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| {{GenerateMonsterInfobox}} | | {{GenerateMonsterInfobox}} |
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| | ==Description== |
| | A monster that has two separate health based stages of attacks, first stage is flying attacks and the second stage is ground based and projectile attacks. |
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| | <div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Harpy}}</div> |
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| {{GenerateLootDrops}} | | {{GenerateLootDrops}} |
Revision as of 14:10, 14 November 2024
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.8#Patch 8.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.
Description
A monster that has two separate health based stages of attacks, first stage is flying attacks and the second stage is ground based and projectile attacks.
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210/260/310 |
150/180/210 |
3/4/5 1/2/3 |
Physical: -26.2% Magic: -17.2% Lightning: -200% Air: -400% Projectile: -25%
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Attack Flying: 29.4(4)/39.2(4)/49.0(4) Physical Attack Ground Kick: 29.4(4)/39.2(4)/49.0(4) Physical Attack Ground Feather: 12.6(3)/16.8(3)/21.0(3) Physical Run State: 200 Move Speed
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Beast |
0% |
Loot Tables
Loot Tables last updated for Work in Progress
Common
Elite
Nightmare
Loot Table:
Harpy_N1_Common
Spawn_Eventcurrency_N
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 31.5% | 25.2% | 6.3% |
Uncommon 60.0% | 48.0% | 12.0% |
Rare 7.5% | 6.0% | 1.5% |
Epic 1.0% | 0.8% | 0.2% |
Loot Summary at 50 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 31.32% | 25.0571% | 6.2643% |
Uncommon 59.78% | 47.8235% | 11.9559% |
Rare 7.85% | 6.2768% | 1.5692% |
Epic 1.05% | 0.8425% | 0.2106% |
Loot Summary at 100 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 31.12% | 24.8999% | 6.225% |
Uncommon 59.58% | 47.6668% | 11.9167% |
Rare 8.19% | 6.5482% | 1.6371% |
Epic 1.11% | 0.885% | 0.2213% |
Loot Summary at 150 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 30.95% | 24.7613% | 6.1903% |
Uncommon 59.37% | 47.4968% | 11.8742% |
Rare 8.52% | 6.8158% | 1.7039% |
Epic 1.16% | 0.9262% | 0.2315% |
Loot Summary at 200 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 30.76% | 24.6082% | 6.152% |
Uncommon 59.18% | 47.3461% | 11.8365% |
Rare 8.85% | 7.0782% | 1.7696% |
Epic 1.21% | 0.9674% | 0.2419% |
Loot Summary at 300 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 30.41% | 24.3246% | 6.0811% |
Uncommon 58.8% | 47.0381% | 11.7595% |
Rare 9.49% | 7.5908% | 1.8977% |
Epic 1.31% | 1.0466% | 0.2616% |
Loot Summary at 400 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 30.06% | 24.0486% | 6.0122% |
Uncommon 58.43% | 46.7417% | 11.6854% |
Rare 10.11% | 8.0863% | 2.0216% |
Epic 1.4% | 1.1234% | 0.2808% |
Loot Summary at 500 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 29.72% | 23.7783% | 5.9446% |
Uncommon 58.07% | 46.4533% | 11.6133% |
Rare 10.71% | 8.5706% | 2.1427% |
Epic 1.5% | 1.1977% | 0.2994% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
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Loot Summary at 50 Luck
Type Rarity |
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Loot Summary at 100 Luck
Type Rarity |
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Loot Summary at 150 Luck
Type Rarity |
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Loot Summary at 200 Luck
Type Rarity |
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Loot Summary at 300 Luck
Type Rarity |
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Loot Summary at 400 Luck
Type Rarity |
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Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Loot Table:
Harpy_N1_Elite
Spawn_Eventcurrency_N
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 11.75% | 9.4% | 2.35% |
Uncommon 50.0% | 40.0% | 10.0% |
Rare 33.0% | 26.4% | 6.6% |
Epic 5.0% | 4.0% | 1.0% |
Legend 0.25% | 0.2% | 0.05% |
Loot Summary at 50 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 11.5% | 9.2038% | 2.3009% |
Uncommon 49.05% | 39.2435% | 9.8109% |
Rare 33.99% | 27.1957% | 6.7989% |
Epic 5.19% | 4.148% | 1.037% |
Legend 0.26% | 0.209% | 0.0522% |
Loot Summary at 100 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 11.26% | 9.0097% | 2.2524% |
Uncommon 48.16% | 38.5317% | 9.6329% |
Rare 34.94% | 27.9486% | 6.9872% |
Epic 5.37% | 4.2924% | 1.0731% |
Legend 0.27% | 0.2175% | 0.0544% |
Loot Summary at 150 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 11.04% | 8.8309% | 2.2077% |
Uncommon 47.3% | 37.843% | 9.4608% |
Rare 35.84% | 28.6729% | 7.1682% |
Epic 5.53% | 4.4276% | 1.1069% |
Legend 0.28% | 0.2255% | 0.0564% |
Loot Summary at 200 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 10.82% | 8.6532% | 2.1633% |
Uncommon 46.49% | 37.194% | 9.2985% |
Rare 36.7% | 29.3594% | 7.3399% |
Epic 5.7% | 4.56% | 1.14% |
Legend 0.29% | 0.2334% | 0.0583% |
Loot Summary at 300 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 10.41% | 8.3267% | 2.0817% |
Uncommon 44.97% | 35.9724% | 8.9931% |
Rare 38.31% | 30.6506% | 7.6627% |
Epic 6.0% | 4.8023% | 1.2006% |
Legend 0.31% | 0.248% | 0.062% |
Loot Summary at 400 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 10.03% | 8.0263% | 2.0066% |
Uncommon 43.56% | 34.8517% | 8.7129% |
Rare 39.79% | 31.8349% | 7.9587% |
Epic 6.28% | 5.0256% | 1.2564% |
Legend 0.33% | 0.2614% | 0.0653% |
Loot Summary at 500 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 9.68% | 7.747% | 1.9368% |
Uncommon 42.26% | 33.8113% | 8.4528% |
Rare 41.17% | 32.9376% | 8.2344% |
Epic 6.54% | 5.2306% | 1.3077% |
Legend 0.34% | 0.2735% | 0.0684% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
---|
Loot Summary at 50 Luck
Type Rarity |
---|
Loot Summary at 100 Luck
Type Rarity |
---|
Loot Summary at 150 Luck
Type Rarity |
---|
Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Loot Table:
Harpy_N1_Nightmare
Spawn_Eventcurrency_HR
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 44.0% | 35.2% | 8.8% |
Rare 45.0% | 36.0% | 9.0% |
Epic 10.0% | 8.0% | 2.0% |
Legend 1.0% | 0.8% | 0.2% |
Loot Summary at 50 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 42.77% | 34.213% | 8.5532% |
Rare 45.93% | 36.74% | 9.185% |
Epic 10.27% | 8.2189% | 2.0547% |
Legend 1.04% | 0.8281% | 0.207% |
Loot Summary at 100 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 41.62% | 33.2942% | 8.3236% |
Rare 46.78% | 37.422% | 9.3555% |
Epic 10.54% | 8.4295% | 2.1074% |
Legend 1.07% | 0.8543% | 0.2136% |
Loot Summary at 150 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 40.53% | 32.4269% | 8.1067% |
Rare 47.59% | 38.0721% | 9.518% |
Epic 10.78% | 8.6226% | 2.1556% |
Legend 1.1% | 0.8785% | 0.2196% |
Loot Summary at 200 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 39.52% | 31.6163% | 7.9041% |
Rare 48.34% | 38.6725% | 9.6681% |
Epic 11.01% | 8.8094% | 2.2024% |
Legend 1.13% | 0.9018% | 0.2254% |
Loot Summary at 300 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 37.66% | 30.1308% | 7.5327% |
Rare 49.73% | 39.7829% | 9.9457% |
Epic 11.43% | 9.142% | 2.2855% |
Legend 1.18% | 0.9443% | 0.2361% |
Loot Summary at 400 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 36.01% | 28.8052% | 7.2013% |
Rare 50.97% | 40.7725% | 10.1931% |
Epic 11.8% | 9.4403% | 2.3601% |
Legend 1.23% | 0.982% | 0.2455% |
Loot Summary at 500 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 34.51% | 27.6061% | 6.9015% |
Rare 52.09% | 41.6727% | 10.4182% |
Epic 12.13% | 9.7061% | 2.4265% |
Legend 1.27% | 1.0152% | 0.2538% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
---|
Loot Summary at 50 Luck
Type Rarity |
---|
Loot Summary at 100 Luck
Type Rarity |
---|
Loot Summary at 150 Luck
Type Rarity |
---|
Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|