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AssassinOTP (talk | contribs) (Automated edit: EA S9 Wipe) |
AssassinOTP (talk | contribs) (Automated edit: HF115) |
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| Line 501: | Line 501: | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|skillcooldowntrigger=<b>Active</b> | |skillcooldowntrigger=<b>Active</b> | ||
|skillcooldown=<b> | |skillcooldown=<b>20s</b> | ||
|bisnotapplycooldownwhencanceled=<b>True</b> | |bisnotapplycooldownwhencanceled=<b>True</b> | ||
|horizontalknockback=<b>-600</b> | |horizontalknockback=<b>-600</b> | ||
| Line 523: | Line 523: | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|skillcooldowntrigger=<b>Active</b> | |skillcooldowntrigger=<b>Active</b> | ||
|skillcooldown=<b> | |skillcooldown=<b>20s</b> | ||
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b> | |itemweapontypetag=<b>Type.Item.Weapon.Axe</b> | ||
|itemslottypetag=<b>Type.Item.Slot.Primary</b> | |itemslottypetag=<b>Type.Item.Slot.Primary</b> | ||
|bisnotapplycooldownwhencanceled=<b>True</b> | |bisnotapplycooldownwhencanceled=<b>True</b> | ||
|duration=<b> | |duration=<b>20s</b> | ||
|damageratio=<b>150%</b> | |damageratio=<b>150%</b> | ||
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio | ||
| Line 829: | Line 829: | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|skillcooldowntrigger=<b>Active</b> | |skillcooldowntrigger=<b>Active</b> | ||
|skillcooldown=<b> | |skillcooldown=<b>8s</b> | ||
|itemweapontypetag=<b>Type.Item.Weapon.Shield</b> | |itemweapontypetag=<b>Type.Item.Weapon.Shield</b> | ||
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b> | |physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b> | ||
| Line 998: | Line 998: | ||
}} | }} | ||
|swift={{#switch:{{lc:{{{2|}}}}} | |swift={{#switch:{{lc:{{{2|}}}}} | ||
|armorspeedpenaltybonus=<b>- | |armorspeedpenaltybonus=<b>-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]</b> | ||
|all=ArmorSpeedPenaltyBonus | |all=ArmorSpeedPenaltyBonus | ||
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | ||
| Line 1,750: | Line 1,750: | ||
|range=<b>4m</b> | |range=<b>4m</b> | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|hitmagicalbasedamage=<b> | |hitmagicalbasedamage=<b>20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b> | ||
|hitscaling=<b>100% [[Scaling]]</b> | |hitscaling=<b>100% [[Scaling]]</b> | ||
|tickinterval=<b>0.1s</b> | |tickinterval=<b>0.1s</b> | ||
| Line 2,290: | Line 2,290: | ||
}} | }} | ||
|thrust={{#switch:{{lc:{{{2|}}}}} | |thrust={{#switch:{{lc:{{{2|}}}}} | ||
|armorpenetration=<b> | |armorpenetration=<b>15% [[Damage#Penetration|Armor Penetration]]</b> | ||
|duration=<b>Infinite</b> | |duration=<b>Infinite</b> | ||
|all=ArmorPenetration,Duration | |all=ArmorPenetration,Duration | ||
| Line 2,303: | Line 2,303: | ||
}} | }} | ||
|trickster={{#switch:{{lc:{{{2|}}}}} | |trickster={{#switch:{{lc:{{{2|}}}}} | ||
|actionspeed=<b> | |actionspeed=<b>20% [[Stats#Action_Speed|Action Speed]]</b> | ||
|stackingtype=<b>Aggregates by Source</b> | |stackingtype=<b>Aggregates by Source</b> | ||
|maximumstacks=<b>1</b> | |maximumstacks=<b>1</b> | ||
| Line 2,413: | Line 2,413: | ||
|activeremovable=<b>True</b> | |activeremovable=<b>True</b> | ||
|duration=<b>5s</b> | |duration=<b>5s</b> | ||
|physicalbasedamage=<b> | |physicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b> | ||
|scaling=<b> | |scaling=<b>75% [[Scaling]]</b> | ||
|bleedingstackingtype=<b>Aggregates by Target</b> | |bleedingstackingtype=<b>Aggregates by Target</b> | ||
|bleedingmaximumstacks=<b>5</b> | |bleedingmaximumstacks=<b>5</b> | ||
| Line 2,428: | Line 2,428: | ||
|skillcooldowntrigger=<b>Start</b> | |skillcooldowntrigger=<b>Start</b> | ||
|skillcooldown=<b>30s</b> | |skillcooldown=<b>30s</b> | ||
|duration=<b>12s</b> | |||
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b> | |throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b> | ||
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag | |||
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ThrowingKnifeItemTag | |||
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | ||
}} | }} | ||
| Line 2,453: | Line 2,453: | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|skillcooldowntrigger=<b>Start</b> | |skillcooldowntrigger=<b>Start</b> | ||
|skillcooldown=<b> | |skillcooldown=<b>22s</b> | ||
|hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b> | |hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b> | ||
|additionalhitdamagephysicalbasedamage=<b> | |additionalhitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b> | ||
|sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b> | |sneakattackhitgameplaycuetag=<b>GameplayCue.Hit.SneakAttack</b> | ||
|duration=<b> | |duration=<b>22s</b> | ||
|scaling=<b>0% [[Scaling]]</b> | |scaling=<b>0% [[Scaling]]</b> | ||
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,Duration,Scaling | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,Duration,Scaling | ||
| Line 2,480: | Line 2,480: | ||
|activeremovable=<b>True</b> | |activeremovable=<b>True</b> | ||
|duration=<b>3s</b> | |duration=<b>3s</b> | ||
|itemarmorratingbonus=<b>- | |itemarmorratingbonus=<b>-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b> | ||
|stackingtype=<b>Aggregates by Target</b> | |stackingtype=<b>Aggregates by Target</b> | ||
|maximumstacks=<b>1</b> | |maximumstacks=<b>1</b> | ||
| Line 3,100: | Line 3,100: | ||
}} | }} | ||
|infernalpledge={{#switch:{{lc:{{{2|}}}}} | |infernalpledge={{#switch:{{lc:{{{2|}}}}} | ||
|undeadracedamagereduction=<b> | |undeadracedamagebonus=<b>15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]</b> | ||
|demonracedamagereduction=<b> | |demonracedamagebonus=<b>15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]</b> | ||
|undeadracedamagereduction=<b>10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b> | |||
|demonracedamagereduction=<b>10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b> | |||
|stackingtype=<b>Aggregates by Source</b> | |stackingtype=<b>Aggregates by Source</b> | ||
|maximumstacks=<b>1</b> | |maximumstacks=<b>1</b> | ||
|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks | |all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks | ||
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | ||
}} | }} | ||
| Line 3,996: | Line 3,998: | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|skillcooldowntrigger=<b>Start</b> | |skillcooldowntrigger=<b>Start</b> | ||
|skillcooldown=<b> | |skillcooldown=<b>22s</b> | ||
|activeduration=<b>8s</b> | |activeduration=<b>8s</b> | ||
|hitmagicalbasedamage=<b>7 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b> | |hitmagicalbasedamage=<b>7 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b> | ||
| Line 4,055: | Line 4,057: | ||
|usemoving=<b>True</b> | |usemoving=<b>True</b> | ||
|skillcooldowntrigger=<b>Start</b> | |skillcooldowntrigger=<b>Start</b> | ||
|skillcooldown=<b> | |skillcooldown=<b>22s</b> | ||
|physicaldamageweaponmod=<b> | |duration=<b>12s</b> | ||
|physicaldamageweaponmod=<b>25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b> | |||
|stackingtype=<b>Aggregates by Target</b> | |stackingtype=<b>Aggregates by Target</b> | ||
|maximumstacks=<b>3</b> | |maximumstacks=<b>3</b> | ||
|chargestackintervalconstantid=<b> | |chargestackintervalconstantid=<b>1.25s</b> | ||
| | |stackcuetag=<b>GameplayCue.Skill.Activate.Overdraw.Stack</b> | ||
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId, | |all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageWeaponMod,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag | ||
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | ||
}} | }} | ||
| Line 4,151: | Line 4,154: | ||
|targetslowstackingtype=<b>Aggregates by Target</b> | |targetslowstackingtype=<b>Aggregates by Target</b> | ||
|targetslowmaximumstacks=<b>1</b> | |targetslowmaximumstacks=<b>1</b> | ||
|totargetconsumeinteractspeedbonusratio=<b> | |totargetconsumeinteractspeedbonusratio=<b>150000%</b> | ||
|all=FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio | |all=FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio | ||
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | ||
| Line 4,212: | Line 4,215: | ||
}} | }} | ||
|windfletch={{#switch:{{lc:{{{2|}}}}} | |windfletch={{#switch:{{lc:{{{2|}}}}} | ||
|windfletch=<b> | |windfletch=<b>20%</b> | ||
|all=WindFletch | |all=WindFletch | ||
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | |#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p> | ||
Latest revision as of 23:10, 14 May 2026
Usage
{{Ability_Data|<variable1>|<variable2>|...}}
Variables
- <ability name>
- <tag name>
- all
Examples
Example 1
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}
Example 2
{{Ability_Data|AchillesStrike|SkillCooldown}}
24s