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<tr> | <tr> | ||
<th style="width:200px;">Name</th> | <th style="width:200px;">Name</th> | ||
{{#vardefine:isLight}}{{#vardefine:isSkeletonBarrel}}{{#vardefine:isShrine}}{{#vardefine:isCollectable}}{{#vardefine:isDoor}} | {{#vardefine:isDestructible}}{{#vardefine:isEnvironmentalTrap}}{{#vardefine:isPortal}}{{#vardefine:isLight}}{{#vardefine:isSkeletonBarrel}}{{#vardefine:isShrine}}{{#vardefine:isCollectable}}{{#vardefine:isDoor}} | ||
{{#switch:{{lc:{{{1|}}}}} | {{#switch:{{lc:{{{1|}}}}} | ||
|destructible= | |destructible= |
Revision as of 03:40, 14 August 2024
List Props and generate rows with them
Example: Shrine
{{GeneratePropTable|Shrine}}
Name | Use Shrine | Effect | AP/XP |
---|---|---|---|
20 s Magical | Hold a fallen ally's soul heart to interact with this shrine. When the interaction completes, the shrine resurrects the ally. | AP: 20 XP: 3 | |
5 s Magical | 10 Move Speed Add for 60s | AP: 5 XP: 3 | |
5 s Magical | 100 Magical Base Healing | AP: 5 XP: 3 | |
5 s Magical | 15 Physical Power for 60s | AP: 5 XP: 3 | |
5 s Magical | 5% Physical Damage Reduction and 5% Magical Damage Reduction for 60s | AP: 5 XP: 3 |
Example: Portal
{{GeneratePropTable|Portal}}
Name | Interaction | AP/XP |
---|---|---|
5 s Magical | AP: 15 XP: 5 | |
5 s Magical | AP: 15 XP: 5 | |
5 s Magical | AP: 15 XP: 5 | |
5 s Magical | AP: 15 XP: 5 | |
Magical | AP: 15 XP: 5 |
Example: Special Door: Custom List 1
{{GeneratePropTable|Special Door|list=Skull Stone Door}}
Name | Unlock | Open | Close | AP/XP |
---|---|---|---|---|
3 s | AP: 25 |
Example: Special Door: Custom List 2
{{GeneratePropTable|Special Door|list=Skull Stone Door,Golden Door}}
Name | Unlock | Open | Close | AP/XP |
---|---|---|---|---|
3 s | AP: 25 | |||
5 s | 3 s | 0.5 s | AP: 15 |