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(Created page with "{{:{{PAGENAME}}/Infobox}} ==Description== Has a charged forward attack in which it pulls back and lurches its upper half forward quickly. Has a cone attack of purple poison projectiles in front of it out of its mouth. Both attacks can be dodged from the side or behind. ==Loot Table== <tabber> |-|Common = {{#tag:tabber| Giantcentipede Goblincavesubboss Common= Rolls this loot table '''2 times''' {{:LootTable:Giantcentipede_Goblincavesubboss_Common}} {{!}}-{{!}} }} |-|El...") |
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==Description== | ==Description== | ||
The Giant Centipede can be located within the [[Goblin Caves]] | |||
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< | <div style="width:80%">{{GenerateMonsterTable|Subbosses|monster=Giant Centipede}}</div> | ||
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==Guide== | |||
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*'''Normal:''' | |||
**The giant centipede has two attacks. The first attack is a lunging thrust. The second attack is a long ranged 3-shot projectile attack that applies a stacking poison debuff. The first attack can be dodged by circle-strafing or baiting and punishing. The projectile attack can be dodged by hugging and circle strafing the monster, or if at medium-long range can be duck crouched. The centipede also has a flee ability where it will run away and leave pools of poisonous goop on the floor. | |||
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*'''<span class="colorrarityElite">Elite:</span>''' | |||
**Same as normal but with increased damage, faster action speed, and higher health. | |||
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*'''<span class="colorrarityNightmare">Nightmare:</span>''' | |||
**N/A | |||
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==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== | |||
*Parts touching the ground -> leg | |||
*Parts from where it touches the ground to the tallest point -> body | |||
*Parts from the tallest point to the mouth -> head | |||
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{{GenerateLootDrops}} |
Latest revision as of 19:40, 17 November 2024
Automated data is outdated and needs to be updated! Hover for more details.Monsters last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.
Description
The Giant Centipede can be located within the Goblin Caves
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
1000/1300/1600 | 170/210/250 | 6/7/8 10 |
Physical: -26.2% Magical: 7.8% Ice: -300% Earth: -400% Arcane: -100% Projectile: 15% |
Melee Attack: 28.6(6)/39.0(6)/48.1(6) Physical, 19.5(6)/27.3(6)/35.1(6) Magical Poison Attack: Poison Attack Dmg Run Phase Spawn AoE: Poison Attack Dmg |
Poison Attack Dmg: 15 Physical Damage over 7s [Tmp]bExecutePeriodicEffectOnApplication: True[AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Ref]Refresh: Resets on Successful Application |
Beast-Insectoid | 0%/10%/20% |
Guide
- Normal:
- The giant centipede has two attacks. The first attack is a lunging thrust. The second attack is a long ranged 3-shot projectile attack that applies a stacking poison debuff. The first attack can be dodged by circle-strafing or baiting and punishing. The projectile attack can be dodged by hugging and circle strafing the monster, or if at medium-long range can be duck crouched. The centipede also has a flee ability where it will run away and leave pools of poisonous goop on the floor.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- N/A
Hit Location Bonus
- Parts touching the ground -> leg
- Parts from where it touches the ground to the tallest point -> body
- Parts from the tallest point to the mouth -> head
Loot Tables
Iron Mace reworked the loot system. The current loot information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, they will be re-enabled.