From Dark and Darker Wiki
Hotfix 8
2023/08/31
General
- As an experiment, ‘The Ruins’ map can now only be accessed by solo and duo teams.
- Higher quality lanterns have a lower move speed penalty.
- The Ruins' final triple blue portal has been changed to 2 single blue portals.
- One blue portal in normal Goblin Cave near the end has been removed.
- As an experiment, we have removed the entrance fee for the High Roller dungeons.
- The Trading Post and High-Roller features are locked behind a 120-hour time gate for accounts less than 5 days old.
Weapons
- The weapon damage gap between the different grades has been reduced.
- Slight damage reduction to Stiletto Dagger, Short Sword, Rapier, Horseman's Axe, Falchion, and Crossbow.
- Slight damage increase to Zweihander, Wizard Staff, Halberd, Felling Axe, and Bardiche.
- Large damage increase to Viking Sword and Kris Dagger.
- Exact numbers changes can be found here: [[1]]
Rogue
- Rogue’s Caltrops ability cooltime reduced from 24 → 12s,
- Rogue’s Caltrops ability slow duration increased from 2 → 3s,
- Rogue’s Caltrops ability count reduced from 6 → 4.
Bugfixes
- Fixed an issue where the Buckler could not benefit from perks related to the Fighter's Shield.
- Fixed an issue that could cause too much damage to be calculated at once.
- Fixed several known crashes.
Wipe 1
2023/08/28
General
- Many spells' Attribute Bonus Ratio returned to 100%.
Wizard
- Zap:
- Base: 100%
- DoT: 50%
- MM: 100%
- Fireball:
- Direct: 100%
- Splash: 100%
- DoT: 50%
- Ignite:
- Direct: 100%
- DoT: 50%
- Ice Bolt: 100%
- Lightning Strike: 100%
- Chain Lightning: 100%
Cleric
- Holy Strike: 100%
- Lesser Heal: 100%
- Sanctuary: 50% (Heal)
- Locusts Swarm: 50%
- Protection: 0%
- Holy Light: 100%
- Earthquake: 50%
Warlock
- Curse of Pain:
- Direct: 100%
- DoT: 50%
- Heal: 50%
- Protection Potion: 0%
- The All Attributes random modifier can now go up to +3.
- Improved the ratio of recoverable health from 0.5 to 0.65 for taken damage.
- High Roller entrance fee will be kept at 50 gold for now.
- The gold hoard has been removed from the Ruins map.
Items
- All potions now heal for 15 HP. The required duration for the potion decreases as the grade improves. 40 | 35 | 30 | ?? | 20 | ?? | ?? | ?? seconds.
- QuarterStaff MoveSpeed Penalty -35 -> -30
- Zweihander MoveSpeed Penalty -50 -> -45
- All Bandages now take a base time of 5.5s to apply but heals varying amounts of recoverable health based on the grade. 10 | 12 | 15 | ?? | ?? | ?? | ?? | ?? Recoverable Health.
- Regular Interaction Speed bonus is applied at only 50% bonus when using a Surgical Kit or Bandage. - Francisca Axe price reduced from 24g to 18g and Hunting Trap price increased from 7g to 10g.
Bard
- Bard’s Accelerando: 5/8/11 -> 5/7/9 Move Speed per second.
- Bard’s Allegro: 3%/5%/7% -> 3%/4.5%/6% Action Speed per second.
- Bard’s Shriek of Weakness: -10/-25/-40 -> -10/-20/-30 Armor Rating.
Wizard
- Wizard’s Zap 1s -> 1.25s base Cast Time.
Unlisted changes
- Treasure hoards disappears after it is looted 10 times total.
- Goblin Caves lobby sizes 10 --> 9
They sure do like to lie on patch notes don't they.
Warlock heal to 50%. That's a big deal. Protection stuff all still at 0%. Never mentioned in notes. What about all the bard songs? Surely some of them were affected by the 50% nerf but I have no idea which ones or what was reverted.
What was the point was wipe only ,two weeks into playing, if there was no update? no new content no season stuff like i thought there was suppose to be. like nothing is different?? I thought the wipe was to add some big change or at least A change! all you did was wipe my stuff for no reason.