From Dark and Darker Wiki
A switch data structure that contains information on accessory items. If proper arguments are not passed, returns an empty string.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Switch Level 1 | 1 | {<Item>}. | String | suggested |
Switch Level 2 | 2 | <Item>: {Rarities, Stats, FlavorText, SlotType, Ap, Xp, Types, MaxCount, MaxAmmoCount, WearingDelayTime, MovementMultiplier, InvSlots}. | String | suggested |
Switch Level 3 | 3 | Stats: {<Stat>}. Types: {<Type>}. | String | suggested |