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{{ | {{UpdateStatus|Monsters}} | ||
{{#invoke:Infobox|draw|name=Giant Bat|category=Monster}} | |||
==Description== | ==Description== | ||
A flying bat located in many dark nooks and crannies. | |||
<br><br><br> | |||
<div style="width:80%">{{ | <div style="width:80%">{{#invoke:Monster|draw_table|monster=Giant Bat}}</div> | ||
<br><br><br> | |||
==Guide== | |||
<br> | |||
*'''Normal:''' | |||
**The giant bat has two attacks. The first attack is a screaming aoe that applies a dizzy debuff. The second attack is a flying lunge that can be dodged by circle-strafing to the left or the right. | |||
<br> | |||
*'''<span class="colorrarityElite">Elite:</span>''' | |||
**Same as normal but with increased damage, faster action speed, and higher health. | |||
<br> | |||
*'''<span class="colorrarityNightmare">Nightmare:</span>''' | |||
**The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmares dizzy debuff also lasts longer. | |||
<br><br><br> | |||
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== | ==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]== | ||
*Wings -> hand | *Wings -> hand | ||
<br><br><br> | |||
{{GenerateLootDrops}} | {{GenerateLootDrops}} | ||
Latest revision as of 16:39, 29 August 2026
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.12#Hotfix 124.
Dark and Darker is currently on update: Patch:6.12#Hotfix 124.
Giant Bat
-
Health 90
-
-
Move Speed 180
-
Monster Kill:
1
Experience Points:
3
Giant Bat
-
Health 140
-
-
Move Speed 220
-
Monster Kill:
2
Experience Points:
4
Giant Bat
-
Health 190
-
-
Move Speed 260
-
Monster Kill:
3
Experience Points:
5
Description
A flying bat located in many dark nooks and crannies.
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 90/140/190 | 180/220/260 | 3/4/5 1/2/3 | Physical: -22% Magical: -17.2% Light: -400% Air: -400% Projectile: -25% | Attack1: 18.0/26.4/34.8 (2) Physical Attack2: 21.0/30.8/40.6 (3) Physical Ultrasonic Wave: Dizziness Attack1 Combo: 18.0/34.8 (2) Physical/Physical | Dizziness: Dizzy for 6s/Dizzy for 6s/Dizzy for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable/[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable/[Rmv]Removable | Beast-Mammal | 0%/10%/20% |
Guide
- Normal:
- The giant bat has two attacks. The first attack is a screaming aoe that applies a dizzy debuff. The second attack is a flying lunge that can be dodged by circle-strafing to the left or the right.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmares dizzy debuff also lasts longer.
Hit Location Bonus
- Wings -> hand