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==Description==
==Description==
The [[Cleric]] is a soldier of immense faith. The Cleric uses their sacred bonds to their gods to call forth the protective powers of light and to vanquish the forces of dark.
 
Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armor and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the
 


==Class Info==
==Class Info==
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'''Weapon of choice:''' Flanged Mace.  
'''Weapon of choice:''' Flanged Mace.  


<br>+Casts healing and protective spells.
*Pros
<br>+Able to equip some plate armor.
**Only class with the ability to heal others and to resurrect fallen allies, without the need of a Sacrificial Altar.
<br>+Bonus damage to the undead.
**Access to powerful buffs and protection spells.
<br>+Adept with many blunt weapons.
**Beginner friendly due to having access to healing, allowing them and their team to take a couple of hits without being in danger.
 
**Good room clearing ability.
<br>-Slow attack speed.
**Able to wield shields.
<br>-Slow interaction speed.
*Cons
<br>-Low damage bonus.
**Slow attack speed and slowest base interaction speed.
**Limited choices of melee weapons and no ranged options.
**Unable to regenerate spells like Wizards, resting at a campfire is necessary.
**Slow base spell casting speed.


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Revision as of 00:11, 19 April 2023

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity's power to deal radiant damage to undead and other evil creatures. They can wear heavy armor and wield powerful weapons, but their true strength lies in their ability to call upon their deity's power to turn the


Class Info


Weapon of choice: Flanged Mace.

  • Pros
    • Only class with the ability to heal others and to resurrect fallen allies, without the need of a Sacrificial Altar.
    • Access to powerful buffs and protection spells.
    • Beginner friendly due to having access to healing, allowing them and their team to take a couple of hits without being in danger.
    • Good room clearing ability.
    • Able to wield shields.
  • Cons
    • Slow attack speed and slowest base interaction speed.
    • Limited choices of melee weapons and no ranged options.
    • Unable to regenerate spells like Wizards, resting at a campfire is necessary.
    • Slow base spell casting speed.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Advanced Healer.png
Advanced Healer
Increase your base magical heal by 5.
Perk Blunt Weapon Mastery.png
Blunt Weapon Mastery
Increases physical attack power by 10% when attacking with a blunt weapon.
Perk Brewmaster.png
Brewmaster
You do not exhibit the detrimental drunk effects when you drink alcohol.
Perk Kindness.png
Kindness
Heal yourself for 15% of the spell's total heal amount when healing another target.
Perk Perseverance.png
Perseverance
Reduces all types of incoming damage by 3.
Perk Protection from Evil.png
Protection from Evil
The duration of all harmful effects is reduced by -50%.
Perk Requiem.png
Requiem
Resurrecting an ally revives them with 50% HP instead of a sliver of life. When reviving an ally at the Altar of Sacrifice, you do not need to sacrifice any of your own health.
Perk Undead Slaying.png
Undead Slaying
Increase your physical damage bonus by 20% when attacking undead monsters.
Perk Holy Aura.png
Holy Aura
Increase the armor rating and magic resistance of yourself and all party members around by 15.


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