From Dark and Darker Wiki

(Scripted loot table update for HF53. Uploading a few fixes for existing bugs.)
(Automated edit. HF 57-1.)
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<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
{{#widget:DatasetsChart|uniqueId={{{1|}}}Bandage_Trinkets_N1|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"0","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#323232","backgroundColor":"#323232AA"},{"label":"1","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#646464","backgroundColor":"#646464AA"},{"label":"2","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"3","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"}]}|title=Effect of a Player's Luck on Each Luck Grade|yAxisLabel=Relative Probability w.r.t. 0 Luck|xAxisLabel=Luck}}</div>
{{#widget:DatasetsChart|uniqueId={{{1|}}}Bandage_Trinkets_N1|datasets={"labels":[0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500],"datasets":[{"label":"0","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#323232","backgroundColor":"#323232AA"},{"label":"1","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#646464","backgroundColor":"#646464AA"},{"label":"2","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"3","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0 Luck|xAxisLabel=Luck}}</div>


<div style="display:inline-block; max-width:450px">
<div style="display:inline-block; max-width:450px">
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<div class="0-data">
<div class="0-data">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="border-collapse:collapse; text-shadow:0px 0px 4px #000; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="border-collapse:collapse; text-shadow:0px 0px 4px #000; text-align:center; vertical-align:middle;">
<caption>Loot Summary</caption>
<caption>Loot Summary at 0 Luck</caption>
<tr><th>Luck 0  </th><th>Utility<br>60</th><th>Nothing<br>40</th></tr>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 48%,#A2A9B1 50%,#EEE3 52%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Utility<br>60%</th><th>Nothing<br>40%</th></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity0">Junk<br>40%</span></td><td></td><td><span class="colorrarity0">40%</span></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity0">Junk<br>40%</span></td><td></td><td><span class="colorrarity0">40%</span></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity1">Poor<br>30%</span></td><td><span class="colorrarity1">30%</span></td><td></td></tr>
<tr><td style="background-color:#EEE3; font-weight:bold;"><span class="colorrarity1">Poor<br>30%</span></td><td><span class="colorrarity1">30%</span></td><td></td></tr>
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<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%; border-collapse:collapse; text-align:center; vertical-align:middle;">
<caption>Loot Table</caption>
<caption>Loot Table</caption>
<tr><th style="width:5%">Name</th><th style="width:5%">Category</th><th style="width:5%">Luck Grade</th><th style="width:5%">Rarity</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr><th style="width:5%">Name</th><th style="width:5%">Type</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="bottom:0%; width:fit-content;">Luck Grades present on the luck's effect graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%">Rarity</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="4">{{Iconbox|Bandage|image=Bandage.png|size=x60px|rarity=1}}</td><td>[[Utility]]</td><td><span class="colorrarity1">1</span></td><td><span class="colorrarity1">Poor</span></td><td>1</td><td>30.0%</td></tr>
<tr style="border-top: 2.5px solid #b4bbc2;"><td rowspan="4">{{Iconbox|Bandage|image=Bandage.png|size=x60px|rarity=1}}</td><td>[[Utility]]</td><td><b><span class="colorrarity1">1</span></b></td><td><span class="colorrarity1">Poor</span></td><td>1</td><td>30%</td></tr>
<tr><td>[[Utility]]</td><td><b><span class="colorrarity2">2</span></b></td><td><span class="colorrarity2">Common</span></td><td>1</td><td>25.0%</td></tr>
<tr><td>[[Utility]]</td><td><b><span class="colorrarity2">2</span></b></td><td><span class="colorrarity2">Common</span></td><td>1</td><td>25%</td></tr>
<tr><td>[[Utility]]</td><td><b><span class="colorrarity3">3</span></b></td><td><span class="colorrarity3">Uncommon</span></td><td>1</td><td>4.9%</td></tr>
<tr><td>[[Utility]]</td><td><b><span class="colorrarity3">3</span></b></td><td><span class="colorrarity3">Uncommon</span></td><td>1</td><td>4.9%</td></tr>
<tr><td>[[Utility]]</td><td><b><span class="colorrarity4">4</span></b></td><td><span class="colorrarity4">Rare</span></td><td>1</td><td>0.1%</td></tr></table><br>
<tr><td>[[Utility]]</td><td><b><span class="colorrarity4">4</span></b></td><td><span class="colorrarity4">Rare</span></td><td>1</td><td>0.1%</td></tr></table><br>

Revision as of 10:13, 26 July 2024

0
Loot Summary at 0 Luck
Type
Rarity
Utility
60%
Nothing
40%
Junk
40%
40%
Poor
30%
30%
Common
25%
25%
Uncommon
4.9%
4.9%
Rare
0.1%
0.1%
Loot Table
NameTypeLuck GradeLuck Grades present on the luck's effect graph but missing in the column below are associated with dropping nothing.RarityItem CountProbability
Utility1Poor130%
Utility2Common125%
Utility3Uncommon14.9%
Utility4Rare10.1%