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Revision as of 04:16, 14 May 2026 by Raw Salad (talk | contribs) (Automated edit: Fixed missing dungeongrade codes.)

loot_drop_groups
order
"0"
"1031"
"2031"
"3031"
"4031"
"5031"
data
0
loot_drop_id"ID_Lootdrop_Drop_BlueMarlin"
drop_rate_id"ID_Droprate_Monsters_General"
roll_count1
loot_drop_id"ID_Lootdrop_Spawn_EventCurrency"
drop_rate_id"ID_Droprate_EventCurrency"
roll_count1
1031
loot_drop_id"ID_Lootdrop_Drop_BlueMarlin"
drop_rate_id"ID_Droprate_Monsters_General_1031"
roll_count1
loot_drop_id"ID_Lootdrop_Spawn_EventCurrency"
drop_rate_id"ID_Droprate_EventCurrency_1031"
roll_count1
2031
loot_drop_id"ID_Lootdrop_Drop_BlueMarlin"
drop_rate_id"ID_Droprate_Monsters_General_2031"
roll_count1
loot_drop_id"ID_Lootdrop_Spawn_EventCurrency"
drop_rate_id"ID_Droprate_EventCurrency_2031"
roll_count1
3031
loot_drop_id"ID_Lootdrop_Drop_BlueMarlin"
drop_rate_id"ID_Droprate_Monsters_General_3031"
roll_count1
loot_drop_id"ID_Lootdrop_Spawn_EventCurrency"
drop_rate_id"ID_Droprate_EventCurrency_3031"
roll_count1
4031
loot_drop_id"ID_Lootdrop_Drop_BlueMarlin"
drop_rate_id"ID_Droprate_Monsters_General_4031"
roll_count1
loot_drop_id"ID_Lootdrop_Spawn_EventCurrency"
drop_rate_id"ID_Droprate_EventCurrency_4031"
roll_count1
5031
loot_drop_id"ID_Lootdrop_Drop_BlueMarlin"
drop_rate_id"ID_Droprate_Monsters_General_5031"
roll_count1
loot_drop_id"ID_Lootdrop_Spawn_EventCurrency"
drop_rate_id"ID_Droprate_EventCurrency_5031"
roll_count1
loot_drops
ID_Lootdrop_Drop_BlueMarlin
items_per_luck_grade
16
28
32
42
items_order
"Bandage"
"Lockpick"
"Magic Protection Potion"
"Potion of Clarity"
"Potion of Healing"
"Potion of Invisibility"
"Potion of Protection"
"Potion of Water Breathing"
"Surgical Kit"
items_data
Bandage
luck_grade1
rarity1
count1
luck_grade2
rarity2
count1
luck_grade3
rarity3
count1
luck_grade4
rarity4
count1
Potion of Clarity
luck_grade1
rarity1
count1
luck_grade2
rarity2
count1
Potion of Healing
luck_grade1
rarity1
count1
luck_grade2
rarity2
count1
Potion of Invisibility
luck_grade1
rarity1
count1
luck_grade2
rarity2
count1
Lockpick
luck_grade2
rarity2
count1
Potion of Protection
luck_grade2
rarity2
count1
Surgical Kit
luck_grade3
rarity3
count1
luck_grade4
rarity4
count1
Magic Protection Potion
luck_grade1
rarity1
count1
luck_grade2
rarity2
count1
Potion of Water Breathing
luck_grade1
rarity1
count1
luck_grade2
rarity2
count1
ID_Lootdrop_Spawn_EventCurrency
items_per_luck_grade
14
28
34
45
56
63
71
items_order
"Gold Coin"
"Silver Coin"
items_data
Gold Coin
luck_grade1
rarity7
count3
luck_grade2
rarity7
count4
luck_grade2
rarity7
count5
luck_grade2
rarity7
count6
luck_grade3
rarity7
count7
luck_grade3
rarity7
count8
luck_grade3
rarity7
count9
luck_grade4
rarity7
count10
luck_grade4
rarity7
count12
luck_grade4
rarity7
count15
luck_grade4
rarity7
count18
luck_grade5
rarity7
count20
luck_grade5
rarity7
count23
luck_grade5
rarity7
count25
luck_grade5
rarity7
count27
luck_grade5
rarity7
count29
luck_grade6
rarity7
count40
luck_grade6
rarity7
count50
luck_grade7
rarity7
count100
Silver Coin
luck_grade1
rarity2
count3
luck_grade1
rarity2
count4
luck_grade1
rarity2
count5
luck_grade2
rarity2
count6
luck_grade2
rarity2
count7
luck_grade2
rarity2
count8
luck_grade2
rarity2
count9
luck_grade2
rarity2
count10
luck_grade3
rarity2
count15
luck_grade4
rarity2
count25
luck_grade5
rarity2
count50
luck_grade6
rarity2
count90
drop_rates
ID_Droprate_Monsters_General
20.668
30.3
40.03
50.002
ID_Droprate_EventCurrency
00.992
10.004
20.002
30.002
ID_Droprate_Monsters_General_1031
20.536
30.4
40.06
50.004
ID_Droprate_EventCurrency_1031
00.992
10.004
20.002
30.002
ID_Droprate_Monsters_General_2031
30.445
40.45
50.1
60.005
ID_Droprate_EventCurrency_2031
00.98
10.01
20.005
30.005
ID_Droprate_Monsters_General_3031
30.075
40.68
50.225
60.02
ID_Droprate_EventCurrency_3031
00.96
10.02
20.01
30.01
ID_Droprate_Monsters_General_4031
30.075
40.68
50.225
60.02
ID_Droprate_EventCurrency_4031
00.96
10.02
20.01
30.01
ID_Droprate_Monsters_General_5031
30.4475
40.45
50.1
60.0025
ID_Droprate_EventCurrency_5031
00.98
10.01
20.005
30.005