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{{#invoke:Infobox|draw|name=Living Statue|category=Monster}} | |||
==Description== | ==Description== | ||
Living statues can be located within [[Ruins]]. They lay awaiting unsuspecting prey acting as a still statue. | Living statues can be located within [[Ruins]]. They lay awaiting unsuspecting prey acting as a still statue. | ||
<br><br><br> | <br><br><br> | ||
<div style="width:80%">{{ | <div style="width:80%">{{#invoke:Monster|draw_table|monster=Living Statue}}</div> | ||
<br><br><br> | <br><br><br> | ||
==Guide== | ==Guide== | ||
Latest revision as of 16:39, 29 August 2026
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.12#Hotfix 124.
Dark and Darker is currently on update: Patch:6.12#Hotfix 124.
Living Statue
-
Health 200
-
-
Move Speed 120
-
Monster Kill:
1
Experience Points:
3
Living Statue
-
Health 280
-
-
Move Speed 150
-
Monster Kill:
2
Experience Points:
4
Living Statue
-
Health 360
-
-
Move Speed 180
-
Monster Kill:
3
Experience Points:
5
Description
Living statues can be located within Ruins. They lay awaiting unsuspecting prey acting as a still statue.
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 200/280/360 | 120/150/180 | 3/4/5 1/2/3 | Physical: [3%]0 Armor Rating and 25% Other Physical Magical: -17.2% Fire: 50% Ice: 50% Lightning: 50% Light: -300% Air: -400% Spirit: -400% Projectile: 15% | Attack01: 33.0/42.0/52.5 (4) Physical Attack02: 33.0/42.0/52.5 (4) Physical Attack01 Combo: 35.2/44.8/56.0 (4) Physical Buff Move Speed: 5000 Move Speed | Undead-Construct-LivingStatue | 0%/5%/10% |
Guide
- Normal:
- The Living Statue has two attacks. The first attack is a forwards flying poke. The second attack is a diagonal slash (high(right)->low(left)(monster pov)). Both of these attacks can be dodged by simply hugging and circling to the your left facing the monster.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version. The nightmare variant also gains access to a comboed move following the diagonal slash (high(right)->low(left)(monster pov)). This move is a horizontal slash diagonal slash (left->right(monster pov))