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Revision as of 17:40, 17 April 2023 by Snowpaw (talk | contribs) (Added some items to bard)

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

The Bard is a weaver of moving melodies and fantastic tales. They manage to get out of the stickiest of situations using their uncanny ability to mysteriously control the moods of crowds and creatures.

Class Info

To play the lute, the bard needs to hold the instrument and then activate the Skill: Music Memory by pressing the default E button. From there, the player can select the desired song and initiate it by right-clicking.

To successfully activate the song's effect, it is crucial to hit the right notes at the right time. As the song plays, the player should press the right mouse button at the correct moment to ensure a smooth and uninterrupted performance. If the player can successfully play the song to the end, the song effect will be activated, providing a variety of benefits in combat and other game scenarios.


Weapon of choice: Rapier


+Crowd control.
+Good swordsman.



-Loud



You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Lore Mastery.png
Lore Mastery
A high level of understanding of objects increases all types of interaction speed by 25%.
Perk Melodic Protection.png
Melodic Protection
While playing, the caster's physical damage reduction bonus is increased by 15%.
Perk Rapier Mastery.png
Rapier Mastery
When using a rapier, weapon damage increases by 3 and action speed increases by 5%.
Perk Wanderers Luck.png
Wanderer's Luck
Increases the chances of finding high-quality items when opening treasure chests.
Perk War Song.png
War Song
If the performance is successful, increases nearby allies' weapon attack power by 3 for 6 seconds.