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< Template:Accessory Data

A switch data structure that contains information on accessory items. If proper arguments are not passed, returns an empty string.

Template parameters

ParameterDescriptionTypeStatus
Switch Level 11

{<Item>}.

Stringsuggested
Switch Level 22

<Item>: {Rarities, Stats, FlavorText, SlotType, Ap, Xp, Types, MaxCount, MaxAmmoCount, WearingDelayTime, MovementMultiplier, InvSlots}.

Stringsuggested
Switch Level 33

Stats: {<Stat>}. Types: {<Type>}.

Stringsuggested