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Revision as of 05:18, 16 April 2024 by Grass (talk | contribs)


Accessory Data is currently up to date for: Patch:6.6#Patch 6$green

Rarity

There are 8 rarities in the game.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantments. Though, there are currently no Junk/Poor/Common jewelry pieces, the enchantment count is the total, not a surplus.

Uncommon rarity adds up to 1 new enchantment

Rare rarity adds up to 2 new enchantment

Epic rarity adds up to 3 new enchantment

Legendary rarity adds up to 4 new enchantment

Unique rarity adds up to 5 new enchantment

Stat Randomization

Two weapons (or any 2 gear) of the same rarity, can have different stats.

While they can get different enchantments, their base values are also randomized.

These randomized values are shown with "~".

For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.

Accessories

There is 1 necklace slot and 2 ring slots.

RingsStats
Strength
2
Vigor
3
Luck
6~12
Strength
1
2
3
4
5
Dexterity
1
2
3
4
5
Agility
1
2
3
4
5
Will
1
2
3
4
5
Resourcefulness
1
2
3
4
5
Vigor
1
2
3
4
5
Knowledge
1
2
3
4
5