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(Added Hit Location Bonus section) |
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==Description== | ==Description== | ||
Flying type, flies close to the player until he's in range to charge a dash attack. The Nightmare variant executes 2 dashes instead of 1. | Flying type, flies close to the player until he's in range to charge a dash attack. The Nightmare variant executes 2 dashes instead of 1. | ||
<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Death Skull}}</div> | |||
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== | ==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== | ||
Revision as of 13:29, 14 November 2024
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 114.
Dark and Darker is currently on update: Patch:6.11#Hotfix 114.
Description
Flying type, flies close to the player until he's in range to charge a dash attack. The Nightmare variant executes 2 dashes instead of 1.
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 26/45/80 | 200/240/280 | 3/4/5 1/2/3 |
Physical: -26.2% Magical: -17.2% Fire: -200% Ice: -200% Lightning: -200% Light: -200% Arcane: -200% Divine: -150% Air: -400% Projectile: -25% |
Attack: 20.0(3)/30.0(3)/40.0(3) Physical |
Undead-Skeleton | 0%/10%/20% |
Hit Location Bonus
- Head -> body
- Wings -> hand