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Revision as of 13:36, 29 April 2025
Automated data is outdated and needs to be updated! Hover for more details.Monsters last updated on: Patch:6.8.5#Hotfix 88.
Dark and Darker is currently on update: Patch:6.8.5#Hotfix 90.
Description
The Abomination can be found wandering about in Inferno.
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
1000/1200/1400 | 200/220/250 | 8/9/10 50 |
Physical: -26.2% Magical: 36.8% Fire: 25% Ice: -300% Light: -200% Dark: 50% Divine: -200% Evil: 50% Projectile: 20% |
Attack1 Heavy Swing Up: 45.0(6)/49.5(6)/54.0(6) Physical Attack2 Heavy Swing Down: 45.0(6)/49.5(6)/54.0(6) Physical Attack3 Greedy Rush: 60.0(6)/66.0(6)/72.0(6) Physical Attack4 Blood Vomiting: 12.0(3)/13.2(3)/14.4(3) Physical, 6.0(3)/6.6(3)/7.2(3) Physical Radius + Vomiting Blinker Attack5 Destruction: 48.0(6)/52.8(6)/57.6(6) Physical |
Vomiting Blinker: Blinded by dirt for 7s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Demon | 0%/10%/20% |
Guide
- Normal:
- The Abomination has four attacks:
- Low Swing: Can be spaced, or jumped over.
- High Swing: Can be spaced, or ducked under.
- Vomit (applies blind): Can be side-strafed to either side.
- Charge: Can be side-strafed to either side.
- Elite:
- Same as normal.
- Nightmare:
- The nightmare variant gains access to one more attack:
- Overhead slam: Can be spaced with enough movement speed.
Hit Location Bonus
- Neck -> head
- Tail -> leg
Loot Tables
Iron Mace reworked the loot system. The current loot information is out of date and incredibly misleading. Once things are fixed and loot information is accurate once more, they will be re-enabled.