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Revision as of 20:38, 25 January 2023 by Snowpaw (talk | contribs) (Changed table structure from tabber to standard)


Rarity

There are 8 rarities in the game.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantments.

Uncommon rarity adds 1 new enchantment

Rare rarity adds 2 new enchantment

Epic rarity adds 3 new enchantment

Legendary rarity adds 4 new enchantment

Unique rarity adds 5 new enchantment


Stat Randomization

Two weapons (or any 2 gear) of the same rarity, can have different stats.

While they can get different enchantments, their base values are also randomized.

These randomized values are shown with "~".

For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.


Jewelery

Jewelery are accessories that provide the player with additional attributes bonusses. There are 2 ring slots and 1 necklace slot.

Types:

  • Necklaces/Pendants
  • Rings


Necklaces/Pendants

As of Alpha Playtest Nr.3, pendant images were bugged in the game and only showing up as a Fox Pendant.


Name Attribute Amount
Resourcefulness +1 / +2 / +3 / +4 / +5
Knowledge +1 / +2 / +3 / +4 / +5
Strength +1 / +2 / +3 / +4 / +5
Will +1 / +2 / +3 / +4 / +5
Agility +1 / +2 / +3 / +4 / +5

Rings

Name Attribute Amount
Resourcefulness +1 / +2 / +3 / +4 / +5
Strength +1 / +2 / +3 / +4 / +5
Will +1 / +2 / +3 / +4 / +5
Agility +1 / +2 / +3 / +4 / +5