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mNo edit summary |
(Updating to use set-like notation to indicate switch branching in description.) |
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Line 4: | Line 4: | ||
"params": { | "params": { | ||
"1": { | "1": { | ||
"label": " | "label": "Switch Level 1", | ||
"description": " | "description": "{<ItemName>}", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"2": { | "2": { | ||
"label": " | "label": "Switch Level 2", | ||
"description": " | "description": "<ItemName>: {Rarities, Stats, FlavorText, SlotType, HandType, Ap, Xp, Types, MaxCount, MaxAmmoCount, WearingTimeDelaym, MovementMultiplier, Abilities, InvSlots, Hitbox}.", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"3": { | "3": { | ||
"label": " | "label": "Switch Level 3", | ||
"description": "Stats | "description": "Stats: {<StatName>}. Types: {<Type>}. Abilities: {<AbilityName>}. Hitbox: {Height, Width, Depth}.", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"4": { | "4": { | ||
"label": " | "label": "Switch Level 4", | ||
"description": " | "description": "<AbilityName>: {DamageType, ComboDamage, MovementMultiplier, ImpactZones, ImpactPower, Effects, AttackSpeed}.", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"5": { | "5": { | ||
"label": " | "label": "Switch Level 5", | ||
"description": " | "description": "Effects: {<EffectName>}.", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"6": { | "6": { | ||
"label": " | "label": "Switch Level 6", | ||
"description": " | "description": "<EffectName>: {Global, <0-7>, }.", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"7": { | "7": { | ||
"label": " | "label": "Switch Level 7", | ||
"description": " | "description": "Global, <0-7>: {<Effect>}.", | ||
"suggested": true, | "suggested": true, | ||
"type": "string" | "type": "string" |
Revision as of 04:37, 2 April 2024
A switch data structure that contains information on utility items. If proper arguments are not passed, returns an empty string.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Switch Level 1 | 1 | {<ItemName>} | String | suggested |
Switch Level 2 | 2 | <ItemName>: {Rarities, Stats, FlavorText, SlotType, HandType, Ap, Xp, Types, MaxCount, MaxAmmoCount, WearingTimeDelaym, MovementMultiplier, Abilities, InvSlots, Hitbox}. | String | suggested |
Switch Level 3 | 3 | Stats: {<StatName>}. Types: {<Type>}. Abilities: {<AbilityName>}. Hitbox: {Height, Width, Depth}. | String | suggested |
Switch Level 4 | 4 | <AbilityName>: {DamageType, ComboDamage, MovementMultiplier, ImpactZones, ImpactPower, Effects, AttackSpeed}. | String | suggested |
Switch Level 5 | 5 | Effects: {<EffectName>}. | String | suggested |
Switch Level 6 | 6 | <EffectName>: {Global, <0-7>, }. | String | suggested |
Switch Level 7 | 7 | Global, <0-7>: {<Effect>}. | String | suggested |