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<caption>Drop Source Table at 0 Luck</caption> | <caption>Drop Source Table at 0 Luck</caption> | ||
<tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by Total Expected Value (TEV) in Descending Order<br>TEV = Sum of all (Count * Probability)</span></th><th style="width:20%">Type</th><th style="width:20%">Count</th><th style="width:20%">Probability</th></tr> | <tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by Total Expected Value (TEV) in Descending Order<br>TEV = Sum of all (Count * Probability)</span></th><th style="width:20%">Type</th><th style="width:20%">Count</th><th style="width:20%">Probability</th></tr> | ||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Weapon SkullRoom.png|x80px|link=Weapon SkullRoom]]</div>[[Weapon SkullRoom]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0. | <tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Weapon SkullRoom.png|x80px|link=Weapon SkullRoom]]</div>[[Weapon SkullRoom]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>1.32%</td></tr> | ||
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Frost Wyvern.png|x80px|link=Frost Wyvern#Elite]]</div>[[Frost Wyvern#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>0. | <tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Weapon FrozenRoom.png|x80px|link=Weapon FrozenRoom]]</div>[[Weapon FrozenRoom]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.66%</td></tr> | ||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File: | <tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Frost Wyvern.png|x80px|link=Frost Wyvern#Elite]]</div>[[Frost Wyvern#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>0.22%</td></tr> | ||
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Lich.png|x80px|link=Lich#Elite]]</div>[[Lich#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>0. | <tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Frost Wyvern.png|x80px|link=Frost Wyvern]]</div>[[Frost Wyvern]]</div></td><td>[[Monster]]</td><td>1</td><td>0.1%</td></tr> | ||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Weapon | <tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Lich.png|x80px|link=Lich#Elite]]</div>[[Lich#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>0.0926%</td></tr> | ||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Weapon MysticalTreasureRoom.png|x80px|link=Weapon MysticalTreasureRoom]]</div>[[Weapon MysticalTreasureRoom]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.09%</td></tr> | |||
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:DualBossWeapon Global.png|x80px|link=DualBossWeapon Global#HR]]</div>[[DualBossWeapon Global#HR]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.06%</td></tr> | |||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:DualBossWeapon Global.png|x80px|link=DualBossWeapon Global]]</div>[[DualBossWeapon Global]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.03%</td></tr> | |||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Lich.png|x80px|link=Lich]]</div>[[Lich]]</div></td><td>[[Monster]]</td><td>1</td><td>0.0231%</td></tr> | |||
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Banshee.png|x80px|link=Banshee#Elite]]</div>[[Banshee#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>0.0108%</td></tr> | |||
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Banshee.png|x80px|link=Banshee]]</div>[[Banshee]]</div></td><td>[[Monster]]</td><td>1</td><td>0.0054%</td></tr></table><br> |
Revision as of 19:24, 17 October 2024
NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Loose Loot | 1 | 1.32% | |
Loose Loot | 1 | 0.66% | |
Monster | 1 | 0.22% | |
Monster | 1 | 0.1% | |
Monster | 1 | 0.0926% | |
Loose Loot | 1 | 0.09% | |
Loose Loot | 1 | 0.06% | |
Loose Loot | 1 | 0.03% | |
Monster | 1 | 0.0231% | |
Monster | 1 | 0.0108% | |
Monster | 1 | 0.0054% |