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m (better legend)
m (use merge spells module)
 
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Content that is underlined under Resistances or Status effects can be hovered over for additional information. (example hover: like this)
<tabber>
|-|Tab1=
content1
|-|Tab2=
content2
|-|{{TabNameTest}}=
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</tabber>


Unless otherwise specified with hoverable underlined information, Physical and Magical resistances are composed entirely from Armor Rating and Magic Resistance.


Unless otherwise specified, status effects have the following properties:
{{TabToggle|1|Tab1}}
* Unremovable (via [[Cleric]]'s Cleanse / [[Warlock]]'s Spell Predation)
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* Cannot stack
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* 1 second Tick interval
* Duration is only refreshed if at max stacks of 1 when receiving a new stack


If a status has properties that are not the default, you can hover over for additional information like below:
<div class="1-data All-data" style="display:none;">
*Removable (Rmv): Can be removed (via [[Cleric]]'s Cleanse / [[Warlock]]'s Spell Predation)
content1</div>
*Stacking Type(AgT, AgS): Stack count is aggregated by target or by source
<div class="2-data All-data" style="display:none;">
*Maximum Stacks(1x,2x,3x,etc): Maximum stacks the status can go to
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*Expiration (Exp): Upon expiring, instead of losing all stacks, it removes a single stack and refreshes the duration
<div class="3-data All-data" style="display:none;">
*Tick Interval(0.1, 0.2, 0.5, etc): The tick interval in seconds. For example 20 damage over 2s results in 10 damage every 1s (+ scaling comes in here), with a .1s interval length, this will become 1 damage every .1s. Similarly, if this were for a Zombie Poison Cloud, the player would take damage every .1s of remaining inside the cloud.
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*Refresh (Ref): When getting more stacks, the duration is refreshed
*bexecuteperiodiceffectonapplication(Tmp): Description and name WIP
*Duration(Inf): Duration lasts infinitely until some other condition is met




{{RegularMonsterTable|
{{GenerateMonsterRows|bosses}}
}}
<br>
{{RegularMonsterTable|
{{GenerateMonsterRows|minibosses}}
}}
<br>
{{RegularMonsterTable|
{{GenerateMonsterRows|normal}}
}}
<br>
{{RegularMonsterTable|
{{GenerateMonsterRows|mimics}}
}}
<br>


Frost Skeleton Guardsman and Frost Skeleton Footman are missing Elite and Nightmare information, but do exist.
Sort by the 2nd or 3rd column to see row contents duplicated.
{| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;>
! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" colspan="2" | Name
! style="width:65%" class="headerSort" role="columnheader button" title="Sort ascending" | Description
! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | Casting Time
|-
|style="border-bottom:none; border-right:none"| [[File:Icon_Spell ElectricDash.png|link=|96px]] <br> Component 1
|style="border-bottom:none; border-left:none"| [[File:Icon_Spell ElectricDash.png|link=|96px]] <br> Component 2
|rowspan="2"| {{:Sorcerer|desc=ElectricDash}}
|rowspan="2"| {{Ability_Data|ElectricDash|CastingTime}}
|-
|colspan="2" style="border-top:none"| [[File:Icon_Spell ElectricDash.png|link=|96px]] <br> Merge Spell
|-
|style="border-bottom:none; border-right:none"| [[File:Icon_Spell ElectricDash.png|link=|96px]] <br> Component 1
|style="border-bottom:none; border-left:none"| [[File:Icon_Spell ElectricDash.png|link=|96px]] <br> Component 2
|rowspan="2"| {{:Sorcerer|desc=ElectricDash}}
|rowspan="2"| {{Ability_Data|ElectricDash|CastingTime}}
|-
|colspan="2" style="border-top:none"| [[File:Icon_Spell ElectricDash.png|link=|96px]] <br> Merge Spell
|}
 
 
 
{| class="wikitable sortable jquery-tablesorter ClassesTable" style="min-width:360px;>
! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Merge Spell
! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Parent Spell 1
! style="width:15%" class="headerSort" role="columnheader button" title="Sort ascending" | Parent Spell 2
! style="width:65%" class="headerSort" role="columnheader button" title="Sort ascending" | Description
! style="width: 5%" class="headerSort" role="columnheader button" title="Sort ascending" | Casting Time
|-
 
{{#invoke:MergeSpells|draw_merge_recipe|ElementalBolt}}
| {{:Sorcerer|desc=ElectricDash}}
| {{Ability_Data|ElectricDash|CastingTime}}
|-
{{#invoke:MergeSpells|draw_merge_recipe|ElectricDash}}
| {{:Sorcerer|desc=ElectricDash}}
| {{Ability_Data|ElectricDash|CastingTime}}
|}

Latest revision as of 00:54, 21 December 2024

content1


Tab1
Tab2
MyCoolTabName


Sort by the 2nd or 3rd column to see row contents duplicated.

Name Description Casting Time
Icon Spell ElectricDash.png
Component 1
Icon Spell ElectricDash.png
Component 2
Transform into a lightning orb and quickly move to the selected location within 7m, Electrifying all targets along the path and dealing 10 Lightning Lightning Magical Base Damage (100% Scaling). Upon reaching the destination, unleash a lightning strike, dealing 20 Lightning Lightning Magical Base Damage (100% Scaling) to nearby targets.

The caster is immune to physical attacks while moving but remains affected by area magic.

Electrified: The target loses -20% Move Speed Bonus for 1s.

No tag found for "CastingTime", please correct it

Icon Spell ElectricDash.png
Merge Spell
Icon Spell ElectricDash.png
Component 1
Icon Spell ElectricDash.png
Component 2
Transform into a lightning orb and quickly move to the selected location within 7m, Electrifying all targets along the path and dealing 10 Lightning Lightning Magical Base Damage (100% Scaling). Upon reaching the destination, unleash a lightning strike, dealing 20 Lightning Lightning Magical Base Damage (100% Scaling) to nearby targets.

The caster is immune to physical attacks while moving but remains affected by area magic.

Electrified: The target loses -20% Move Speed Bonus for 1s.

No tag found for "CastingTime", please correct it

Icon Spell ElectricDash.png
Merge Spell


Merge Spell Parent Spell 1 Parent Spell 2 Description Casting Time
Icon Spell ElementalBolt.png
Elemental Bolt
Icon Spell FireArrow.png
Fire Arrow
Icon Spell WaterBolt.png
Water Bolt
Transform into a lightning orb and quickly move to the selected location within 7m, Electrifying all targets along the path and dealing 10 Lightning Lightning Magical Base Damage (100% Scaling). Upon reaching the destination, unleash a lightning strike, dealing 20 Lightning Lightning Magical Base Damage (100% Scaling) to nearby targets.

The caster is immune to physical attacks while moving but remains affected by area magic.

Electrified: The target loses -20% Move Speed Bonus for 1s.

No tag found for "CastingTime", please correct it

Icon Spell ElectricDash.png
Electric Dash
Icon Spell Vortex.png
Vortex
Icon Spell LightningBolt.png
Lightning Bolt
Transform into a lightning orb and quickly move to the selected location within 7m, Electrifying all targets along the path and dealing 10 Lightning Lightning Magical Base Damage (100% Scaling). Upon reaching the destination, unleash a lightning strike, dealing 20 Lightning Lightning Magical Base Damage (100% Scaling) to nearby targets.

The caster is immune to physical attacks while moving but remains affected by area magic.

Electrified: The target loses -20% Move Speed Bonus for 1s.

No tag found for "CastingTime", please correct it