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(Added Hit Location Bonus section)
m (→‎Description: also see cockatrice merchant)
 
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{{GenerateMonsterInfobox}}
{{GenerateMonsterInfobox}}
==Description==
==Description==
Will shriek at the player, causing Petrification status for 5 seconds if the player does not look away in time. Has a jumping kick attack and a walking peck.
The cockatrice can be found slumbering throughout the [[Ruins]]. Also see [[Cockatrice_Merchant|Cockatrice (Merchant)]]
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<div style="width:80%">{{GenerateMonsterTable|Subbosses|monster=Cockatrice}}</div>
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==Guide==
<br>
*'''Normal:'''
**The cockatrice has three attacks. The first attack the cockatrice raises its wings up and screams, and any player looking at the scream will receive a root debuff making them unable to move. The second attack is a lunging peck. The third attack is a flying kick. The scream attack can be dodged by looking directly away from the cockatrice. The lunging peck and flying kick can be dodged by spacing and side-strafing to either side.
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*'''<span class="colorrarityElite">Elite:</span>'''
**Same as normal but with increased damage, faster action speed, and higher health.
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*'''<span class="colorrarityNightmare">Nightmare:</span>'''
**The nightmare variant has increased damage, action speed, movement speed, and higher health than the elite version. The nightmare variant has a 4th attack enabling it to breathe fire forward from its beak in a left and right motion. This makes it harder to kill the cockatrice by standing above its normal reach height to avoid damage.
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==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==
==[[Damage#Hit_Location_Bonus|Hit Location Bonus]]==
*Neck -> head
*Neck -> head
*Tail -> leg
*Tail -> leg
 
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{{GenerateLootDrops}}
{{GenerateLootDrops}}

Latest revision as of 16:58, 22 April 2025

Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 114.
Dark and Darker is currently on update: Patch:6.11#Hotfix 114.

 Common 
 Elite 
 Nightmare 
Cockatrice.png
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Health 1150
-
-
Move Speed 250
-
Subboss Kill:
15
Experience Points
6
Cockatrice.png
-
Health 1500
-
-
Move Speed 250
-
Subboss Kill:
15
Experience Points
7
Cockatrice.png
-
Health 1850
-
-
Move Speed 250
-
Subboss Kill:
15
Experience Points
8

Description

The cockatrice can be found slumbering throughout the Ruins. Also see Cockatrice (Merchant)


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
1150/1500/1850 250 6/7/8
15
Physical: -26.2%
Magical: 7.8%
Projectile: 15%
Attack1: 31.2(6)/40.8(6)/50.4(6) Physical
Attack2: 39.0(6)/51.0(6)/63.0(6) Physical
Chase Attack1: 31.2(6)/40.8(6)/50.4(6) Physical
Chase Attack2: 39.0(6)/51.0(6)/63.0(6) Physical
Roar: Petrification
Fire Breath: 63.0(6) Physical31.5(6) Physical Radius
Petrification: ? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Beast-Mammal 0%




Guide


  • Normal:
    • The cockatrice has three attacks. The first attack the cockatrice raises its wings up and screams, and any player looking at the scream will receive a root debuff making them unable to move. The second attack is a lunging peck. The third attack is a flying kick. The scream attack can be dodged by looking directly away from the cockatrice. The lunging peck and flying kick can be dodged by spacing and side-strafing to either side.


  • Elite:
    • Same as normal but with increased damage, faster action speed, and higher health.


  • Nightmare:
    • The nightmare variant has increased damage, action speed, movement speed, and higher health than the elite version. The nightmare variant has a 4th attack enabling it to breathe fire forward from its beak in a left and right motion. This makes it harder to kill the cockatrice by standing above its normal reach height to avoid damage.




Hit Location Bonus

  • Neck -> head
  • Tail -> leg