From Dark and Darker Wiki

(Removed Iconbox rarity. High-End Props are a minority of props. The ugly outline isn't justified.)
(Added relevant links to the column headers.)
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|destructible=
|destructible=
{{#vardefine:isDestructible|1}}
{{#vardefine:isDestructible|1}}
<th style="width:200px;">Impact Endurance & Resistance</th>
<th style="width:200px">Impact Endurance & Resistance</th>
|environmental trap=
|environmental trap=
{{#vardefine:isEnvironmentalTrap|1}}
{{#vardefine:isEnvironmentalTrap|1}}
<th style="width:200px;">Disarming Trap</th>
<th style="width:200px" class="tooltip">Disarming Trap<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Regular Interaction Speed|Regular Interaction Speed]]</span></th>
<th style="width:200px;">Trap Effect</th>
<th style="width:200px">Trap Effect</th>
|portal=
|portal=
{{#vardefine:isPortal|1}}
{{#vardefine:isPortal|1}}
<th style="width:200px;">Opening Portal</th>
<th style="width:200px" class="tooltip">Opening Portal<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Magical Interaction Speed|Magical Interaction Speed]]</span></th>
|special door
|special door
|regular door=
|regular door=
{{#vardefine:isDoor|1}}
{{#vardefine:isDoor|1}}
<th style="width:200px;">Unlock</th>
<th style="width:200px" class="tooltip">Unlock<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Regular Interaction Speed|Regular Interaction Speed]]</span></th>
<th style="width:200px;">Open</th>
<th style="width:200px" class="tooltip">Open<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Regular Interaction Speed|Regular Interaction Speed]]</span></th>
<th style="width:200px;">Close</th>
<th style="width:200px" class="tooltip">Close<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Regular Interaction Speed|Regular Interaction Speed]]</span></th>
|torch
|torch
|lever
|lever
|roaster=
|roaster=
{{#vardefine:isLight|1}}
{{#vardefine:isLight|1}}
<th style="width:200px;">Turn On</th>
<th style="width:200px" class="tooltip">Turn On<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Regular Interaction Speed|Regular Interaction Speed]]</span></th>
<th style="width:200px;">Turn Off</th>
<th style="width:200px" class="tooltip">Turn Off<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Regular Interaction Speed|Regular Interaction Speed]]</span></th>
|skeleton barrel=
|skeleton barrel=
{{#vardefine:isSkeletonBarrel|1}}
{{#vardefine:isSkeletonBarrel|1}}
<th style="width:200px;">Impact Endurance & Resistance</th>
<th style="width:200px">Impact Endurance & Resistance</th>
<th style="width:200px;">Effect</th>
<th style="width:200px">Effect Upon Breaking</th>
|shrine=
|shrine=
{{#vardefine:isShrine|1}}
{{#vardefine:isShrine|1}}
<th style="width:200px;">Use Shrine</th>
<th style="width:200px" class="tooltip">Use Shrine<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Stats#Magical Interaction Speed|Magical Interaction Speed]]</span></th>
<th style="width:200px;">Effect</th>}}
<th style="width:200px">Shrine Effect</th>}}
<th style="width:200px;">AP/XP</th></tr><!--
<th style="width:200px" class="tooltip">AP/XP<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">[[Adventure Rank|Adventure Points Page]]<br>[[Experience|Experience Points Page]]</span></th></tr><!--


Loop over each prop
Loop over each prop
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-->|{{#var:current_prop}}<!--
-->|{{#var:current_prop}}<!--
-->|size=x125px<!--
-->|size=x125px<!--
-->|rarity=<!--
-->{{#ifeq:HighEnd|{{#var:grade_type}}<!--
-->|7<!--
-->|2}}<!--
-->|caption=<!--
-->|caption=<!--
-->{{#ifeq:HighEnd|{{#var:grade_type}}<!--
-->{{#ifeq:HighEnd|{{#var:grade_type}}<!--
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--><td {{#if:{{#var:isCollectable}}{{#var:isDoor}}{{#var:isLight}}{{#var:isShrine}}{{#var:isEnvironmentalTrap}}{{#var:isPortal}}||style="display:none"}}><!--
--><td {{#if:{{#var:isCollectable}}{{#var:isDoor}}{{#var:isLight}}{{#var:isShrine}}{{#var:isEnvironmentalTrap}}{{#var:isPortal}}||style="display:none"}}><!--
-->{{#if:{{#var:open_duration}}|{{#var:open_duration}}&nbsp;s}}<!--
-->{{#if:{{#var:open_duration}}|{{#var:open_duration}}&nbsp;s}}<!--
-->{{#if:{{#var:isShrine}}{{#var:isPortal}}|<br>Magical}}</td><!--
-->{{#if:{{#var:isShrine}}{{#var:isPortal}}|{{#if:{{#var:open_duration}}|<br>[[Stats#Magical Interaction Speed|Magical Interaction Speed]]}} }}</td><!--


Close Duration
Close Duration
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==Example: Shrine==
==Example: Shrine==
<pre>{{GeneratePropTable|Shrine}}</pre>
<pre>{{GeneratePropTable|Shrine}}</pre>
{{GeneratePropTable|Environmental Trap}}
{{GeneratePropTable|Shrine}}
==Example: Portal==
==Example: Portal==
<pre>{{GeneratePropTable|Portal}}</pre>
<pre>{{GeneratePropTable|Portal}}</pre>

Revision as of 21:23, 14 August 2024

List Props and generate rows with them

Example: Shrine

{{GeneratePropTable|Shrine}}
Name Use ShrineMagical Interaction Speed Shrine Effect AP/XPAdventure Points Page
Experience Points Page
20 s
Magical Interaction Speed

Hold a fallen ally's soul heart to interact with this shrine. When the interaction completes, the shrine resurrects the ally.AP: 20
XP: 3
5 s
Magical Interaction Speed

10 Move Speed Add for 60sAP: 5
XP: 3
5 s
Magical Interaction Speed

100 Magical Base HealingAP: 5
XP: 3
5 s
Magical Interaction Speed

15 Physical Power for 60sAP: 5
XP: 3
5 s
Magical Interaction Speed

5% Physical Damage Reduction and 5% Magical Damage Reduction for 60sAP: 5
XP: 3

Example: Portal

{{GeneratePropTable|Portal}}
Name Opening PortalMagical Interaction Speed AP/XPAdventure Points Page
Experience Points Page
5 s
Magical Interaction Speed

AP: 15
XP: 5
5 s
Magical Interaction Speed

AP: 15
XP: 5
5 s
Magical Interaction Speed

AP: 15
XP: 5
5 s
Magical Interaction Speed

AP: 15
XP: 5

AP: 15
XP: 5

Example: Special Door: Custom List 1

{{GeneratePropTable|Special Door|list=Skull Stone Door}}
Name UnlockRegular Interaction Speed OpenRegular Interaction Speed CloseRegular Interaction Speed AP/XPAdventure Points Page
Experience Points Page
3 s
AP: 25

Example: Special Door: Custom List 2

{{GeneratePropTable|Special Door|list=Skull Stone Door,Golden Door}}
Name UnlockRegular Interaction Speed OpenRegular Interaction Speed CloseRegular Interaction Speed AP/XPAdventure Points Page
Experience Points Page
3 s
AP: 25
5 s3 s0.5 s
AP: 15