the lobby phase, you will be prevented from joining another match for some time.
  • Modified some monster spawns in the Ice Caverns.
  • The match time for the Ice Caverns has been significantly increased from 12m → 18m.
  • Solo, Duos, and Trios now have access to all dungeons.
  • The Marketplace has been added.

Developer Comments: Hi Adventurers, we want to wish everyone a happy Lunar New Years! We’ve worked hard to make some critical improvements so everyone can enjoy the holidays. We have implemented several fixes which improve server performance and should reduce the amount of rubber banding. We have concluded our experiment with the map rotation and now ALL maps will be available for ALL party types. We understand that matches may be less full than usual for the time being, but we decided that it was better to build and learn based on our expected specs rather than force a band-aid solution. We have also made balance changes to the Barbarian class with our hope of increasing the skill ceiling and to allow for more risk vs. reward playstyle. We’ve also slightly upgraded the Wizard to improve their early game experience and assist them in solo play as a starting point. Finally, this update includes our first pass at the Marketplace feature that allows users to sell items to other players through an automated process. We have focused on function over comfort at this stage, but we plan to improve it and make it more convenient in future iterations. The original Trading Post system will remain intact to accommodate direct trades between users, especially for more valuable items. We want to thank everyone for their patience as we worked to fix these pressing issues.

Hotfix 30

Patch Notes:

  • Fixed an issue where matchmaking could not be canceled.
  • Fixed an issue that could cause a serious crash on the server when installing Campfire and executing Rest.
  • Fixed an issue where Crush could be applied to all Barbarian one-handed weapons.
  • Fixed an issue where the potion liquid was not displayed properly.
  • Fixed an issue where Life after Death's effect could trigger more than once.
  • Fixed an issue where player position was not properly maintained for some emotes.
  • Fixed an issue where Crossbowman would not recognize enemies behind him.
  • Fixed an issue where Wendigo could display T pose after heat motion.
  • Fixed an issue where Frost Wolf would not drop Wolf type quest/crafting items.
  • Fixed an issue where Ruins Golem could not drop Ores.
  • Fixed an issue where the Hoard could not be interacted with after defeating the Goblin Caves boss.
  • Fixed an issue where some items could not be sold back to the store.
  • The impact power of Warlock's demon form has been changed from 1 → 4.
  • Warlock's base weapon damage when transformed into demon form has been increased by 5.
  • The raft display on the minimap has been updated.

Developer Comments: We regret to inform you that due to a critical issue discovered in Patch #3, we were compelled to roll back the game to January 31, 2024 4:00 AM. Depending on the accuracy of data recovery, the rollback time may be closer to the time Patch #3 is applied. Please note that the rollback specifically impacts items and adventure ranks. We sincerely apologize for any inconvenience this may have caused.


Patch 3

2024/01/31

Patch Notes:

  • Fixed an issue where the client could freeze.
  • Fixed an issue where players could detect nearby players when Push to Talk was enabled.
  • Fixed an issue where the Goblin Mage could fire projectiles through walls.
  • Fixed an issue where clothing could obscure the camera when looking down and attacking.
  • A new Warlock skill has been added: Blood Pact
  • A new Warlock spell has been added: Spell Predation.
  • Warlock's Demon Armor now has a -50% spellcasting speed penalty instead of other penalties.
  • Barbarian's Rage vigor changed from 15 → 10.
  • Barbarian's Reckless Attack's defense rating penalty has been changed from -55 → -35.
  • Barbarian's Savage Roar duration changed from 6 → 8s and physical damage bonus changed from -25% → -50%.
  • Candy Canes and Gingerbread Cookies no longer drop. Nicholas will be leaving soon.
  • The appearance of silver weapons has been updated.
  • The presentation of some artifacts has been improved.
  • A new weapon has been added: Club.
  • The crafting item Boneshaper has been added.
  • New artifacts added: Zirkzi’s Eye, Spellweaver, Illusory, Delirium.
  • Some artifacts have been improved.
  • Herbs can now be stacked.
  • Zweihander's weapon damage has been reduced by -5.
  • Drop rate of Troll Pelts increased.
  • The timing, type, and number of Escape/Down Portals that appear in Solo, Duos, and Trio matches no longer are synchronized while the overall amount of escape portals has also been significantly decreased to nudge players to be more aggressive to survive.
  • The max amount of players for a match has also been slightly decreased for each game type.
  • The pre-lobby time has been decreased from 3min to 2min.
  • The amount of AP earned for PvP kills has been doubled.
  • The Dark Swarm always encompasses the whole map at the start of each floor.
  • A new area has been added to the world map: The Frost Mountain.
  • Ice Caverns, an area of Frost Mountain, has been added.
  • New floor rule added: Blizzard.
  • An early version of the ladder has been added.
  • An extra Dark Swarm phase has been added to the Goblin Caves.
  • Added a special high-value treasure room to the High Roller Goblin Caves.
  • Modified the amount and location of the Sacrificial Altars on the High-Roller Ruins.
  • Updated the monster composition for High-Roller Ruins including switching out skeletons with wisps or wolves in several modules.
  • Modified several areas in the Ruins to make it more difficult for double-jump quick traversal on certain modules.
  • Added usable ladders to the Bandit Forest module on the High-Roller Ruins.
  • A Golem now guards the towers in the Ruins.
  • The drops for the Ruin’s sub bosses have been improved.
  • High Roller Crypts now have more high-quality chests.
  • Season rewards for each adventurer rank have been added.
  • Merchants provides a rarity filter.
  • New emotes Knightly Kneel, Noob, Praying Hands, and Hand Heart have been added.
  • The Player List now only shows the player's status as Online/Offline.
  • Japanese translation has been significantly improved.

Developer Comments: Hi adventurers, thank you for joining us for Early Access Patch #3.

The Ice Caverns introduces the new Frost Mountain locale. Unfortunately, we were unable to finish the new boss encounter for this locale, so we have increased the loot drop from this map including a large treasure hoard in the very center of the map for the most daring adventurers. Please note that this new map is an experimental work-in-progress, and we will be making lots of improvements based on your feedback.

This update was also supposed to include a first pass at the Marketplace, which would allow users to sell items to other players through an automated process, but unfortunately internal testing wasn't completed, leading to some delays. It will be available in the near future.

Finally, we have noticed more teaming in matches, so we’ve tweaked some settings to nudge players to be a little more aggressive. We have altered the number of players per match and reworked some of the maps so early engagements can be done more confidently without interference from 3rd parties. We have also lowered the number of portals so you will need to eliminate the competition to ensure your survival. We will continue monitoring behavior and adjust accordingly. Thank you for your patience and support. See you in the dungeons!