From Dark and Darker Wiki

No edit summary
No edit summary
 
Line 1: Line 1:
{{GenerateMonsterInfobox}}
{{GenerateMonsterInfobox}}
==Description==
==Description==
Living Armor's are found on the Ruins Map. They have a chance to be inanimate objects, or the animate monster.
Living Armor's are located on the [[Ruins]]. They lay awaiting unsuspecting prey acting as a still set of armor.
 
<br><br><br>
 
 
 
<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Living Armor}}</div>
<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Living Armor}}</div>
 
<br><br><br>
 
==Guide==
<br>
*'''Normal:'''
**The living armor has two attack combos. The first attack combo is a diagonal slash '''''(high(left)->low(right)(monster pov))''''' followed by a diagonal slash '''''(high(right)->low(left)(monster pov))'''''. The second attack combo is a diagonal slash '''''(high(right)->low(left)(monster pov))''''' followed by a diagonal slash '''''(high(left)->low(right)(monster pov))''''' finished with another diagonal slash '''''(high(right)->low(left)(monster pov))'''''. The simple way to dodge these slashs are to crouch jump sideways in the direction the sword is traveling.
<br>
*'''<span class="colorrarityElite">Elite:</span>'''
**Same as normal but with increased damage, faster action speed, and higher health.
<br>
*'''<span class="colorrarityNightmare">Nightmare:</span>'''
**The nightmare variant has increased damage,  action speed, move speed, and higher health than the elite version.
<br><br><br>
{{GenerateLootDrops}}
{{GenerateLootDrops}}

Latest revision as of 17:51, 17 November 2024

Automated data is up to date! Hover for more details.Monsters last updated on: Patch:6.8#Hotfix 83.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.

 Common 
 Elite 
 Nightmare 
Living Armor.png
-
Health 310
-
-
Move Speed 120
-
Monster Kill:
1
Experience Points
3
Living Armor.png
-
Health 360
-
-
Move Speed 150
-
Monster Kill:
2
Experience Points
4
Living Armor.png
-
Health 410
-
-
Move Speed 180
-
Monster Kill:
3
Experience Points
5

Description

Living Armor's are located on the Ruins. They lay awaiting unsuspecting prey acting as a still set of armor.


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
310/360/410 120/150/180 3/4/5
1/2/3
Physical: -26.2%
Magic: -17.2%
Fire: 50%
Ice: 50%
Lightning: -300%
Earth: -400%
Spirit: -400%
Projectile: 15%
Slash Attack R: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack L: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack RCombo: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack LCombo: 33.0(4)/42.0(4)/52.5(4) Physical
Slash Attack Combo R: 52.5(4) Physical
Slash Attack Combo L: 52.5(4) Physical
Undead 0%/5%/10%




Guide


  • Normal:
    • The living armor has two attack combos. The first attack combo is a diagonal slash (high(left)->low(right)(monster pov)) followed by a diagonal slash (high(right)->low(left)(monster pov)). The second attack combo is a diagonal slash (high(right)->low(left)(monster pov)) followed by a diagonal slash (high(left)->low(right)(monster pov)) finished with another diagonal slash (high(right)->low(left)(monster pov)). The simple way to dodge these slashs are to crouch jump sideways in the direction the sword is traveling.


  • Elite:
    • Same as normal but with increased damage, faster action speed, and higher health.


  • Nightmare:
    • The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version.