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<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center">
<table cellspacing="0" class="dropsourcetable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%">
<caption>Drop Source Table</caption>
<caption>Drop source table at 0 luck</caption>
<tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by Total Expected Value in Descending Order<br>Sum of all (Count * Probability)</span></th><th style="width:20%">Type</th><th style="width:20%">Count</th><th style="width:20%">Probability</th></tr>
<tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by total expected value in descending order<br>TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)</span></th><th style="width:20%">Type</th><th style="width:20%">Item count</th><th class="tooltip" style="width:20%"><u>Probability of 1+ drops per instance</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">1-(1-probability per roll)<sup>(loot table roll count)</sup><br><br>Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).<br><br>For further information, please reference the loot tables on the associated source page.</span></th></tr>
<tr style="border-top: 2.5px solid #b4bbc2"><td rowspan="1">{{Iconbox|Weapon SkullRoom|image=Weapon SkullRoom.png|size=x60px|rarity=2}}</td><td rowspan="1">[[Loose Loot]]</td><td>1</td><td>0.2778%</td></tr>
<tr><td><div class="iconbox"><div class="rounded relative">[[File:Weapon FrozenRoom.png|x80px|link=Weapon FrozenRoom]]</div>[[Weapon FrozenRoom]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.6875%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2"><td rowspan="1">{{Iconbox|Frost Wyvern#Elite|image=Frost Wyvern.png|size=x100px|rarity=Elite}}</td><td rowspan="1">[[Monster]]</td><td>1</td><td>0.1667%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Frost Wyvern.png|x80px|link=Frost Wyvern#Elite]]</div>[[Frost Wyvern#Elite]]</div></td><td>[[Monster]]</td><td>1-3</td><td>0.4992%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2"><td rowspan="1">{{Iconbox|Weapon GoldenRoom|image=Weapon GoldenRoom.png|size=x60px|rarity=2}}</td><td rowspan="1">[[Loose Loot]]</td><td>1</td><td>0.0444%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Lich.png|x80px|link=Lich#Elite]]</div>[[Lich#Elite]]</div></td><td>[[Monster]]</td><td>1-3</td><td>0.2562%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2"><td rowspan="1">{{Iconbox|Lich#Elite|image=Lich.png|size=x100px|rarity=Elite}}</td><td rowspan="1">[[Monster]]</td><td>1</td><td>0.0265%</td></tr></table><br>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Marvelous Chest.png|x80px|link=Marvelous Chest-Inferno and Ice Abyss#HR]]</div>[[Marvelous Chest-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1-3</td><td>0.12%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Golden Chest.png|x80px|link=Golden Chest-Inferno and Ice Abyss#HR]]</div>[[Golden Chest-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1-3</td><td>0.072%</td></tr>
<tr><td><div class="iconbox"><div class="rounded relative">[[File:DualBossWeapon.png|x80px|link=DualBossWeapon-Global#HR]]</div>[[DualBossWeapon-Global#HR]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.0625%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Lion's Head Chest.png|x80px|link=Lion's Head Chest-Inferno and Ice Abyss#HR]]</div>[[Lion's Head Chest-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1-3</td><td>0.0283%</td></tr>
<tr><td><div class="iconbox"><div class="rounded relative">[[File:Weapon.png|x80px|link=Weapon-Inferno and Ice Abyss#HR]]</div>[[Weapon-Inferno and Ice Abyss#HR]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.0208%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Large Oak Chest.png|x80px|link=Large Oak Chest-Inferno and Ice Abyss#HR]]</div>[[Large Oak Chest-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1-3</td><td>0.0149%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Large Reinforced Chest.png|x80px|link=Large Reinforced Chest-Inferno and Ice Abyss#HR]]</div>[[Large Reinforced Chest-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1-3</td><td>0.0149%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Flat Chest.png|x80px|link=Flat Chest-Inferno and Ice Abyss#HR]]</div>[[Flat Chest-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1-2</td><td>0.0101%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Treasure Hoard.png|x80px|link=Treasure Hoard-Crypts#HR]]</div>[[Treasure Hoard-Crypts#HR]]</div></td><td>[[Containers]]</td><td>1</td><td>0.0048%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Treasure Hoard.png|x80px|link=Treasure Hoard-Goblin Caves and Ice Cavern#HR]]</div>[[Treasure Hoard-Goblin Caves and Ice Cavern#HR]]</div></td><td>[[Containers]]</td><td>1</td><td>0.0048%</td></tr>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Treasure Hoard.png|x80px|link=Treasure Hoard-Inferno and Ice Abyss#HR]]</div>[[Treasure Hoard-Inferno and Ice Abyss#HR]]</div></td><td>[[Containers]]</td><td>1</td><td>0.0048%</td></tr></table><br>

Latest revision as of 06:29, 15 March 2025

Drop source table at 0 luckCollapse
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Loose Loot10.6875%
Monster1-30.4992%
Monster1-30.2562%
Containers1-30.12%
Containers1-30.072%
Loose Loot10.0625%
Containers1-30.0283%
Loose Loot10.0208%
Containers1-30.0149%
Containers1-30.0149%
Containers1-20.0101%
Containers10.0048%
Containers10.0048%
Containers10.0048%