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Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 115.
Dark and Darker is currently on update: Patch:6.11#Hotfix 115.
Description
The Frost Skeleton Archer is located within the freezing Ice Caverns and Ice Abyss.
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 100/150/220 | 100/150/200 | 3/4/5 1/2/3 |
Physical: -26.2% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% |
Frost Firing Attack: 24.0(4)/30.0(4)/40.0(4) Physical + Frostbite Frost Firing Combo: 24.0(4)/30.0(4)/40.0(4) Physical + Frostbite Frost Firing Multishot: 50.0(4) Physical + Frostbite Frost Melee Attack1: 38.4(4)/48.0(4)/64.0(4) Physical + Frostbite Frost Melee Attack2: 33.6(4)/42.0(4)/56.0(4) Physical + Frostbite |
Frostbite: ? for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Skeleton | 0%/10%/20% |
Guide
- Normal:
- The skeleton archer has three attacks. The first one is a ranged arrow shot at your head, and the second is a combo attack of the first attack, ending with another arrow shot at your head. The third attack is a close ranged push using its bow, that has virtually no tracking, but a wide hitbox. The first attack can be dodged by either side-strafing, or by crouch ducking / looking up. The second attack can be dodged the same way as the first. The third attack can be dodged by circle-strafing to behind the skeleton as it has very little tracking. Each hit from this enemy also applies the frostbite debuff.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmare variant also gains the ability to do a third combo attack off of the first two-attack combo. This combo attack is a 3shot multishot ability that can be dodged by side-strafing in between the arrows, or crouch-ducked.