From Dark and Darker Wiki

(First draft of Abomination subboss page (template primarily taken from Cockatrice))
 
(→‎Guide: simple formatting on attacks)
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*'''Normal:'''
*'''Normal:'''
**The Abomination has four attacks:
**The Abomination has four attacks:
- Low Swing: Can be spaced, or jumped over.
*** Low Swing: Can be spaced, or jumped over.
- High Swing: Can be spaced, or ducked under.
*** High Swing: Can be spaced, or ducked under.
- Vomit (applies blind): Can be side-strafed to either side.
*** Vomit (applies blind): Can be side-strafed to either side.
- Charge: Can be side-strafed to either side.
*** Charge: Can be side-strafed to either side.
<br>
<br>
*'''<span class="colorrarityElite">Elite:</span>'''
*'''<span class="colorrarityElite">Elite:</span>'''
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*'''<span class="colorrarityNightmare">Nightmare:</span>'''
*'''<span class="colorrarityNightmare">Nightmare:</span>'''
**The nightmare variant gains access to one more attack:
**The nightmare variant gains access to one more attack:
- Overhead slam: Can be spaced with enough movement speed.
*** Overhead slam: Can be spaced with enough movement speed.
<br><br><br>
<br><br><br>
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==
*Neck -> head
*Neck -> head

Revision as of 13:44, 29 April 2025

Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 115.
Dark and Darker is currently on update: Patch:6.11#Hotfix 115.

 Common 
 Elite 
 Nightmare 
Abomination.png
-
Health 1000
-
-
Move Speed 200
-
Subboss Kill:
50
Experience Points
8
Abomination.png
-
Health 1200
-
-
Move Speed 220
-
Subboss Kill:
50
Experience Points
9
Abomination.png
-
Health 1400
-
-
Move Speed 250
-
Subboss Kill:
50
Experience Points
10

Description

The Abomination can be found wandering about in Inferno.


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
1000/1200/1400 200/220/250 8/9/10
50
Physical: -26.2%
Magical: 36.8%
Fire: 25%
Ice: -300%
Light: -200%
Dark: 50%
Divine: -200%
Evil: 50%
Projectile: 20%
Attack1 Heavy Swing Up: 45.0(6)/49.5(6)/54.0(6) Physical
Attack2 Heavy Swing Down: 45.0(6)/49.5(6)/54.0(6) Physical
Attack3 Greedy Rush: 60.0(6)/66.0(6)/72.0(6) Physical
Attack4 Blood Vomiting: 12.0(3)/13.2(3)/14.4(3) Physical, 6.0(3)/6.6(3)/7.2(3) Physical Radius + Vomiting Blinker
Attack5 Destruction: 48.0(6)/52.8(6)/57.6(6) Physical
Vomiting Blinker: Blinded by dirt for 7s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Demon 0%/10%/20%




Guide


  • Normal:
    • The Abomination has four attacks:
      • Low Swing: Can be spaced, or jumped over.
      • High Swing: Can be spaced, or ducked under.
      • Vomit (applies blind): Can be side-strafed to either side.
      • Charge: Can be side-strafed to either side.


  • Elite:
    • Same as normal.


  • Nightmare:
    • The nightmare variant gains access to one more attack:
      • Overhead slam: Can be spaced with enough movement speed.




Hit Location Bonus

  • Neck -> head
  • Tail -> leg