From Dark and Darker Wiki

(Scripted loot table update for HF53. Uploading a few fixes for existing bugs.)
(Automated edit. HF 57-1.)
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<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
{{#widget:DatasetsChart|uniqueId={{{1|}}}Item_Skullkey_Skullkey_N|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"0","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#323232","backgroundColor":"#323232AA"},{"label":"6","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#F7A22D","backgroundColor":"#F7A22DAA"}]}|title=Effect of a Player's Luck on Each Luck Grade|yAxisLabel=Relative Probability w.r.t. 0 Luck|xAxisLabel=Luck}}</div>
{{#widget:DatasetsChart|uniqueId={{{1|}}}Item_Skullkey_Skullkey_N|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"0","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#323232","backgroundColor":"#323232AA"},{"label":"6","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#F7A22D","backgroundColor":"#F7A22DAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0 Luck|xAxisLabel=Luck}}</div>


<div style="display:inline-block; max-width:450px">
<div style="display:inline-block; max-width:450px">
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<div class="0-data">
<div class="0-data">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="border-collapse:collapse; text-shadow:0px 0px 4px #000; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="border-collapse:collapse; text-shadow:0px 0px 4px #000; text-align:center; vertical-align:middle;">
<caption>Loot Summary</caption>
<caption>Loot Summary at 0 Luck</caption>
<tr><th>Luck 0  </th><th>Utility<br>100</th></tr>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 48%,#A2A9B1 50%,#EEE3 52%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Utility<br>100%</th></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity2">Common<br>99.5%</span></td><td><span class="colorrarity2">99.5%</span></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity2">Common<br>99.5%</span></td><td><span class="colorrarity2">99.5%</span></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity7">Unique<br>0.5%</span></td><td><span class="colorrarity7">0.5%</span></td></tr></table></div></div></div>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity7">Unique<br>0.5%</span></td><td><span class="colorrarity7">0.5%</span></td></tr></table></div></div></div>
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<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center; vertical-align:middle;">
<caption>Loot Table</caption>
<caption>Loot Table</caption>
<tr><th style="width:5%">Name</th><th style="width:5%">Category</th><th style="width:5%">Luck Grade</th><th style="width:5%">Rarity</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr><th style="width:5%">Name</th><th style="width:5%">Type</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="bottom:0%; width:fit-content;">Luck Grades present on the luck's effect graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%">Rarity</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="1">{{Iconbox|Lockpick|image=Lockpick.png|size=x60px|rarity=2}}</td><td>[[Utility]]</td><td><span class="colorrarity0">0</span></td><td><span class="colorrarity2">Common</span></td><td>1</td><td>99.5%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="1">{{Iconbox|Lockpick|image=Lockpick.png|size=x60px|rarity=2}}</td><td>[[Utility]]</td><td><b><span class="colorrarity0">0</span></b></td><td><span class="colorrarity2">Common</span></td><td>1</td><td>99.5%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="1">{{Iconbox|Skull Key|image=Skull Key.png|size=x60px|rarity=7}}</td><td>[[Utility]]</td><td><span class="colorrarity6">6</span></td><td><span class="colorrarity7">Unique</span></td><td>1</td><td>0.5%</td></tr></table><br>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="1">{{Iconbox|Skull Key|image=Skull Key.png|size=x60px|rarity=7}}</td><td>[[Utility]]</td><td><b><span class="colorrarity6">6</span></b></td><td><span class="colorrarity7">Unique</span></td><td>1</td><td>0.5%</td></tr></table><br>

Revision as of 10:13, 26 July 2024

0
Loot Summary at 0 Luck
Type
Rarity
Utility
100%
Common
99.5%
99.5%
Unique
0.5%
0.5%
Loot Table
NameTypeLuck GradeLuck Grades present on the luck's effect graph but missing in the column below are associated with dropping nothing.RarityItem CountProbability
Utility0Common199.5%
Utility6Unique10.5%