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(Added Hit Location Bonus section)
(Replaced infobox and table calls)
 
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{{UpdateStatus|Monsters}}
{{#invoke:Infobox|draw|name=Giant Bat|category=Monster}}


==Description==
==Description==
The bat produces shock waves and if you stay within a certain distance it will apply debuff called Dizziness
A flying bat located in many dark nooks and crannies.
 
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<div style="width:80%">{{#invoke:Monster|draw_table|monster=Giant Bat}}</div>
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==Guide==
<br>
*'''Normal:'''
**The giant bat has two attacks. The first attack is a screaming aoe that applies a dizzy debuff. The second attack is a flying lunge that can be dodged by circle-strafing to the left or the right.
<br>
*'''<span class="colorrarityElite">Elite:</span>'''
**Same as normal but with increased damage, faster action speed, and higher health.
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*'''<span class="colorrarityNightmare">Nightmare:</span>'''
**The nightmare variant has increased damage,  action speed, move speed, and higher health than the elite version. The nightmares dizzy debuff also lasts longer.
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==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==
*Wings -> hand
*Wings -> hand
 
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{{GenerateLootDrops}}
{{GenerateLootDrops}}

Latest revision as of 16:39, 29 August 2026

Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.12#Hotfix 124.
Dark and Darker is currently on update: Patch:6.12#Hotfix 124.

 Common 
 Elite 
 Nightmare 
Giant Bat
Giant Bat.png
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Health 90
-
-
Move Speed 180
-
Monster Kill:
1
Experience Points:
3
Giant Bat
Giant Bat Elite.png
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Health 140
-
-
Move Speed 220
-
Monster Kill:
2
Experience Points:
4
Giant Bat
Giant Bat Nightmare.png
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Health 190
-
-
Move Speed 260
-
Monster Kill:
3
Experience Points:
5

Description

A flying bat located in many dark nooks and crannies.


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
90/140/190180/220/260
3/4/5
1/2/3
Physical: -22%
Magical: -17.2%
Light: -400%
Air: -400%
Projectile: -25%
Attack1: 18.0/26.4/34.8 (2) Physical
Attack2: 21.0/30.8/40.6 (3) Physical
Ultrasonic Wave: Dizziness
Attack1 Combo: 18.0/34.8 (2) Physical/Physical
Dizziness: Dizzy for 6s/Dizzy for 6s/Dizzy for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable/[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable/[Rmv]RemovableBeast-Mammal0%/10%/20%




Guide


  • Normal:
    • The giant bat has two attacks. The first attack is a screaming aoe that applies a dizzy debuff. The second attack is a flying lunge that can be dodged by circle-strafing to the left or the right.


  • Elite:
    • Same as normal but with increased damage, faster action speed, and higher health.


  • Nightmare:
    • The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmares dizzy debuff also lasts longer.




Hit Location Bonus

  • Wings -> hand