From Dark and Darker Wiki
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.7#Hotfix 80-2.
Dark and Darker is currently on update: Patch:6.7#Hotfix 81.
Description
Flying unit, does a kick attack that inflicts a high amount of knockback.
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.
Loot Tables
Loot Tables last updated for Work in Progress
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 25.0% | 20.0% | 5.0% |
Uncommon 57.0% | 45.6% | 11.4% |
Rare 15.0% | 12.0% | 3.0% |
Epic 3.0% | 2.4% | 0.6% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 24.73% | 19.7876% | 4.9469% |
Uncommon 56.51% | 45.2063% | 11.3016% |
Rare 15.61% | 12.4912% | 3.1228% |
Epic 3.14% | 2.5149% | 0.6287% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 24.46% | 19.567% | 4.8917% |
Uncommon 56.05% | 44.8369% | 11.2092% |
Rare 16.21% | 12.9673% | 3.2418% |
Epic 3.29% | 2.6289% | 0.6572% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 24.21% | 19.3652% | 4.8413% |
Uncommon 55.58% | 44.4639% | 11.116% |
Rare 16.79% | 13.4328% | 3.3582% |
Epic 3.42% | 2.738% | 0.6845% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 23.94% | 19.1549% | 4.7887% |
Uncommon 55.14% | 44.1142% | 11.0286% |
Rare 17.36% | 13.8844% | 3.4711% |
Epic 3.56% | 2.8465% | 0.7116% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 23.45% | 18.7628% | 4.6907% |
Uncommon 54.29% | 43.4306% | 10.8577% |
Rare 18.44% | 14.755% | 3.6887% |
Epic 3.81% | 3.0516% | 0.7629% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 22.99% | 18.3889% | 4.5972% |
Uncommon 53.48% | 42.7824% | 10.6956% |
Rare 19.48% | 15.5818% | 3.8954% |
Epic 4.06% | 3.247% | 0.8117% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Common 22.54% | 18.0295% | 4.5074% |
Uncommon 52.7% | 42.1613% | 10.5403% |
Rare 20.47% | 16.3763% | 4.0941% |
Epic 4.29% | 3.4328% | 0.8582% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Utility | 1 | 1.25% | |
3 | Uncommon | Utility | 1 | 2.85% | |
4 | Rare | Utility | 1 | 0.75% | |
5 | Epic | Utility | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Utility | 1 | 1.25% | |
3 | Uncommon | Utility | 1 | 2.85% | |
4 | Rare | Utility | 1 | 0.75% | |
5 | Epic | Utility | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Utility | 1 | 1.25% | |
3 | Uncommon | Utility | 1 | 2.85% | |
4 | Rare | Utility | 1 | 0.75% | |
5 | Epic | Utility | 1 | 0.15% | |
2 | Common | Utility | 1 | 1.25% | |
3 | Uncommon | Utility | 1 | 2.85% | |
4 | Rare | Utility | 1 | 0.75% | |
5 | Epic | Utility | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% | |
2 | Common | Weapon | 1 | 1.25% | |
3 | Uncommon | Weapon | 1 | 2.85% | |
4 | Rare | Weapon | 1 | 0.75% | |
5 | Epic | Weapon | 1 | 0.15% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Misc 5.0% | Nothing 95.0% |
---|---|---|
Junk 95.0% | 95.0% | |
Epic 5.0% | 5.0% |
Type Rarity | Misc 5.25% | Nothing 94.75% |
---|---|---|
Junk 94.75% | 94.7521% | |
Epic 5.25% | 5.2479% |
Type Rarity | Misc 5.49% | Nothing 94.51% |
---|---|---|
Junk 94.51% | 94.5059% | |
Epic 5.49% | 5.4941% |
Type Rarity | Misc 5.73% | Nothing 94.27% |
---|---|---|
Junk 94.27% | 94.2686% | |
Epic 5.73% | 5.7314% |
Type Rarity | Misc 5.97% | Nothing 94.03% |
---|---|---|
Junk 94.03% | 94.0326% | |
Epic 5.97% | 5.9674% |
Type Rarity | Misc 6.42% | Nothing 93.58% |
---|---|---|
Junk 93.58% | 93.5833% | |
Epic 6.42% | 6.4167% |
Type Rarity | Misc 6.85% | Nothing 93.15% |
---|---|---|
Junk 93.15% | 93.1522% | |
Epic 6.85% | 6.8478% |
Type Rarity | Misc 7.26% | Nothing 92.74% |
---|---|---|
Junk 92.74% | 92.7387% | |
Epic 7.26% | 7.2613% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
5 | Epic | Misc | 1 | 5.0% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Misc 35.0% | Nothing 65.0% |
---|---|---|
Junk 65.0% | 65.0% | |
Common 20.0% | 20.0% | |
Uncommon 15.0% | 15.0% |
Type Rarity | Misc 34.71% | Nothing 65.29% |
---|---|---|
Junk 65.29% | 65.2854% | |
Common 19.82% | 19.8199% | |
Uncommon 14.89% | 14.8947% |
Type Rarity | Misc 34.42% | Nothing 65.58% |
---|---|---|
Junk 65.58% | 65.5757% | |
Common 19.63% | 19.6287% | |
Uncommon 14.8% | 14.7955% |
Type Rarity | Misc 34.15% | Nothing 65.85% |
---|---|---|
Junk 65.85% | 65.8466% | |
Common 19.46% | 19.4574% | |
Uncommon 14.7% | 14.6959% |
Type Rarity | Misc 33.88% | Nothing 66.12% |
---|---|---|
Junk 66.12% | 66.1231% | |
Common 19.27% | 19.2748% | |
Uncommon 14.6% | 14.6021% |
Type Rarity | Misc 33.36% | Nothing 66.64% |
---|---|---|
Junk 66.64% | 66.643% | |
Common 18.94% | 18.9376% | |
Uncommon 14.42% | 14.4195% |
Type Rarity | Misc 32.86% | Nothing 67.14% |
---|---|---|
Junk 67.14% | 67.1381% | |
Common 18.62% | 18.6154% | |
Uncommon 14.25% | 14.2465% |
Type Rarity | Misc 32.39% | Nothing 67.61% |
---|---|---|
Junk 67.61% | 67.6126% | |
Common 18.31% | 18.3059% | |
Uncommon 14.08% | 14.0815% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
2 | Common | Misc | 1 | 20.0% | |
3 | Uncommon | Misc | 1 | 15.0% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 24.0% | 19.2% | 4.8% |
Rare 55.0% | 44.0% | 11.0% |
Epic 20.0% | 16.0% | 4.0% |
Legend 1.0% | 0.8% | 0.2% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 23.09% | 18.4695% | 4.6174% |
Rare 55.55% | 44.4423% | 11.1106% |
Epic 20.34% | 16.2686% | 4.0671% |
Legend 1.02% | 0.8196% | 0.2049% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 22.25% | 17.8018% | 4.4505% |
Rare 56.04% | 44.8347% | 11.2087% |
Epic 20.66% | 16.526% | 4.1315% |
Legend 1.05% | 0.8374% | 0.2094% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 21.48% | 17.184% | 4.296% |
Rare 56.51% | 45.2082% | 11.302% |
Epic 20.94% | 16.7544% | 4.1886% |
Legend 1.07% | 0.8535% | 0.2134% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 20.77% | 16.6155% | 4.1539% |
Rare 56.93% | 45.5402% | 11.3851% |
Epic 21.22% | 16.9755% | 4.2439% |
Legend 1.09% | 0.8689% | 0.2172% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 19.5% | 15.5991% | 3.8998% |
Rare 57.69% | 46.1506% | 11.5376% |
Epic 21.69% | 17.354% | 4.3385% |
Legend 1.12% | 0.8963% | 0.2241% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 18.4% | 14.7172% | 3.6793% |
Rare 58.35% | 46.6779% | 11.6695% |
Epic 22.11% | 17.6851% | 4.4213% |
Legend 1.15% | 0.9198% | 0.23% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Uncommon 17.42% | 13.9395% | 3.4849% |
Rare 58.94% | 47.1504% | 11.7876% |
Epic 22.46% | 17.9703% | 4.4926% |
Legend 1.17% | 0.9398% | 0.2349% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Utility | 1 | 1.2% | |
4 | Rare | Utility | 1 | 2.75% | |
5 | Epic | Utility | 1 | 1.0% | |
6 | Legendary | Utility | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Utility | 1 | 1.2% | |
4 | Rare | Utility | 1 | 2.75% | |
5 | Epic | Utility | 1 | 1.0% | |
6 | Legendary | Utility | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Utility | 1 | 1.2% | |
4 | Rare | Utility | 1 | 2.75% | |
5 | Epic | Utility | 1 | 1.0% | |
6 | Legendary | Utility | 1 | 0.05% | |
3 | Uncommon | Utility | 1 | 1.2% | |
4 | Rare | Utility | 1 | 2.75% | |
5 | Epic | Utility | 1 | 1.0% | |
6 | Legendary | Utility | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% | |
3 | Uncommon | Weapon | 1 | 1.2% | |
4 | Rare | Weapon | 1 | 2.75% | |
5 | Epic | Weapon | 1 | 1.0% | |
6 | Legendary | Weapon | 1 | 0.05% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Misc 5.0% | Nothing 95.0% |
---|---|---|
Junk 95.0% | 95.0% | |
Epic 5.0% | 5.0% |
Type Rarity | Misc 5.25% | Nothing 94.75% |
---|---|---|
Junk 94.75% | 94.7521% | |
Epic 5.25% | 5.2479% |
Type Rarity | Misc 5.49% | Nothing 94.51% |
---|---|---|
Junk 94.51% | 94.5059% | |
Epic 5.49% | 5.4941% |
Type Rarity | Misc 5.73% | Nothing 94.27% |
---|---|---|
Junk 94.27% | 94.2686% | |
Epic 5.73% | 5.7314% |
Type Rarity | Misc 5.97% | Nothing 94.03% |
---|---|---|
Junk 94.03% | 94.0326% | |
Epic 5.97% | 5.9674% |
Type Rarity | Misc 6.42% | Nothing 93.58% |
---|---|---|
Junk 93.58% | 93.5833% | |
Epic 6.42% | 6.4167% |
Type Rarity | Misc 6.85% | Nothing 93.15% |
---|---|---|
Junk 93.15% | 93.1522% | |
Epic 6.85% | 6.8478% |
Type Rarity | Misc 7.26% | Nothing 92.74% |
---|---|---|
Junk 92.74% | 92.7387% | |
Epic 7.26% | 7.2613% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
5 | Epic | Misc | 1 | 5.0% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Type Rarity |
---|
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Misc 35.0% | Nothing 65.0% |
---|---|---|
Junk 65.0% | 65.0% | |
Common 20.0% | 20.0% | |
Uncommon 15.0% | 15.0% |
Type Rarity | Misc 34.71% | Nothing 65.29% |
---|---|---|
Junk 65.29% | 65.2854% | |
Common 19.82% | 19.8199% | |
Uncommon 14.89% | 14.8947% |
Type Rarity | Misc 34.42% | Nothing 65.58% |
---|---|---|
Junk 65.58% | 65.5757% | |
Common 19.63% | 19.6287% | |
Uncommon 14.8% | 14.7955% |
Type Rarity | Misc 34.15% | Nothing 65.85% |
---|---|---|
Junk 65.85% | 65.8466% | |
Common 19.46% | 19.4574% | |
Uncommon 14.7% | 14.6959% |
Type Rarity | Misc 33.88% | Nothing 66.12% |
---|---|---|
Junk 66.12% | 66.1231% | |
Common 19.27% | 19.2748% | |
Uncommon 14.6% | 14.6021% |
Type Rarity | Misc 33.36% | Nothing 66.64% |
---|---|---|
Junk 66.64% | 66.643% | |
Common 18.94% | 18.9376% | |
Uncommon 14.42% | 14.4195% |
Type Rarity | Misc 32.86% | Nothing 67.14% |
---|---|---|
Junk 67.14% | 67.1381% | |
Common 18.62% | 18.6154% | |
Uncommon 14.25% | 14.2465% |
Type Rarity | Misc 32.39% | Nothing 67.61% |
---|---|---|
Junk 67.61% | 67.6126% | |
Common 18.31% | 18.3059% | |
Uncommon 14.08% | 14.0815% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
2 | Common | Misc | 1 | 20.0% | |
3 | Uncommon | Misc | 1 | 15.0% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 54.0% | 43.2% | 10.8% |
Epic 43.0% | 34.4% | 8.6% |
Legend 3.0% | 2.4% | 0.6% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 53.82% | 43.0581% | 10.7645% |
Epic 43.14% | 34.5156% | 8.6289% |
Legend 3.03% | 2.4263% | 0.6066% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 53.64% | 42.913% | 10.7283% |
Epic 43.3% | 34.6379% | 8.6595% |
Legend 3.06% | 2.4491% | 0.6123% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 53.5% | 42.7981% | 10.6995% |
Epic 43.42% | 34.7331% | 8.6833% |
Legend 3.09% | 2.4688% | 0.6172% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 53.35% | 42.6765% | 10.6691% |
Epic 43.54% | 34.8356% | 8.7089% |
Legend 3.11% | 2.4879% | 0.622% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 53.11% | 42.4904% | 10.6226% |
Epic 43.74% | 34.9881% | 8.747% |
Legend 3.15% | 2.5215% | 0.6304% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 52.91% | 42.3308% | 10.5827% |
Epic 43.9% | 35.1204% | 8.7801% |
Legend 3.19% | 2.5488% | 0.6372% |
Type Rarity | Weapon 80.0% | Utility 20.0% |
---|---|---|
Rare 52.76% | 42.2052% | 10.5513% |
Epic 44.03% | 35.2245% | 8.8061% |
Legend 3.21% | 2.5703% | 0.6426% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Utility | 1 | 2.7% | |
5 | Epic | Utility | 1 | 2.15% | |
6 | Legendary | Utility | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Utility | 1 | 2.7% | |
5 | Epic | Utility | 1 | 2.15% | |
6 | Legendary | Utility | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Utility | 1 | 2.7% | |
5 | Epic | Utility | 1 | 2.15% | |
6 | Legendary | Utility | 1 | 0.15% | |
4 | Rare | Utility | 1 | 2.7% | |
5 | Epic | Utility | 1 | 2.15% | |
6 | Legendary | Utility | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% | |
4 | Rare | Weapon | 1 | 2.7% | |
5 | Epic | Weapon | 1 | 2.15% | |
6 | Legendary | Weapon | 1 | 0.15% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Misc 5.0% | Nothing 95.0% |
---|---|---|
Junk 95.0% | 95.0% | |
Epic 5.0% | 5.0% |
Type Rarity | Misc 5.25% | Nothing 94.75% |
---|---|---|
Junk 94.75% | 94.7521% | |
Epic 5.25% | 5.2479% |
Type Rarity | Misc 5.49% | Nothing 94.51% |
---|---|---|
Junk 94.51% | 94.5059% | |
Epic 5.49% | 5.4941% |
Type Rarity | Misc 5.73% | Nothing 94.27% |
---|---|---|
Junk 94.27% | 94.2686% | |
Epic 5.73% | 5.7314% |
Type Rarity | Misc 5.97% | Nothing 94.03% |
---|---|---|
Junk 94.03% | 94.0326% | |
Epic 5.97% | 5.9674% |
Type Rarity | Misc 6.42% | Nothing 93.58% |
---|---|---|
Junk 93.58% | 93.5833% | |
Epic 6.42% | 6.4167% |
Type Rarity | Misc 6.85% | Nothing 93.15% |
---|---|---|
Junk 93.15% | 93.1522% | |
Epic 6.85% | 6.8478% |
Type Rarity | Misc 7.26% | Nothing 92.74% |
---|---|---|
Junk 92.74% | 92.7387% | |
Epic 7.26% | 7.2613% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
5 | Epic | Misc | 1 | 5.0% |
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity |
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Type Rarity |
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Type Rarity |
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Type Rarity |
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Type Rarity |
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Type Rarity |
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Type Rarity |
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Type Rarity |
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Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
Acknowledge
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
Type Rarity | Misc 35.0% | Nothing 65.0% |
---|---|---|
Junk 65.0% | 65.0% | |
Common 20.0% | 20.0% | |
Uncommon 15.0% | 15.0% |
Type Rarity | Misc 34.71% | Nothing 65.29% |
---|---|---|
Junk 65.29% | 65.2854% | |
Common 19.82% | 19.8199% | |
Uncommon 14.89% | 14.8947% |
Type Rarity | Misc 34.42% | Nothing 65.58% |
---|---|---|
Junk 65.58% | 65.5757% | |
Common 19.63% | 19.6287% | |
Uncommon 14.8% | 14.7955% |
Type Rarity | Misc 34.15% | Nothing 65.85% |
---|---|---|
Junk 65.85% | 65.8466% | |
Common 19.46% | 19.4574% | |
Uncommon 14.7% | 14.6959% |
Type Rarity | Misc 33.88% | Nothing 66.12% |
---|---|---|
Junk 66.12% | 66.1231% | |
Common 19.27% | 19.2748% | |
Uncommon 14.6% | 14.6021% |
Type Rarity | Misc 33.36% | Nothing 66.64% |
---|---|---|
Junk 66.64% | 66.643% | |
Common 18.94% | 18.9376% | |
Uncommon 14.42% | 14.4195% |
Type Rarity | Misc 32.86% | Nothing 67.14% |
---|---|---|
Junk 67.14% | 67.1381% | |
Common 18.62% | 18.6154% | |
Uncommon 14.25% | 14.2465% |
Type Rarity | Misc 32.39% | Nothing 67.61% |
---|---|---|
Junk 67.61% | 67.6126% | |
Common 18.31% | 18.3059% | |
Uncommon 14.08% | 14.0815% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
2 | Common | Misc | 1 | 20.0% | |
3 | Uncommon | Misc | 1 | 15.0% |