From Dark and Darker Wiki
(ingame like base infobox for all items/weapons/armors) |
(extra styling) |
||
| Line 58: | Line 58: | ||
-->{{#if:{{{slottype|}}}| | -->{{#if:{{{slottype|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Slot Type: </div><div style="color:rgb(160,160,140)">{{{slottype}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Slot Type: </div><div style="color:rgb(160,160,140)">{{{slottype}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{armortype|}}}| | -->{{#if:{{{armortype|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Armor Type: </div><div style="color:rgb(160,160,140)">{{{armortype}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Armor Type: </div><div style="color:rgb(160,160,140)">{{{armortype}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{handtype|}}}| | -->{{#if:{{{handtype|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Hand Type: </div><div style="color:rgb(160,160,140)">{{{handtype}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Hand Type: </div><div style="color:rgb(160,160,140)">{{{handtype}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{utilitytype|}}}| | -->{{#if:{{{utilitytype|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Utility Type: </div><div style="color:rgb(160,160,140)">{{{utilitytype}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Utility Type: </div><div style="color:rgb(160,160,140)">{{{utilitytype}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{actiontime|}}}| | -->{{#if:{{{actiontime|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Action Time: </div><div style="color:rgb(160,160,140)">{{{actiontime}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><div style="color:rgb(160,160,140)">{{{actiontime}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{attackspeed|}}}| | -->{{#if:{{{attackspeed|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Attack Speed: </div><div style="color:rgb(160,160,140)">{{{attackspeed}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Attack Speed: </div><div style="color:rgb(160,160,140)">{{{attackspeed}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{reloadspeed|}}}| | -->{{#if:{{{reloadspeed|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Reload Speed: </div><div style="color:rgb(160,160,140)">{{{reloadspeed}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Reload Speed: </div><div style="color:rgb(160,160,140)">{{{reloadspeed}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{quiversize|}}}| | -->{{#if:{{{quiversize|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Quiver Size: </div><div style="color:rgb(160,160,140)">{{{quiversize}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><div style="color:rgb(160,160,140)">{{{quiversize}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
| Line 99: | Line 99: | ||
-->{{#if:{{{combo|}}}| | -->{{#if:{{{combo|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Combo: </div><div style="color:rgb(160,160,140)">{{{combo}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Combo: </div><div style="color:rgb(160,160,140)">{{{combo}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{combodamage|}}}| | -->{{#if:{{{combodamage|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Combo Damage: </div><div style="color:rgb(160,160,140)">{{{combodamage}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Combo Damage: </div><div style="color:rgb(160,160,140)">{{{combodamage}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{spotdamage|}}}| | -->{{#if:{{{spotdamage|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Spot Damage: </div><div style="color:rgb(160,160,140)">{{{spotdamage}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Spot Damage: </div><div style="color:rgb(160,160,140)">{{{spotdamage}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{hitbox|}}}| | -->{{#if:{{{hitbox|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Hitbox: </div><div style="color:rgb(160,160,140)">{{{hitbox}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Hitbox: </div><div style="color:rgb(160,160,140)">{{{hitbox}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{actionmovementspeed|}}}| | -->{{#if:{{{actionmovementspeed|}}}| | ||
<div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | <div style="display:flex;flex-direction: row;justify-content: center; white-space: pre-wrap;"> | ||
<div style="color:rgb(70,70,70)">Action Move Speed: </div><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div> | <div style="text-align:right; color:rgb(70,70,70)">Action Move Speed: </div><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div> | ||
</div> | </div> | ||
}}<!-- | }}<!-- | ||
Revision as of 00:03, 17 February 2023
Creates an infobox for a weapon.
Example
| Code | Preview |
|---|---|
{{Infobox
|name = Large Oak Chest
|description = A chest object that drops random loot from the loot table
}} |
Large Oak Chest
A chest object that drops random loot from the loot table
|
{{Infobox
|name = Healing Potion
|rarity = 4
|stat1 = Move Speed -20
|stat2 = 1 Agility
|effect = 15 HP healed over 20 seconds
|slottype = Utility
|utilitytype = Drink
|actiontime = 6 seconds
|description = Potion used to recover a bit of health
|nomargin = 1
}} |
Healing Potion
![]() - Move Speed -20 -
- 1 Agility -
15 HP healed over 20 seconds Slot Type: Utility
Utility Type: Drink
Action Time: 6 seconds
Potion used to recover a bit of health
|
{{Infobox
|name = Healing Potion
|rarity = 1
|stat1 = Move Speed -20
|stat2 = 1 Agility
|effect = 15 HP healed over 20 seconds
|slottype = Utility
|utilitytype = Drink
|actiontime = 6 seconds
|description = Potion used to recover a bit of health
}} |
Healing Potion
![]() - Move Speed -20 -
- 1 Agility -
15 HP healed over 20 seconds Slot Type: Utility
Utility Type: Drink
Action Time: 6 seconds
Potion used to recover a bit of health
|
{{Infobox
|name = Longbow
|image = Longbow 7
|classes = [[Fighter]], [[Ranger]]
|rarity = 7
|stat1 = Damage 25
|stat2 = Move Speed -20
|special = Can deflect projectile spells while in defensive stance.
After the reflection is triggered, you remain able to reflect for 3 seconds,
and cannot reflect again for 20 seconds after performing a spell reflect.
|enchantments = 4
|combo = Slash/Slash/Thrust
|combodamage = 100%/100%/100%
|attackspeed = 0.6s/0.56s/0.75s
|spotdamage = 100%/90%/70%
|actionmovementspeed = Attack: -25%
|description = Crafted by a powerful and mysterious being to aid in eliminating magic users.
He saw wizards lust for magic, fearing they would grow too powerful.
}} |
Longbow
- Damage 25 -
- Move Speed -20 -
- Up to 4 extra enchantments -
- Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for 20 seconds after performing a spell reflect. -
Attack Speed: 0.6s/0.56s/0.75s
Combo: Slash/Slash/Thrust
Combo Damage: 100%/100%/100%
Spot Damage: 100%/90%/70%
Action Move Speed: Attack: -25%
Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.
|
{{Infobox
|name = Armet
|classes = [[Fighter]]
|rarity = 3
|stat1 = Armor Rating 24
|stat2 = Move Speed -12
|stat3 = Headshot Reduction -18%
|stat4 = Projectile Reduction -7%
|enchantments = 1
|slottype = Head
|armortype = Metal
|description = Molded heavy movable face and cheek plate armor, fully protecting the head from blows.
}} |
Armet
- Armor Rating 24 -
- Move Speed -12 -
- Headshot Reduction -18% -
- Projectile Reduction -7% -
- Up to 1 extra enchantments -
Required Class:
Slot Type: Head
Armor Type: Metal
Molded heavy movable face and cheek plate armor, fully protecting the head from blows.
|
|
An example with all options, the information is not correct {{Infobox
|name = Arming Sword
|image = Arming Sword 7
|rarity = 7
|stat1 = Weapon Damage 2
|stat2 = Move Speed -20
|stat3 = Agility 1
|stat4 = Knowledge 4
|stat5 = Will 2
|special = Smites enemies for 40 extra damage
|effect = Heal 15 HP over 20 seconds
|classes = [[Fighter]]
|slottype = Primary Weapon
|handtype = One-Handed
|weapontype = [[Sword]]
|utilitytype = Throw
|actiontime = 1 second
|attackspeed = 0.6s/0.56s/0.75s
|reloadspeed = 3.67 seconds
|quiversize = 7 arrows
|combo = Slash/Slash/Pierce
|combodamage = 100%/100%/150%
|spotdamage = 100%/90%/70%
|hitbox = 70.5 x 17.2
|actionmovementspeed = Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
|description = Made from attenuated wood overlaid with leather,
providing more defenses and stability against brunt attacks.
|nofloat = used for in text infobox
|nomargin = used for tabs
}} This usage is not recommended, just here as an example |
Arming Sword
- Weapon Damage 2 -
- Move Speed -20 -
- Agility 1 -
- Knowledge 4 -
- Will 2 -
- Smites enemies for 40 extra damage -
Heal 15 HP over 20 seconds Required Class:
Slot Type: Primary Weapon
Hand Type: One-Handed
Utility Type: Throw
Action Time: 1 second
Attack Speed: 0.6s/0.56s/0.75s
Reload Speed: 3.67 seconds
Quiver Size: 7 arrows
Combo: Slash/Slash/Pierce
Combo Damage: 100%/100%/150%
Spot Damage: 100%/90%/70%
Hitbox: 70.5 x 17.2
Action Move Speed: Attack -25%
Blockreaction: -3% Riposte: -30% Riposteattack: -30% Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.
|
All Options
The full list of options are listed below.
{{Infobox
|name =
|image =
|rarity =
|stat1 =
|stat2 =
|stat3 =
|stat4 =
|stat5 =
|special =
|effect =
|classes =
|slottype =
|armortype =
|handtype =
|weapontype =
|utilitytype =
|actiontime =
|attackspeed =
|reloadspeed =
|quiversize =
|combo =
|combodamage =
|spotdamage =
|hitbox =
|actionmovementspeed =
|description =
|nofloat =
|nomargin =
}}
No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Name | name | The name of the item
| String | required |
| image | image | Image of the item, optional, name variable is used on default
| String | optional |
| rarity | rarity | Rarity of the item
| String | suggested |
| Stat 1 | stat1 | First stat of the item | String | suggested |
| Stat 2 | stat2 | Second stat of the item if there is any | String | optional |
| Stat 3 | stat3 | Third stat of the item if there is any | String | optional |
| Stat 4 | stat4 | Fourth stat of the item if there is any | String | optional |
| Stat 5 | stat5 | Fifth stat of the item if there is any | String | optional |
| enchantments | enchantments | enchantments of the item if there is any | String | optional |
| Special | special | Special power of the item if there is any | String | optional |
| effect | effect | effect of the item if there is any | String | optional |
| classes | classes | Classes of item | String | suggested |
| slottype | slottype | Slot type of item | String | suggested |
| armortype | armortype | Armor type of item | String | optional |
| handtype | handtype | handtype of item | String | optional |
| weapontype | weapontype | weapontype of item | String | optional |
| utilitytype | utilitytype | Utility type of item | String | suggested |
| actiontime | actiontime | Action Time of item if there is any | String | suggested |
| attackspeed | attackspeed | attackspeed of item | String | optional |
| reloadspeed | reloadspeed | reloadspeed of item | String | optional |
| quiversize | quiversize | quiversize of item | String | optional |
| combo | combo | combo of item | String | optional |
| combodamage | combodamage | combodamage of item | String | optional |
| spotdamage | spotdamage | spotdamage of item | String | optional |
| hitbox | hitbox | hitbox of item | String | optional |
| actionmovementspeed | actionmovementspeed | actionmovementspeed of item | String | optional |
| description | description | Description of item if there is any | String | suggested |
| nofloat | nofloat | Whether the infobox float right or not
| String | optional |
| nomargin | nomargin | Whether to have margin on left or not
| String | optional |
