From Dark and Darker Wiki

m (Changed column widths)
(Added hover to indicate items need to be looted. Tooltip has hover linking to looted/handled mechanics page.)
 
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<includeonly><table class="wikitable mw-collapsible jquery-tablesorter" cellspacing="0" style="margin-top:5px; padding-bottom:5px; width:100%; color:#eee; background:transparent; text-align:center;">
<includeonly><table class="wikitable mw-collapsible jquery-tablesorter" cellspacing="0" style="margin-top:5px; padding-bottom:5px; width:100%; color:#eee; background:transparent; text-align:center;">
<caption style="white-space:nowrap; border:1px solid; padding:3px;">{{{1}}} </caption>
<caption style="font-size:20px; white-space:nowrap; border:1px solid; padding:3px;">Chapter: {{{1}}} </caption>
<tr style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">
<tr style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle;">
<th style="width:10%" tabindex="0" role="columnheader button">Quest Chapter</th>
<th style="width:10%" tabindex="0" role="columnheader button">Quest</th>
<th style="width:10%" tabindex="0" role="columnheader button">Quest</th>
<th style="width:10%" tabindex="0" role="columnheader button">Prerequisites</th>
<th style="width:10%" tabindex="0" role="columnheader button">Prerequisites</th>
<th style="width:28%;" tabindex="0" role="columnheader button" class="tooltip">*Narrative<span class="tooltiptext" style="font-weight:normal;">Bold indicates intentional miss-spellings to replicate the text in game</span></th>
<th style="width:28%;" tabindex="0" role="columnheader button" class="tooltip">*Narrative<span class="tooltiptext" style="font-weight:normal;">Bold indicates intentional miss-spellings to replicate the text in game</span></th>
<th style="width:21%" tabindex="0" role="columnheader button" class="tooltip">*Task(s)<span class="tooltiptext" style="font-weight:normal;">* indicates the item does not need to be looted</span></th>
<th style="width:21%" tabindex="0" role="columnheader button" class="tooltip">*Task(s)<span class="tooltiptext" style="font-weight:normal;">Items need to be [[Looted_Handled_Supplied|looted]] unless specified otherwise.</span></th>
<th style="width:21%" tabindex="0" role="columnheader button">Rewards</th>
<th style="width:21%" tabindex="0" role="columnheader button">Rewards</th>
</tr>
</tr>
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</table></includeonly><noinclude>


   {{QuestTable|Tailor|content=
   {{QuestTable|Tailor's More Important Matters|content=
<tr>
<td rowspan="3">More Important Matters</td>
<td>Creative Space</td>
<td>Reach level 5</td>
<td></td>
<td>Kill:<br>5 Demon Bats<br>10 Skeleton Mages<br>3 Demon Berserkers</td>
<td>100 Gold<br><span class="colorrarity4">Rare Shoes of Darkness<br>Rare Frost Amulet</span><br>75 XP<br>50 Affinity</td>
</tr>
<tr>
<tr>
<td>Sprucing Up</td>
<td>Sprucing Up</td>

Latest revision as of 00:42, 7 August 2024


Chapter: Tailor's More Important Matters
Quest Prerequisites *NarrativeBold indicates intentional miss-spellings to replicate the text in game *Task(s)Items need to be looted unless specified otherwise. Rewards
Sprucing Up Reach level 10
Complete 'Creative Space'
Collect:
1 Spider Silk
15 Old Cloth
3 Enchanted Dark Fabric
200 Gold
Epic Mystic Vestments
Rare Cloak of Darkness
150 XP
50 Affinity
Undying Muse Reach level 15
Complete 'Sprucing Up'
Kill the Ghost King 1000 Gold
9 Epic Potions of Protection
Legendary Spellbook
500 XP
50 Affinity