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{{GenerateMonsterInfobox}} | {{GenerateMonsterInfobox}} | ||
==Description== | ==Description== | ||
Living Armor's are | Living Armor's are located on the [[Ruins]]. They lay awaiting unsuspecting prey acting as a still set of armor. | ||
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<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Living Armor}}</div> | <div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Living Armor}}</div> | ||
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==Guide== | |||
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*'''Normal:''' | |||
**The living armor has two attack combos. The first attack combo is a diagonal slash '''''(high(left)->low(right)(monster pov))''''' followed by a diagonal slash '''''(high(right)->low(left)(monster pov))'''''. The second attack combo is a diagonal slash '''''(high(right)->low(left)(monster pov))''''' followed by a diagonal slash '''''(high(left)->low(right)(monster pov))''''' finished with another diagonal slash '''''(high(right)->low(left)(monster pov))'''''. The simple way to dodge these slashs are to crouch jump sideways in the direction the sword is traveling. | |||
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*'''<span class="colorrarityElite">Elite:</span>''' | |||
**Same as normal but with increased damage, faster action speed, and higher health. | |||
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*'''<span class="colorrarityNightmare">Nightmare:</span>''' | |||
**The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. | |||
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{{GenerateLootDrops}} | {{GenerateLootDrops}} |
Latest revision as of 17:51, 17 November 2024
Automated data is up to date! Hover for more details.Monsters last updated on: Patch:6.8#Hotfix 83.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.
Description
Living Armor's are located on the Ruins. They lay awaiting unsuspecting prey acting as a still set of armor.
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
310/360/410 | 120/150/180 | 3/4/5 1/2/3 |
Physical: -26.2% Magic: -17.2% Fire: 50% Ice: 50% Lightning: -300% Earth: -400% Spirit: -400% Projectile: 15% |
Slash Attack R: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack L: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack RCombo: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack LCombo: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack Combo R: 52.5(4) Physical Slash Attack Combo L: 52.5(4) Physical |
Undead | 0%/5%/10% |
Guide
- Normal:
- The living armor has two attack combos. The first attack combo is a diagonal slash (high(left)->low(right)(monster pov)) followed by a diagonal slash (high(right)->low(left)(monster pov)). The second attack combo is a diagonal slash (high(right)->low(left)(monster pov)) followed by a diagonal slash (high(left)->low(right)(monster pov)) finished with another diagonal slash (high(right)->low(left)(monster pov)). The simple way to dodge these slashs are to crouch jump sideways in the direction the sword is traveling.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version.
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