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(Automated edit. HF 58.)
m (Automated edit. HF 58.)
 
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{{#widget:DatasetsChart|uniqueId={{{1|}}}Goblinarcher_N0_Nightmare|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"3","data":[1.0, 0.788111, 0.662726, 0.580959, 0.52497, 0.485258, 0.457069, 0.437205, 0.42411, 0.41653, 0.414091],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.163251, 1.259843, 1.322843, 1.365973, 1.396573, 1.418286, 1.433595, 1.443669, 1.449524, 1.451389],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.219207, 1.349311, 1.433807, 1.491966, 1.532931, 1.562263, 1.582682, 1.596772, 1.604057, 1.607087],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>
{{#widget:DatasetsChart|uniqueId={{{1|}}}Goblinarcher_N0_Nightmare|datasets={"labels":[0, 25, 50, 75, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500],"datasets":[{"label":"3","data":[1.0, 0.878868, 0.788111, 0.718102, 0.662726, 0.617858, 0.580959, 0.550435, 0.52497, 0.503471, 0.485258, 0.46993, 0.457069, 0.446237, 0.437205, 0.429878, 0.42411, 0.419688, 0.41653, 0.414676, 0.414091],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.093312, 1.163251, 1.217183, 1.259843, 1.294412, 1.322843, 1.346364, 1.365973, 1.382531, 1.396573, 1.40838, 1.418286, 1.42662, 1.433595, 1.439232, 1.443669, 1.447083, 1.449524, 1.450951, 1.451389],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.12583, 1.219207, 1.291865, 1.349311, 1.39574, 1.433807, 1.465258, 1.491966, 1.51444, 1.532931, 1.548889, 1.562263, 1.573879, 1.582682, 1.590549, 1.596772, 1.601108, 1.604057, 1.60604, 1.607087],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>


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<div style="display:inline-block; max-width:450px">

Latest revision as of 20:47, 6 September 2024

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Loot Summary at 0 Luck
Type
Rarity
Weapon
53.04%
Misc
46.96%
Uncommon
25%
25.0%
Rare
27.35%
27.345%
Epic
0.69%
0.6933%
Unique
46.96%
46.9617%
Loot Table
NameTypeLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityItem CountProbability
Misc3Unique76.25%
Misc3Unique86.25%
Misc3Unique96.25%
Misc4Unique106.8363%
Misc4Unique126.8363%
Misc4Unique156.8363%
Misc4Unique186.8363%
Misc5Unique200.1733%
Misc5Unique230.1733%
Misc5Unique250.1733%
Misc5Unique270.1733%
Misc5Unique290.1733%
Weapon3Uncommon16.25%
Weapon4Rare16.8363%
Weapon5Epic10.1733%
Weapon3Uncommon16.25%
Weapon4Rare16.8363%
Weapon5Epic10.1733%
Weapon3Uncommon16.25%
Weapon4Rare16.8363%
Weapon5Epic10.1733%
Weapon3Uncommon16.25%
Weapon4Rare16.8363%
Weapon5Epic10.1733%