From Dark and Darker Wiki
mNo edit summary |
m (Cleaning up formatting with whitespace comments.) |
||
Line 1: | Line 1: | ||
<includeonly> | <includeonly> | ||
<div style="{{#if:{{{nomargin|}}}||margin-left:10px;}}background-color: rgb(var(--background-color),0.3); max-width:470px; {{#ifeq:{{{nofloat|}}}|1||float:right;}}"> | <div style="{{#if:{{{nomargin|}}}||margin-left:10px;}}background-color:rgb(var(--background-color),0.3); max-width:470px; {{#ifeq:{{{nofloat|}}}|1||float:right;}}"> | ||
<div style="width: 280px;padding:20px; box-shadow: inset 0px 0px 20px 5px rgb(0 0 0 / 0.5);display:flex; flex-direction:column; align-items:center;background-color: rgb(var(--rarity-{{{rarity|}}}),0.05);border:2px solid rgb(var(--rarity-{{{rarity|1}}}),0.5);"class="itemboxheader"> | <div style="width: 280px;padding:20px; box-shadow: inset 0px 0px 20px 5px rgb(0 0 0 / 0.5);display:flex; flex-direction:column; align-items:center;background-color:rgb(var(--rarity-{{{rarity|}}}),0.05);border:2px solid rgb(var(--rarity-{{{rarity|1}}}),0.5);"class="itemboxheader"> | ||
<div class="bold colorrarity{{{rarity}}}" style="margin-top:0px!important;font-size:22px;">{{{name}}}</div> | <div class="bold colorrarity{{{rarity}}}" style="margin-top:0px!important;font-size:22px;">{{{name}}}</div></div> | ||
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;"> | <div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;"> | ||
<div style="display:flex; flex-direction:column; align-items:center;"> | <div style="display:flex; flex-direction:column; align-items:center;"><!-- | ||
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|nolink=1|size={{{size|100x200px}}}}}</div><!-- | |||
-->{{#if:{{{stats|}}}<!-- | |||
{{#if:{{{stats|}}}| | -->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line --> | ||
<div style="display:flex; flex-direction:column; align-items:center; text-align:center"> | |||
{{#arraydefine:stats|{{{stats|}}}}}{{ | |||
{{ #arraydefine: stats | {{{stats|}}}}} | #loop: i | ||
{{ | |0 | ||
|{{#arraysize:stats}} | |||
|<nowiki/> | |||
{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!-- | |||
--><div style="{{#ifeq:{{ #var:i }}|0||margin-top:10px;}}display:flex;width:100%;flex-direction:row; justify-content:space-between;"><!-- | |||
--><div style="padding:0px 5px;" class="bold">-</div><!-- | |||
--><div>{{ #var:stat }}</div><!-- | |||
--><div style="padding:0px 5px;" class="bold">-</div></div>}}<!-- | |||
-->{{#if:{{{enchantments|}}}<!-- | |||
-->|<div style="margin-top:10px; display:flex; width:100%;flex-direction:row; justify-content:space-between;"><!-- | |||
--><div style="padding:0px 5px;" class="bold colorrarity4">-</div><!-- | |||
--><div class="colorrarity4">Up to {{{enchantments}}} extra enchantments</div><!-- | |||
--><div style="padding:0px 5px;" class="bold colorrarity4">-</div></div>}}<!-- | |||
-->{{#if:{{{special|}}}<!-- | |||
-->|<div style="margin-top:10px; display:flex; width:100%; flex-direction:row; justify-content:space-between;"><!-- | |||
--><div style="padding:0px 5px; color:rgb(211,178,125);" class="bold">-</div><!-- | |||
--><div style="color:rgb(211,178,125);">{{{special}}}</div><!-- | |||
--><div style="padding:0px 5px; color:rgb(211,178,125);" class="bold">-</div></div>}}</div>}}<!-- | |||
-->{{#if:{{{effect|}}}<!-- | |||
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | |||
--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;"> | |||
{{{effect}}}</div>}}<!-- | |||
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}{{{stacksize|}}}<!-- | |||
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | |||
-->{{#if:{{{classes|}}}<!-- | |||
-->|<div style="margin-bottom:5px; display:flex; flex-direction:column; align-items: center;"><!-- | |||
--><div style="color:rgb(70,70,70)">Required Class: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{classes}}}</div></div>}}<!-- | |||
-->{{#if:{{{type|}}}<!-- | |||
-->|<div style="margin-bottom:5px; display:flex; flex-direction:column; align-items: center;"><!-- | |||
--><div style="color:rgb(70,70,70)">Type:<br></div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{type|}}}</div></div>}}<!-- | |||
-->{{#if:{{{armortype|}}}{{{weapontype|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Type: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{armortype|}}}{{{weapontype|}}}</div></div>}}<!-- | |||
-->{{#if:{{{utilitytype|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Utility Type: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{utilitytype}}}</div></div>}}<!-- | |||
-->{{#if:{{{slottype|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Slot Type: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{slottype}}}</div></div>}}<!-- | |||
-->{{#if:{{{handtype|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Hand Type: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{handtype}}}</div></div>}}<!-- | |||
-->{{#if:{{{actiontime|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!-- | |||
-->{{#if:{{{attackspeed|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Attack Speed: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{attackspeed}}}</div></div>}}<!-- | |||
-->{{#if:{{{reloadspeed|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Reload Speed: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{reloadspeed}}}</div></div>}}<!-- | |||
-->{{#if:{{{quiversize|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Quiver Size: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{quiversize}}}</div></div>}}<!-- | |||
-->{{#if:{{{stacksize|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}} }}<!-- | |||
-->{{#if:{{{combo|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Combo: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{combo}}}</div></div>}}<!-- | |||
-->{{#if:{{{combodamage|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Combo Damage: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{combodamage}}}</div></div>}}<!-- | |||
-->{{#if:{{{impactzones|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Impact Zones: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{impactzones}}}</div></div>}}<!-- | |||
-->{{#if:{{{hitbox|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Hitbox: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{hitbox}}}</div></div>}}<!-- | |||
-->{{#if:{{{projectilespeed|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Projectile Speed: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{projectilespeed}}}</div></div>}}<!-- | |||
-->{{#if:{{{pierce|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Pierce: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{pierce}}}</div></div>}}<!-- | |||
-->{{#if:{{{actionmovementspeed|}}}<!-- | |||
-->|<div style="margin-bottom:5px; display:flex; flex-direction:column; align-items: center;"><!-- | |||
--><div style="color:rgb(70,70,70)">Action Move Speed<br></div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}}<!-- | |||
-->{{#if:{{{experience|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Experience Points: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{experience}}}</div></div>}}<!-- | |||
-->{{#if:{{{adventurepoints|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Adventure Points: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{adventurepoints}}}</div></div>}}<!-- | |||
-->{{#if:{{{race|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Race: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{race}}}</div></div>}}<!-- | |||
-->{{#if:{{{location|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Location: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{location}}}</div></div>}}<!-- | |||
-->{{#if:{{{invslots|}}}<!-- | |||
-->|<div style="display:flex; margin-top:10px; flex-direction:column; align-items:center; text-align:center;">{{{invslots}}}</div>}}<!-- | |||
-->{{#if:{{{description|}}}<!-- | |||
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | |||
--><div style="color:rgb(115,83,67);display:flex; flex-direction:column; align-items:center; text-align:center;">{{{description}}}</div>}}</div></div><!-- | |||
--></includeonly><noinclude> | |||
</includeonly> | |||
<noinclude> | |||
Creates an infobox for a weapon. | Creates an infobox for a weapon. | ||
== Example == | == Example == | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr> | <tr> | ||
<th>Code</th> | <th>Code</th> | ||
<th>Preview</th> | <th>Preview</th> | ||
</tr><tr> | </tr> | ||
<td style="padding: 20px 30px;"> | <tr> | ||
<pre> | <td style="padding: 20px 30px;"><!-- | ||
-->An example with all options, the information is not correct<!-- | |||
{{Infobox | --><pre>{{Infobox | ||
|name | |name =Arming Sword | ||
|description = | |image =Arming Sword 7 | ||
}}</ | |rarity =7 | ||
<td style="padding: 20px 30px;"> | |stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | ||
{{Infobox | |special =Smites enemies for 40 extra damage | ||
|name | |effect =Heal 15 HP over 20 seconds | ||
|description = | |classes =[[Fighter]] | ||
}} | |slottype =Primary Weapon | ||
|handtype =One-Handed | |||
|weapontype =[[Sword]] | |||
|utilitytype =Throw | |||
|actiontime =1 second | |||
|attackspeed =0.6s/0.56s/0.75s | |||
|reloadspeed =3.67 seconds | |||
|quiversize =7 arrows | |||
|combo =Slash/Slash/Pierce | |||
|combodamage =100%/100%/150% | |||
|impactzones =100%/90%/70% | |||
|hitbox =70.5 x 17.2 | |||
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30% | |||
|description =Made from attenuated wood overlaid with leather, | |||
providing moredefenses and stability against brunt attacks. | |||
|nofloat =used for in text infobox | |||
|nomargin =used for tabs | |||
|size =50x50px}}</pre> | |||
This usage is not recommended, just here as an example | |||
</td> | |||
<td style="padding: 20px 50px;"><!-- | |||
-->{{Infobox<!-- | |||
-->|name =Arming Sword<!-- | |||
-->|image =Arming Sword 7<!-- | |||
-->|rarity =7<!-- | |||
-->|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2<!-- | |||
-->|special =Smites enemies for 40 extra damage<!-- | |||
-->|effect =Heal 15 HP over 20 seconds<!-- | |||
-->|classes =[[Fighter]]<!-- | |||
-->|slottype =Primary Weapon<!-- | |||
-->|handtype =One-Handed<!-- | |||
-->|weapontype =[[Sword]]<!-- | |||
-->|utilitytype =Throw<!-- | |||
-->|actiontime =1 second<!-- | |||
-->|attackspeed =0.6s/0.56s/0.75s<!-- | |||
-->|reloadspeed =3.67 seconds<!-- | |||
-->|quiversize =7 arrows<!-- | |||
-->|combo =Slash/Slash/Pierce<!-- | |||
-->|combodamage =100%/100%/150%<!-- | |||
-->|impactzones =100%/90%/70%<!-- | |||
-->|hitbox =70.5 x 17.2<!-- | |||
-->|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%<!-- | |||
-->|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.<!-- | |||
-->|nofloat =used for in text infobox<!-- | |||
-->|nomargin =used for tabs<!-- | |||
-->|size =50x50px<!-- | |||
-->|invslots =[[File:1x3InvSlot.jpg|x75px]]}} | |||
</td> | |||
</tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"><!-- | |||
--><pre>{{Infobox | |||
|name =Healing Potion | |||
|rarity =4 | |||
|stats =Move Speed -20,1 Agility | |||
|effect =15 HP healed over 20 seconds | |||
|slottype =Utility | |||
|utilitytype =Drink | |||
|actiontime =6 seconds | |||
|description =Potion used to recover a bit of health | |||
|nomargin =1}}</pre> | |||
</td> | </td> | ||
<td style="padding: 20px 30px;"><!-- | |||
<td style="padding: 20px 30px;"> | -->{{Infobox<!-- | ||
-->|name =Healing Potion<!-- | |||
-->|rarity =4<!-- | |||
{{Infobox | -->|stats =Move Speed -20,1 Agility<!-- | ||
|name | -->|effect =15 HP healed over 20 seconds<!-- | ||
|rarity | -->|slottype =Utility<!-- | ||
|stats | -->|utilitytype =Drink<!-- | ||
|effect | -->|actiontime =6 seconds<!-- | ||
|slottype | -->|description =Potion used to recover a bit of health<!-- | ||
|utilitytype | -->|nomargin =1}} | ||
|actiontime | |||
|description | |||
|nomargin | |||
}} | |||
</td> | </td> | ||
</tr><tr> | </tr> | ||
<td style="padding: 20px 30px;"> | <tr> | ||
<pre> | <td style="padding: 20px 30px;"><!-- | ||
--><pre>{{Infobox | |||
{{Infobox | |name =Healing Potion | ||
|name | |rarity =1 | ||
|rarity | |stats =Move Speed -20,1 Agility | ||
|stats | |effect =15 HP healed over 20 seconds | ||
|effect | |slottype =Utility | ||
|slottype | |utilitytype =Drink | ||
|utilitytype | |actiontime =6 seconds | ||
|actiontime | |description =Potion used to recover a bit of health}}</pre> | ||
|description | |||
}}</pre> | |||
</td> | </td> | ||
<td style="padding: 20px 30px;"><!-- | |||
<td style="padding: 20px 30px;"> | -->{{Infobox<!-- | ||
-->|name =Healing Potion<!-- | |||
-->|rarity =1<!-- | |||
{{Infobox | -->|stats =Move Speed -20,1 Agility<!-- | ||
-->|effect =15 HP healed over 20 seconds<!-- | |||
-->|slottype =Utility<!-- | |||
-->|utilitytype =Drink<!-- | |||
-->|actiontime =6 seconds<!-- | |||
-->|description =Potion used to recover a bit of health}} | |||
</td> | </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="padding: 20px 30px;"> | <td style="padding: 20px 30px;"><!-- | ||
<pre> | --><pre>{{Infobox | ||
|name =Lich | |||
{{Infobox | |rarity =2 | ||
|name | |image =Lich | ||
| | |stats =Health 2100,Move Speed 200 | ||
| | |race =[[Undead]] | ||
|location =[[Inferno]] | |||
|stats | |experience =50 | ||
| | |adventurepoints=50 | ||
|nomargin =1}}</pre> | |||
</td> | |||
| | <td style="padding: 20px 30px;"><!-- | ||
| | -->{{Infobox<!-- | ||
| | -->|name = Lich<!-- | ||
| | -->|rarity = 2<!-- | ||
-->|image = Lich<!-- | |||
-->|stats = Health 2100,Move Speed 200<!-- | |||
-->|race = [[Undead]]<!-- | |||
-->|location = [[Inferno]]<!-- | |||
}}</pre></td> | -->|experience = 50<!-- | ||
<td style="padding: 20px | -->|adventurepoints = 50<!-- | ||
{{Infobox | -->|nomargin = 1<!-- | ||
|name | -->}} | ||
| | |||
| | |||
|stats | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | |||
</td> | </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td style="padding: 20px 30px;"> | <td style="padding: 20px 30px;"><!-- | ||
<pre> | --><pre>{{Infobox | ||
|name =Longbow | |||
{{Infobox | |image =Longbow 7 | ||
|name | |classes =[[Fighter]], [[Ranger]] | ||
|classes | |rarity =7 | ||
|rarity | |stats =Damage 25,Move Speed -20 | ||
|stats | |special =Can deflect projectile spells while in defensive stance. | ||
| | After the reflection is triggered, you remain able to reflect for 3 seconds, | ||
| | and cannot reflect again for 20 seconds after performing a spell reflect. | ||
| | |enchantments =4 | ||
|description | |combo =Slash/Slash/Thrust | ||
}}</pre></td> | |combodamage =100%/100%/100% | ||
<td style="padding: 20px 50px;"> | |attackspeed =0.6s/0.56s/0.75s | ||
{{Infobox | |impactzones =100%/90%/70% | ||
|name | |actionmovementspeed=Attack: -25% | ||
|classes | |description =Crafted by a powerful and mysterious being to aid in eliminating magic users. | ||
|rarity | He saw wizards lust for magic, fearing they would grow too powerful.}}</pre> | ||
|stats | </td> | ||
| | <td style="padding: 20px 50px;"><!-- | ||
| | -->{{Infobox<!-- | ||
| | -->|name =Longbow<!-- | ||
|description | -->|image =Longbow 7<!-- | ||
}} | -->|classes =[[Fighter]], [[Ranger]]<!-- | ||
-->|rarity =7<!-- | |||
-->|stats =Damage 25,Move Speed -20 <!-- | |||
-->|special =Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for 20 seconds after performing a spell reflect.<!-- | |||
-->|enchantments =4<!-- | |||
-->|combo =Slash/Slash/Thrust<!-- | |||
-->|combodamage =100%/100%/100%<!-- | |||
-->|attackspeed =0.6s/0.56s/0.75s<!-- | |||
-->|impactzones =100%/90%/70%<!-- | |||
-->|actionmovementspeed =Attack: -25%<!-- | |||
-->|description =Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.}} | |||
</td> | </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td style="padding: 20px 30px;"> | <td style="padding: 20px 30px;"><!-- | ||
--><pre>{{Infobox | |||
<pre> | |name =Armet | ||
{{Infobox | |classes =[[Fighter]] | ||
|name | |rarity =3 | ||
| | |stats =Armor Rating 24,Move Speed -12, Headshot Reduction -18%,Projectile Reduction -7% | ||
|rarity | |enchantments =1 | ||
|stats | |slottype =Head | ||
|armortype =Metal | |||
|description =Molded heavy movable face and cheek plate armor, fully protecting the head from blows.}}</pre> | |||
</td> | |||
<td style="padding: 20px 50px;"><!-- | |||
-->{{Infobox<!-- | |||
-->|name =Armet<!-- | |||
-->|classes =[[Fighter]]<!-- | |||
-->|rarity =3<!-- | |||
-->|stats =Armor Rating 24,Move Speed -12, Headshot Reduction -18%,Projectile Reduction -7%<!-- | |||
-->|enchantments=1<!-- | |||
-->|slottype =Head<!-- | |||
-->|armortype =Metal<!-- | |||
-->|description =Molded heavy movable face and cheek plate armor, fully protecting the head from blows.}} | |||
| | |||
| | |||
| | |||
|description | |||
}}</pre> | |||
<td style="padding: 20px 50px;"> | |||
{{Infobox | |||
|name | |||
| | |||
|rarity | |||
|stats | |||
| | |||
| | |||
| | |||
|description | |||
}} | |||
</td> | </td> | ||
</tr> | </tr> | ||
Line 406: | Line 337: | ||
== All Options == | == All Options == | ||
The full list of options are listed below. | The full list of options are listed below. | ||
<pre style="display: inline-block;">{{Infobox | |||
<pre style="display: inline-block;"> | |name = | ||
{{Infobox | |image = | ||
|name | |rarity = | ||
|image | |stats = | ||
|rarity | |special = | ||
|stats | |effect = | ||
|special | |classes = | ||
|effect | |slottype = | ||
|classes | |armortype = | ||
|slottype | |handtype = | ||
|armortype | |weapontype = | ||
|handtype | |utilitytype = | ||
|weapontype | |actiontime = | ||
|utilitytype | |attackspeed = | ||
|actiontime | |reloadspeed = | ||
|attackspeed | |quiversize = | ||
|reloadspeed | |combo = | ||
|quiversize | |combodamage = | ||
|combo | |impactzones = | ||
|combodamage | |hitbox = | ||
| | |actionmovementspeed= | ||
|hitbox | |description = | ||
|actionmovementspeed | |nofloat = | ||
|description | |nomargin = | ||
|nofloat | |size = | ||
|nomargin | }}</pre> | ||
|size | </noinclude> | ||
}} | |||
</pre> | |||
Revision as of 18:21, 21 March 2024
Creates an infobox for a weapon.
Example
Code | Preview |
---|---|
An example with all options, the information is not correct{{Infobox |name =Arming Sword |image =Arming Sword 7 |rarity =7 |stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 |special =Smites enemies for 40 extra damage |effect =Heal 15 HP over 20 seconds |classes =[[Fighter]] |slottype =Primary Weapon |handtype =One-Handed |weapontype =[[Sword]] |utilitytype =Throw |actiontime =1 second |attackspeed =0.6s/0.56s/0.75s |reloadspeed =3.67 seconds |quiversize =7 arrows |combo =Slash/Slash/Pierce |combodamage =100%/100%/150% |impactzones =100%/90%/70% |hitbox =70.5 x 17.2 |actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30% |description =Made from attenuated wood overlaid with leather, providing moredefenses and stability against brunt attacks. |nofloat =used for in text infobox |nomargin =used for tabs |size =50x50px}} This usage is not recommended, just here as an example |
Arming Sword
- Weapon Damage 2 - - Move Speed -20 - - Agility 1 - - Knowledge 4 - - Will 2 - - Smites enemies for 40 extra damage -
Heal 15 HP over 20 seconds Required Class: Type: Utility Type: Throw Slot Type: Primary Weapon Hand Type: One-Handed Action Time: 1 second Attack Speed: 0.6s/0.56s/0.75s Reload Speed: 3.67 seconds Quiver Size: 7 arrows Combo: Slash/Slash/Pierce Combo Damage: 100%/100%/150% Impact Zones: 100%/90%/70% Hitbox: 70.5 x 17.2 Action Move Speed Attack -25% Blockreaction: -3% Riposte: -30% Riposteattack: -30% Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks. |
{{Infobox |name =Healing Potion |rarity =4 |stats =Move Speed -20,1 Agility |effect =15 HP healed over 20 seconds |slottype =Utility |utilitytype =Drink |actiontime =6 seconds |description =Potion used to recover a bit of health |nomargin =1}} |
Healing Potion
- Move Speed -20 - - 1 Agility -
15 HP healed over 20 seconds Utility Type: Drink Slot Type: Utility Action Time: 6 seconds Potion used to recover a bit of health |
{{Infobox |name =Healing Potion |rarity =1 |stats =Move Speed -20,1 Agility |effect =15 HP healed over 20 seconds |slottype =Utility |utilitytype =Drink |actiontime =6 seconds |description =Potion used to recover a bit of health}} |
Healing Potion
- Move Speed -20 - - 1 Agility -
15 HP healed over 20 seconds Utility Type: Drink Slot Type: Utility Action Time: 6 seconds Potion used to recover a bit of health |
{{Infobox |name =Lich |rarity =2 |image =Lich |stats =Health 2100,Move Speed 200 |race =[[Undead]] |location =[[Inferno]] |experience =50 |adventurepoints=50 |nomargin =1}} |
|
{{Infobox |name =Longbow |image =Longbow 7 |classes =[[Fighter]], [[Ranger]] |rarity =7 |stats =Damage 25,Move Speed -20 |special =Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for 20 seconds after performing a spell reflect. |enchantments =4 |combo =Slash/Slash/Thrust |combodamage =100%/100%/100% |attackspeed =0.6s/0.56s/0.75s |impactzones =100%/90%/70% |actionmovementspeed=Attack: -25% |description =Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.}} |
Longbow
- Damage 25 - - Move Speed -20 - - Up to 4 extra enchantments - - Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for 20 seconds after performing a spell reflect. - Attack Speed: 0.6s/0.56s/0.75s Combo: Slash/Slash/Thrust Combo Damage: 100%/100%/100% Impact Zones: 100%/90%/70% Action Move Speed Attack: -25% Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful. |
{{Infobox |name =Armet |classes =[[Fighter]] |rarity =3 |stats =Armor Rating 24,Move Speed -12, Headshot Reduction -18%,Projectile Reduction -7% |enchantments =1 |slottype =Head |armortype =Metal |description =Molded heavy movable face and cheek plate armor, fully protecting the head from blows.}} |
Armet
- Armor Rating 24 - - Move Speed -12 - - Headshot Reduction -18% - - Projectile Reduction -7% - - Up to 1 extra enchantments - Required Class: Type: Metal Slot Type: Head Molded heavy movable face and cheek plate armor, fully protecting the head from blows. |
All Options
The full list of options are listed below.
{{Infobox |name = |image = |rarity = |stats = |special = |effect = |classes = |slottype = |armortype = |handtype = |weapontype = |utilitytype = |actiontime = |attackspeed = |reloadspeed = |quiversize = |combo = |combodamage = |impactzones = |hitbox = |actionmovementspeed= |description = |nofloat = |nomargin = |size = }}