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(→‎Moves: Added attack descriptions)
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==Moves==
==Moves==
*Normal Attack
*Normal Attack = Launches a magic projectile at the target player.
*Close Attack
*Close Attack = Executes a melee attack that knocks back.
*Strong Attack
*Strong Attack = Launches a homing projectile that follows the target player until it hits something.
*Frenzy
*Frenzy
*Soul Steal
*Soul Shield = Applies a protective shield to himself.
*Resurrection = Resurrects skeleton army.
*Resurrection = Resurrects skeleton army.
*Curse of Isolation = Spawns a blue circle underneath the player that detonates after a few seconds. The more players and monsters are inside the circle at the time of detonation, the more damage the player incurs.
*Curse of Isolation = Spawns a blue circle underneath the player that detonates after a few seconds. The more players and monsters are inside the circle at the time of detonation, the more damage the player incurs.

Revision as of 13:25, 29 January 2023

Lich.png
Lich
Damage
40/60/???
Health
???/???/???
Movement Speed
???/???/???


Experience
50/125
Adventure Points
50/125
Location


Description

Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles.

Moves

  • Normal Attack = Launches a magic projectile at the target player.
  • Close Attack = Executes a melee attack that knocks back.
  • Strong Attack = Launches a homing projectile that follows the target player until it hits something.
  • Frenzy
  • Soul Shield = Applies a protective shield to himself.
  • Resurrection = Resurrects skeleton army.
  • Curse of Isolation = Spawns a blue circle underneath the player that detonates after a few seconds. The more players and monsters are inside the circle at the time of detonation, the more damage the player incurs.
  • Curse of Gathering = Spawns a purple circle underneath the player that detonates after a few seconds. The damage will be spread across the number of players and monsters inside the circle at the time of detonation.

Loot Table

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Utility
2.2%
Misc
97.8%
Unique
100.0%
2.2%97.8%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
1UniqueMisc1210.5%
2UniqueMisc1512.5%
2UniqueMisc1812.5%
2UniqueMisc2012.5%
3UniqueMisc2312.45%
3UniqueMisc2512.45%
3UniqueMisc2712.45%
3UniqueMisc2912.45%
5UniqueUtility12.0%
6UniqueUtility10.2%