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{{#if:{{Weapon Data|{{PAGENAME}}|combodamage|primary}}{{Weapon Data|{{PAGENAME}}|combodamage|secondary}}{{Weapon Data|{{PAGENAME}}|combodamage|riposte}}|<!-- | <includeonly><!-- | ||
-->{{#vardefine:all_abilities|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|all}} }}<!-- | |||
-->{{#if:{{#if:{{#pos:{{{1|{{PAGENAME}}}}}|Lantern Shield}}||{{#pos:{{Weapon Data|{{{1|{{PAGENAME}}}}}|Types|all}}|Shield}} }}{{#pos:{{Weapon Data|{{{1|{{PAGENAME}}}}}|Types|all}}|Bow}}{{#pos:{{Weapon Data|{{{1|{{PAGENAME}}}}}|Types|all}}|Crossbow}}<!-- | |||
-->||<h2>Combo</h2><br><!-- | |||
-->{{#if:{{#pos:{{#var:all_abilities}}|Primary}}<!-- | |||
-->|<span style="color:#eee8;">Primary Attack: </span><!-- | |||
-->{{#vardefine:attacks|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|all}} }}<!-- | |||
-->{{#vardefine:global|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|global|damagetype}} }}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|1}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 1|damagetype}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|2}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 2|damagetype}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|3}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 3|damagetype}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|4}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 4|damagetype}}{{#var:global}} }} }} }} }}<!-- | |||
--> dealing <!-- | |||
-->{{#vardefine:global|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|global|combodamage}} }}<!-- | |||
-->{{#if:{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 1|all}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 1|combodamage}}{{#var:global}}<!-- | |||
-->{{#if:{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 2|all}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 2|combodamage}}{{#var:global}}<!-- | |||
-->{{#if:{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 3|all}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 3|combodamage}}{{#var:global}}<!-- | |||
-->{{#if:{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 4|all}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 4|combodamage}}{{#var:global}} }} }} }} }}<!-- | |||
--> damage on each swing, with impact zone: <!-- | |||
-->{{#replace:<!-- | |||
-->{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|global|impactzones}}<!-- | |||
-->{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|primary|attack 1|impactzones}}|,|/}}<!-- | |||
-->.<br><br>}}<!-- | |||
-->{{#if:{{#pos:{{#var:all_abilities}}|Secondary}}<!-- | |||
-->|<span style="color:#eee8;">Secondary Attack: </span><!-- | |||
-->{{#vardefine:attacks|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|all}} }}<!-- | |||
-->{{#vardefine:global|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|global|damagetype}} }}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|1}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 1|damagetype}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|2}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 2|damagetype}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|3}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 3|damagetype}}{{#var:global}} }} }} }}<!-- | |||
--> dealing <!-- | |||
-->{{#vardefine:global|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|global|combodamage}} }}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|1}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 1|combodamage}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|2}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 2|combodamage}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|3}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 3|combodamage}}{{#var:global}} }} }} }}<!-- | |||
--> damage on each swing, with impact zone: <!-- | |||
-->{{#replace:<!-- | |||
-->{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|global|impactzones}}<!-- | |||
-->{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|secondary|attack 1|impactzones}}|,|/}}<!-- | |||
-->.<br><br>}}<!-- | |||
-->{{#if:{{#pos:{{#var:all_abilities}}|Special}}<!-- | |||
-->|<span style="color:#eee8;">Special Attack: [[Impact_Power#Weapon blocking|Riposte]] </span><!-- | |||
-->{{#vardefine:attacks|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|all}} }}<!-- | |||
-->{{#vardefine:global|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|global|damagetype}} }}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|1}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|riposte attack 1|damagetype}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|2}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|riposte attack 2|damagetype}}{{#var:global}} }} }}<!-- | |||
--> dealing <!-- | |||
-->{{#vardefine:global|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|global|combodamage}} }}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|1}}<!-- | |||
-->|{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|riposte attack 1|combodamage}}{{#var:global}}<!-- | |||
-->{{#if:{{#pos:{{#var:attacks}}|2}}<!-- | |||
-->|/{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|riposte attack 2|combodamage}}{{#var:global}} }} }}<!-- | |||
--> damage on each swing, with impact zone: <!-- | |||
-->{{#replace:<!-- | |||
-->{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|global|impactzones}}<!-- | |||
-->{{Weapon Data|{{{1|{{PAGENAME}}}}}|abilities|special|riposte attack 1|impactzones}}|,|/}}<!-- | |||
-->.<br><br>}}<!-- | |||
--->= | -->'''Attack Times'''<br><!-- | ||
{{#if:{{Weapon Data|{{PAGENAME}}| | --><div style="display:inline-block; margin-left:20px;"><!-- | ||
{{ | -->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|primary|attack 1|windup}}<!-- | ||
-->|Primary Combo: Attack 1<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
-->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Primary|Attack 1}}</div><br><br>}}<!-- | |||
-->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|primary|attack 2|windup}}<!-- | |||
-->|Primary Combo: Attack 2<br><!-- | |||
<br> | --><div style="display:inline-block; margin-left:20px;"><!-- | ||
{{#if:{{Weapon Data|{{PAGENAME}}| | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Primary|Attack 2}}</div><br><br>}}<!-- | ||
-->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|primary|attack 3|windup}}<!-- | |||
-->|Primary Combo: Attack 3<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
}}{{#if:{{Weapon Data|{{PAGENAME}}| | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Primary|Attack 3}}</div><br><br>}}<!-- | ||
-->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|primary|attack 4|windup}}<!-- | |||
-->|Primary Combo: Attack 4<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
}}{{#if:{{Weapon Data|{{PAGENAME}}| | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Primary|Attack 4}}</div><br><br>}}<!-- | ||
-->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|secondary|attack 1|windup}}<!-- | |||
-->|Secondary Combo: Attack 1<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
}}{{#if:{{Weapon Data|{{PAGENAME}}| | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Secondary|Attack 1}}</div><br><br>}}<!-- | ||
-->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|secondary|attack 2|windup}}<!-- | |||
-->|Secondary Combo: Attack 2<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
}}{{#if:{{Weapon Data|{{PAGENAME}}| | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Secondary|Attack 2}}</div><br><br>}}<!-- | ||
<br> | -->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|secondary|attack 3|windup}}<!-- | ||
-->|Secondary Combo: Attack 3<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
}}{{#if:{{Weapon Data|{{PAGENAME}}| | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Secondary|Attack 3}}</div><br><br>}}<!-- | ||
-->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|special|riposte attack 1|windup}}<!-- | |||
-->|Special Combo: Attack 1<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
}} | -->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Special|Riposte Attack 1}}</div><br><br>}}<!-- | ||
< | -->{{#if:{{Weapon Animation Times Data|{{{1|{{PAGENAME}}}}}|special|riposte attack 2|windup}}<!-- | ||
-->|Special Combo: Attack 2<br><!-- | |||
--><div style="display:inline-block; margin-left:20px;"><!-- | |||
-->{{AttackAnimationTimes|{{{1|{{PAGENAME}}}}}|Special|Riposte Attack 2}}</div><br><br>}}</div><br><!-- | |||
< | -->Reference [[Attack Times]] for a glossary of the terms used above.<br>}}<!-- | ||
--></includeonly><noinclude> | |||
=Example Usage= | |||
<table class="wikitable"> | |||
<tr> | |||
{{ | <th>Code</th> | ||
<th>Preview</th></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
{{ | <pre>{{GenerateWeaponCombo|Arming Sword}}</pre></td> | ||
<td style="padding: 20px 30px;"> | |||
}}< | {{GenerateWeaponCombo|Arming Sword}}</td></tr> | ||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|Rapier}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|Rapier}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|Longword}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|Longsword}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|War Maul}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|War Maul}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|Stiletto Dagger}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|Stiletto Dagger}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|Crossbow}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|Crossbow}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|Frostlight Lantern Shield}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|Frostlight Lantern Shield}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
<pre>{{GenerateWeaponCombo|Lute}}</pre></td> | |||
<td style="padding: 20px 30px;"> | |||
{{GenerateWeaponCombo|Lute}}</td></tr></table> | |||
</noinclude> | |||
Latest revision as of 01:25, 28 February 2025
Example Usage
| Code | Preview |
|---|---|
{{GenerateWeaponCombo|Arming Sword}} |
ComboPrimary Attack: Slash/Slash/Pierce dealing 100%/105%/110% damage on each swing, with impact zone: 100%/90%. Attack Times Reference Attack Times for a glossary of the terms used above. |
{{GenerateWeaponCombo|Rapier}} |
ComboPrimary Attack: Pierce/Pierce/Pierce/Pierce dealing 100%/105%/110%/115% damage on each swing, with impact zone: 100%/90%. Special Attack: Riposte Slash/Pierce dealing 150%/150% damage on each swing, with impact zone: 100%. Attack Times Reference Attack Times for a glossary of the terms used above. |
{{GenerateWeaponCombo|Longword}} |
ComboPrimary Attack: Pierce/Slash/Slash dealing 100%/105%/110% damage on each swing, with impact zone: 100%/90%. Special Attack: Riposte Slash/Slash dealing 150%/150% damage on each swing, with impact zone: 100%. Attack Times Reference Attack Times for a glossary of the terms used above. |
{{GenerateWeaponCombo|War Maul}} |
ComboPrimary Attack: dealing damage on each swing, with impact zone: 100%/80%. Secondary Attack: dealing damage on each swing, with impact zone: 100%/80%. Attack Times Reference Attack Times for a glossary of the terms used above. |
{{GenerateWeaponCombo|Stiletto Dagger}} |
ComboSecondary Attack: Slash/Slash/Pierce dealing 100%/100%/120% damage on each swing, with impact zone: 100%. Attack Times Reference Attack Times for a glossary of the terms used above. |
{{GenerateWeaponCombo|Crossbow}} |
|
{{GenerateWeaponCombo|Frostlight Lantern Shield}} |
ComboSpecial Attack: Riposte Slash/Pierce dealing 115%/115% damage on each swing, with impact zone: 100%. Attack Times Reference Attack Times for a glossary of the terms used above. |
{{GenerateWeaponCombo|Lute}} |
ComboPrimary Attack: Blunt/Blunt dealing damage on each swing, with impact zone: 100%/90%. Attack Times Reference Attack Times for a glossary of the terms used above. |