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|-|Stats=
|-|Stats=
These stats include the starting armor
<table style="padding: 10px;">


{| class="wikitable" style="border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle" cellpadding=5%
! style="text-align:center;"| Stat Name || style="text-align:center;"| Base Stats
|-
|Strength || style="text-align:right; color: rgb(132,176,5)" | 30
|-
|Agility || style="text-align:right;color: rgb(132,176,5)" | 11
|-
|Will|| style="text-align:right;color: rgb(132,176,5)" | 18
|-
| style="border-bottom: double 5px grey;" |Knowledge || style="text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)" | 6
|-
|resourcefulness|| style="text-align:right;color: rgb(132,176,5)" | 10
|-
|Health|| style="text-align:right;color: rgb(132,176,5)" | 130
|-
|Weight Limit|| style="text-align:right;" | 0
|-
|Spell Memory|| style="text-align:right;color: rgb(132,176,5)" | 0
|-
|style="border-bottom: double 5px grey;" |Utility Effectiveness|| style="text-align:right;border-bottom: double 5px grey;" | 0
|-
|Move Speed|| style="text-align:right;" | 0 (100%)
|-
|Action Speed|| style="text-align:right;color: rgb(255,117,117);" | -12%
|-
|Spell Casting Speed|| style="text-align:right;color: rgb(255,117,117);" | -70%
|-
|Equip Speed|| style="text-align:right;color: rgb(255,117,117);" | -28%
|-
|Regular Interaction Speed Speed|| style="text-align:right;color: rgb(255,117,117);" | -23%
|-
|style="border-bottom: double 5px grey;" |Magical Interaction Speed|| style="text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);" | -45%
|-
|Buff Duration|| style="text-align:right;color: grey" | 0%
|-
|style="border-bottom: double 5px grey;" |Debuff Duration|| style="text-align:right;border-bottom: double 5px grey;color:  grey" | 0%
|-
|Armor Penetration|| style="text-align:right;" | 0%
|-
|style="border-bottom: double 5px grey;" |Magic Penetration|| style="text-align:right;border-bottom: double 5px grey;" | 0%
|-
|Headshot Reduction|| style="text-align:right;" | 0%
|-
|style="border-bottom: double 5px grey;" |Projectile Damage Reduction|| style="text-align:right;border-bottom: double 5px grey;" | 0%
|-
|Physical Damage Reduction|| style="text-align:right;color: rgb(132,176,5);" | 7.3%
|-
|style="text-align:right;"|From Armor Rating|| style="text-align:right;color: rgb(132,176,5);" | 26 (7.3%)
|-
|style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
|-
|Magic Resist|| style="text-align:right;color: rgb(132,176,5)" | 11.6%
|-
|style="text-align:right;"|From Resist Rating|| style="text-align:right;color: rgb(132,176,5)" | 39 (11.6%)
|-
|style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
|-
|Physical Power Bonus|| style="text-align:right;color: rgb(132,176,5);" | 15%
|-
|style="text-align:right;"|From Physical Power|| style="text-align:right;color: rgb(132,176,5);" | 31 (15%)
|-
|style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
|-
|Magic Power Bonus|| style="text-align:right;color: rgb(132,176,5)" | 9%
|-
|style="text-align:right;"|From Magic Power|| style="text-align:right;color: rgb(132,176,5)" | 18 (9%)
|-
|style="text-align:right;border-bottom: double 5px grey;"|From Bonuses|| style="text-align:right;border-bottom: double 5px grey;" | 0%
|-
|Primary Weapon|| style="text-align:right;" | 0
|-
|style="text-align:right;"|Attack 1|| style="text-align:right;" | (0) + 0(Blunt)
|-
|style="text-align:right;border-bottom: double 5px grey;"|Attack 2|| style="text-align:right;border-bottom: double 5px grey;" | (0) + 0(Blunt)
|-
|style="border-bottom: double 5px grey;" |Secondary Weapon|| style="text-align:right;border-bottom: double 5px grey;" | 0
|-
|Impact Power|| style="text-align:right;" | 0
|-
|style="text-align:right;"|Primary Weapon Impact Power|| style="text-align:right;color: gray" | 0
|-
|style="text-align:right;border-bottom: double 5px grey;"|  Secondary Weapon Impact Power|| style="text-align:right;border-bottom: double 5px grey;" | 0
|}
<br>
|-|Patch Notes=
|-|Patch Notes=


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- Barbarian's Savage Roar : Physical Damage Mod -20% → -25%
- Barbarian's Savage Roar : Physical Damage Mod -20% → -25%


<br>
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</tabber>
</tabber>

Revision as of 18:40, 4 January 2023

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

The Barbarian is known for his hardy nature, fiery temper, and ability to endure immense pain. His rage and reckless abandon allow him to lead the charge into battle.

Class Info


Weapon of choice: Anything heavy-duty.


+Extreme Health.
+Damage bonus with 2H (two-handed) Weapons.
+Innate magic resistance.


-Slow base movement speed.
-Slow attack speed.
-Slow interaction speed.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Axe Specialization.png Axe Specialization Adds +10 weapon damage to your axe attacks.
Perk Berserker.png Berserker The lower your remaining HP, the higher your physical attack power. Each loss of 10% health from your max HP gives 2% more physical attack power up to a max bonus of 18% physical attack power.
Perk Carnage.png Carnage Strenght increases by %10 for 4 seconds when a target is killed.
Perk Iron Will.png Iron Will Increases magic resistance rating by 100.
Perk Morale Boost.png Morale Boost Recovers 10% HP after killing a player.
Perk Savage.png Savage Physical damage bonus increases by 10% when not wearing any chest armor.
Perk Smash.png Smash Ability to destroy unreinforced doors and sturdy containers. Also increases the impact power of your attacks +1 to better defeat blocks and parries.
Perk Toughness.png Toughness HP increased by 10%.
Perk Two Handed Weapon Expert.png Two Handed Weapon Expert Increases physical attack power by 5% when attacking with a two-handed weapon.


You can equip a total of 2 skills.

Name Description
Skill Rage.png Rage Strength is greatly increased and movement speed is increased by 15% while defense is reduced by -20% for a short duration.
Skill Reckless Attack.png Reckless Attack The next hit ignores 75% of your enemy's defense. Your aggressiveness results in a -55 armor rating. The buff is consumed when an attack hits an object or a target.
Skill Savage Roar.png Savage Roar Frightens all enemies within a 7.5m range radius for 6 seconds reducing their physical damage bonuses by -25%.
Skill War Cry.png War Cry Increase the maximum HP of yourself and nearby allies by 25% for 7 seconds.



These stats include the starting armor

Stat Name Base Stats
Strength 30
Agility 11
Will 18
Knowledge 6
resourcefulness 10
Health 130
Weight Limit 0
Spell Memory 0
Utility Effectiveness 0
Move Speed 0 (100%)
Action Speed -12%
Spell Casting Speed -70%
Equip Speed -28%
Regular Interaction Speed Speed -23%
Magical Interaction Speed -45%
Buff Duration 0%
Debuff Duration 0%
Armor Penetration 0%
Magic Penetration 0%
Headshot Reduction 0%
Projectile Damage Reduction 0%
Physical Damage Reduction 7.3%
From Armor Rating 26 (7.3%)
From Bonuses 0%
Magic Resist 11.6%
From Resist Rating 39 (11.6%)
From Bonuses 0%
Physical Power Bonus 15%
From Physical Power 31 (15%)
From Bonuses 0%
Magic Power Bonus 9%
From Magic Power 18 (9%)
From Bonuses 0%
Primary Weapon 0
Attack 1 (0) + 0(Blunt)
Attack 2 (0) + 0(Blunt)
Secondary Weapon 0
Impact Power 0
Primary Weapon Impact Power 0
Secondary Weapon Impact Power 0



22/12/2022 Alpha Playtest #3 Hotfix #5

- Fixed an issue where the Savage Roar's fear effect would not disappear.


19/12/2022 Alpha Playtest #3 Hotfix #3

- The cooldown of Barbarian's Savage Roar skill has been changed from 24 to 28 seconds.


17/12/2022 Alpha Playtest #3 Hotfix #2

- Barbarian's Reckless Attack : Armor Penetration 70% → 75%, Armor Rating -75 → -55

- Barbarian's Savage : Physical Damage Mod 5% → 10%

- Barbarian's Savage Roar : Physical Damage Mod -20% → -25%