From Dark and Darker Wiki
A switch data structure that contains information on utility items. If proper variables are not passed, returns an empty string.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Argument | 1 | Name of a utility item or name of a list. | String | suggested |
Argument | 2 | Armor property. Some properties are switches unto themselves, like Stats, Types, Abiltiies, and Hitbox. | String | suggested |
Argument | 3 | Stats/Types/Abilities/Hitbox property. | String | suggested |
Argument | 4 | Belongs to the Abilities branch. Usually an action name. | String | suggested |
Argument | 5 | Belongs to the Abilities branch. Action property or Effects branch. | String | suggested |
Argument | 6 | Belongs to the Abilities/Effects branch. Specific <Effect> branch. | String | suggested |
Argument | 7 | Belongs to the Abilities/Effects/<Effect> branch. <Effect> properties. | String | suggested |