From Dark and Darker Wiki

(loot)
({{WIP}})
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{{Infobox Enemy
{{WIP}}
|name       = {{PAGENAME}}
{{Infobox
|type = Enemy
|name                 = {{PAGENAME}}
|damage        = <p>Depends on variety/tier</p>
|rarity              = 2
|health    = <p>Depends on variety/tier</p>
|image                = {{PAGENAME}}
|movementspeed    = <p>Depends on variety/tier</p>
|size                = 200x200px
|location  = [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]]
|stats                = Health/Damage Depends on variety,Move Speed 300
|experience   = 3/5/10
|enemytype            = [[Beast]]
|points    = 3/5/10
|experience         = 3/5/10
|adventurepoints          = 3/5/10
    |nomargin            = 1
}}
}}
==Description==
==Description==
Chests have a 5% chance to be a Mimic. It is possible to identify a mimic by crouching down and glitching the player's head through the chest and seeing if the chest is empty or has a mouth's insides. Furthermore, a barbarian equipped with the smash perk can uncover a mimic by hitting them multiple times. Closes it's mouth when low on health to act like a normal chest again.
Chests have a 5% chance to be a Mimic. It is possible to identify a mimic by crouching down and glitching the player's head through the chest and seeing if the chest is empty or has a mouth's insides. Furthermore, a barbarian equipped with the smash perk can uncover a mimic by hitting them multiple times. Closes it's mouth when low on health to act like a normal chest again.
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*Small Oak Chest Mimic
*Small Oak Chest Mimic
*Small Reinforced Chest Mimic
*Small Reinforced Chest Mimic
==Mimic Stats==
Experience and Adventure Points are the same for each types. (The table presents the tiers in the sequence of Common/Elite/Nightmare.)
<br>
<table cellspacing="0" class="wikitable" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Name </th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Damage </th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Health </th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Movement Speed </th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Experience</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Adventure Points</th>
    </tr>
    <tr>
        <td> All Mimic Monsters </td>
        <td> --- </td>
        <td> --- </td>
        <td> --- </td>
        <td> 3/5/10 </td>
        <td> 3/5/10</td>
    </tr>
 
    </table>


==Loot Table==
==Loot Table==

Revision as of 02:13, 2 December 2023

Icon Dummy.png
WIP Page

This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

Mimic.png
-
Health/Damage Depends on variety
-
-
Move Speed 300
-
Experience Points
3/5/10

Description

Chests have a 5% chance to be a Mimic. It is possible to identify a mimic by crouching down and glitching the player's head through the chest and seeing if the chest is empty or has a mouth's insides. Furthermore, a barbarian equipped with the smash perk can uncover a mimic by hitting them multiple times. Closes it's mouth when low on health to act like a normal chest again.

Mimic Varieties

There are various types of Mimics found in the dungeon. Each Mimic variety has Common, Elite and Nightmare tiers.

Ornate

  • Lion's Head Chest Mimi
  • Heavy Ornate Chest Mimicc
  • Bronze Ornate Chest Mimic

Large

  • Large Oak Chest Mimic
  • Flat Chest Mimic
  • Large Reinforced Chest Mimic

Medium

  • Oak Chest Mimic
  • Reinforced Chest Mimic

Small

  • Small Oak Chest Mimic
  • Small Reinforced Chest Mimic

Loot Table

Every mimic has "Quest Mimic Common" loot table. And has only one of "Small", "Medium", "Large", or "Ornate" loot tables.

For example, "Elite Lion's Chest Mimic" has "Elite-Ornate" and "Quest Mimic Common" loot tables.

Rolls this loot table 1 times

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc
35.0%
Nothing
65.0%
Junk
65.0%
65.0%
Common
20.0%
20.0%
Uncommon
15.0%
15.0%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
3UncommonMisc115.0%
2CommonMisc120.0%

Rolls this loot table 1 times

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc
35.0%
Nothing
65.0%
Junk
65.0%
65.0%
Common
20.0%
20.0%
Uncommon
15.0%
15.0%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
3UncommonMisc115.0%
2CommonMisc120.0%

Rolls this loot table 1 times

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc
35.0%
Nothing
65.0%
Junk
65.0%
65.0%
Common
20.0%
20.0%
Uncommon
15.0%
15.0%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
3UncommonMisc115.0%
2CommonMisc120.0%