From Dark and Darker Wiki

(Automated edit: HF95-105)
(Automated edit: HF108)
Line 101: Line 101:
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>60s/120s/240s</b>
|duration=<b>60s/120s/240s</b>
|movespeedadd=<b>5/7/9 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>4/5/6 [[Stats#Move_Speed|Move Speed Add]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 279: Line 279:
|duration=<b>10s/20.0s/30s</b>
|duration=<b>10s/20.0s/30s</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|scaling=<b>25% [[Scaling]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>1</b>
|grantedmaximumstacks=<b>1</b>
Line 285: Line 286:
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,Scaling,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 317: Line 318:
}}
}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|jollytime={{#switch:{{lc:{{{2|}}}}}
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
Line 390: Line 391:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|itemweapontypetag=<b>Type.Item.Utility.MusicalInstrument</b>
|duration=<b>2s</b>
|duration=<b>2s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 406: Line 408:
}}
}}
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 415: Line 417:
}}
}}
|musicmemory={{#switch:{{lc:{{{2|}}}}}
|musicmemory={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 434: Line 436:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|itemweapontypetag=<b>Type.Item.Utility.MusicalInstrument</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseHealing,Scaling
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 449: Line 452:
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|hitslowduration=<b>3s</b>
|hitslowduration=<b>2s</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
Line 474: Line 477:
|healratio=<b>10%</b>
|healratio=<b>10%</b>
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|finishingblow={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|truephysicalbasedamage=<b>5 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|threshold=<b>5%</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|grapplinghook={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|horizontalknockback=<b>-600</b>
|verticalknockback=<b>400</b>
|hitslowduration=<b>1.5s</b>
|hitslowmovespeed=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|gameplaycuecranktag=<b>GameplayCue.Skill.Activate.GrapplingHook.Crank</b>
|gameplaycueropetag=<b>GameplayCue.Skill.Activate.GrapplingHook.Rope</b>
|gameplaycueprojectiletag=<b>GameplayCue.Skill.Activate.GrapplingHook.Projectile</b>
|firesocketname=<b>SpellSocket</b>
|bplaypullonanimationactivation=<b>False</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|hurlweapon={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Axe</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|bisnotapplycooldownwhencanceled=<b>True</b>
|damageratio=<b>120%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 559: Line 611:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
<!-- Class=Barbarian, Category=Perk -->
|whirlwind={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>32s</b>
|itemhandtypetag=<b>Type.Item.Hand.TwoHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|damageratio=<b>80%</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,DamageRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
<!-- Class=Barbarian, Category=Perk -->
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
Line 590: Line 654:
|rangedphysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|rangedphysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|heavyswing={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>0x</b>
|all=MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 621: Line 690:
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=PhysicalPowerBonus,ImpactPower,Duration
|all=PhysicalPowerBonus,ImpactPower,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|skullsplitter={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|physicalbasedamage=<b>12 [[Damage#Base_Damage|Physical Base Damage]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|refresh=<b>Resets on Successful Application</b>
|removable=<b>True</b>
|scaling=<b>0% [[Scaling]]</b>
|all=Duration,PhysicalBaseDamage,StackingType,MaximumStacks,Refresh,Removable,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 670: Line 750:
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|disarm={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|activeduration=<b>8s</b>
|activestackingtype=<b>Aggregates by Source</b>
|activemaximumstacks=<b>1</b>
|removable=<b>True</b>
|hitduration=<b>1s</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|fortifiedground={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|duration=<b>Infinite</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 683: Line 790:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|secondwind={{#switch:{{lc:{{{2|}}}}}
|pommelstrike={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>18s</b>
|itemhandtypetag=<b>Type.Item.Hand.OneHanded</b>
|itemslottypetag=<b>Type.Item.Slot.Primary</b>
|physicalbasedamage=<b>15 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|duration=<b>2s</b>
|movespeedbonus=<b>-50% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,Duration,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|secondwind={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>5</b>
|skilltier=<b>5</b>
Line 703: Line 825:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>7s</b>
|itemweapontypetag=<b>Type.Item.Weapon.Shield</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>3s</b>
|hitslowduration=<b>3s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 816: Line 939:
|actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>10% [[Stats#Action_Speed|Action Speed]]</b>
|all=ActionSpeed
|all=ActionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|lastbastion={{#switch:{{lc:{{{2|}}}}}
|duration=<b>8s</b>
|armorrating=<b>150 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|projectiledamagereduction=<b>30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|cooldown=<b>48s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|lastbastionconstantid=<b>33%</b>
|healthratio=<b>33%</b>
|all=Duration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 862: Line 1,002:
|activatemaximumstacks=<b>1</b>
|activatemaximumstacks=<b>1</b>
|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks
|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}
|duration=<b>4s</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereductionmod=<b>10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|startstackingtype=<b>Aggregates by Source</b>
|startmaximumstacks=<b>1</b>
|precooldownstackingtype=<b>Aggregates by Source</b>
|precooldownmaximumstacks=<b>1</b>
|all=Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownStackingType,PreCooldownMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|weaponguard={{#switch:{{lc:{{{2|}}}}}
|duration=<b>2s</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|removable=<b>True</b>
|physicaldamagereduction=<b>5% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|impactresistance=<b>1 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|weaponguardstackingtype=<b>Aggregates by Target</b>
|weaponguardmaximumstacks=<b>1</b>
|all=Duration,PhysicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,PhysicalDamageReduction,ImpactResistance,WeaponGuardStackingType,WeaponGuardMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 888: Line 1,052:
}}
}}
|faithfulness={{#switch:{{lc:{{{2|}}}}}
|faithfulness={{#switch:{{lc:{{{2|}}}}}
|hitslowduration=<b>1.5s</b>
|hitslowduration=<b>1s</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
Line 1,196: Line 1,360:
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 1,205: Line 1,369:
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 1,217: Line 1,381:
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmastery={{#switch:{{lc:{{{2|}}}}}
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicaldamagebonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|airmagicknockbackpowerbonus=<b>25% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,244: Line 1,408:
|innatetalentmaximumstacks=<b>1</b>
|innatetalentmaximumstacks=<b>1</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|magicalpower=<b>5 [[Stats#Magical_Power|Magical Power]]</b>
|spellcastingspeed=<b>15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|spellcastingspeed=<b>10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
Line 1,316: Line 1,480:
}}
}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,324: Line 1,488:
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|duration=<b>2x</b>
|duration=<b>2x</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|movespeedbonus=<b>-2.5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-2.5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-3% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-3% [[Stats#Action_Speed|Action Speed]]</b>
|spelllagstackingtype=<b>Aggregates by Target</b>
|casttimereducepercent=<b>50s</b>
|spelllagmaximumstacks=<b>5</b>
|all=Duration,StackingType,MaximumStacks,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent
|removable=<b>True</b>
|magicalpowerbonus=<b>-15% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|timedistortionstackingtype=<b>Aggregates by Target</b>
|timedistortionmaximumstacks=<b>1</b>
|casttimereducepercent=<b>100s</b>
|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,MagicalPowerBonus,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,413: Line 1,573:
|eruption={{#switch:{{lc:{{{2|}}}}}
|eruption={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,430: Line 1,590:
|firearrow={{#switch:{{lc:{{{2|}}}}}
|firearrow={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>1s</b>
|castingtime=<b>0.75s</b>
|channelingduration=<b>0.6s</b>
|channelingduration=<b>0.6s</b>
|channelinginterval=<b>0.2s</b>
|channelinginterval=<b>0.2s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>12s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 1,465: Line 1,625:
|fireorb={{#switch:{{lc:{{{2|}}}}}
|fireorb={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|spelltier=<b>3</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>21s</b>
|cooldownduration=<b>18s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,543: Line 1,703:
|flamestrike={{#switch:{{lc:{{{2|}}}}}
|flamestrike={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,651: Line 1,811:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|hitduration=<b>15s</b>
|hitduration=<b>15s</b>
Line 1,669: Line 1,829:
|icespear={{#switch:{{lc:{{{2|}}}}}
|icespear={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>15s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,691: Line 1,851:
|levitation={{#switch:{{lc:{{{2|}}}}}
|levitation={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>24s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
Line 1,712: Line 1,872:
|lightningbolt={{#switch:{{lc:{{{2|}}}}}
|lightningbolt={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|spelltier=<b>3</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>0.75s</b>
|channelingduration=<b>5s</b>
|channelingduration=<b>5s</b>
|channelinginterval=<b>0.1s</b>
|channelinginterval=<b>0.1s</b>
|cooldownduration=<b>21s</b>
|cooldownduration=<b>18s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 1,729: Line 1,889:
|lightningsphere={{#switch:{{lc:{{{2|}}}}}
|lightningsphere={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>1.25s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>24s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
Line 1,811: Line 1,971:
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>12s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>15s</b>
|duration=<b>15s</b>
Line 1,827: Line 1,987:
|spelltier=<b>5</b>
|spelltier=<b>5</b>
|castingtime=<b>1s</b>
|castingtime=<b>1s</b>
|cooldownduration=<b>27s</b>
|cooldownduration=<b>24s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.75m</b>
|arearadius=<b>0.75m</b>
Line 1,890: Line 2,050:
}}
}}
|vortex={{#switch:{{lc:{{{2|}}}}}
|vortex={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|spelltier=<b>4</b>
|castingtime=<b>1s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>21s</b>
|cooldownduration=<b>21s</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
Line 1,941: Line 2,101:
|waterbolt={{#switch:{{lc:{{{2|}}}}}
|waterbolt={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>1s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>12s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.2m</b>
|arearadius=<b>0.2m</b>
Line 1,960: Line 2,120:
|watercannon={{#switch:{{lc:{{{2|}}}}}
|watercannon={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>1.5s</b>
|castingtime=<b>1.25s</b>
|cooldownduration=<b>3s</b>
|cooldownduration=<b>3s</b>
|range=<b>5m</b>
|range=<b>5m</b>
Line 1,978: Line 2,138:
}}
}}
|windblast={{#switch:{{lc:{{{2|}}}}}
|windblast={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|spelltier=<b>2</b>
|castingtime=<b>1s</b>
|castingtime=<b>0.75s</b>
|channelingduration=<b>0.6s</b>
|channelingduration=<b>0.6s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>15s</b>
Line 1,995: Line 2,155:
<!-- Class=Sorcerer, Category=Skill -->
<!-- Class=Sorcerer, Category=Skill -->
|sorceryi={{#switch:{{lc:{{{2|}}}}}
|sorceryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 2,004: Line 2,164:
}}
}}
|sorceryii={{#switch:{{lc:{{{2|}}}}}
|sorceryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 2,072: Line 2,232:
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|all=AuraRadius,AllAttributes
|all=AuraRadius,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|lethalmark={{#switch:{{lc:{{{2|}}}}}
|duration=<b>8s</b>
|physicaldamagereductionmod=<b>-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|throwingknifeitemtag=<b>Id.Item.ThrowingKnife</b>
|all=Duration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,ThrowingKnifeItemTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,112: Line 2,282:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=AuraRadius,StackingType,MaximumStacks
|all=AuraRadius,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|trickster={{#switch:{{lc:{{{2|}}}}}
|actionspeed=<b>25% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|all=ActionSpeed,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,199: Line 2,376:
|duration=<b>8s</b>
|duration=<b>8s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|sneakattack={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|hitdamagephysicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|additionalhitdamagephysicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,243: Line 2,432:
}}
}}
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}
|armorrating=<b>10 [[Stats#Armor_Rating|Armor Rating]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|movespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|armorrating=<b>20 [[Stats#Armor_Rating|Armor Rating]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks
|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,291: Line 2,480:
}}
}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|duration=<b>0.5x</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=MaximumStacks
|shapeshift_casttimereducepercent=<b>25s</b>
|all=Duration,MaximumStacks,Shapeshift_CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,340: Line 2,531:
|duration=<b>10s</b>
|duration=<b>10s</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|headshotdamagereduction=<b>15% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]</b>
|headshotdamagereduction=<b>10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,492: Line 2,683:
<!-- Class=Druid, Category=ShapeShift -->
<!-- Class=Druid, Category=ShapeShift -->
|bear={{#switch:{{lc:{{{2|}}}}}
|bear={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,501: Line 2,692:
|primaryhorizontalknockback=<b>350</b>
|primaryhorizontalknockback=<b>350</b>
|primaryverticalknockback=<b>200</b>
|primaryverticalknockback=<b>200</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryprimitive=<b>[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,515: Line 2,706:
|secondaryhorizontalknockback=<b>350</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryverticalknockback=<b>200</b>
|secondaryverticalknockback=<b>200</b>
|duration=<b>1s</b>
|duration=<b>0.35s</b>
|secondarymovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|secondarymovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
Line 2,522: Line 2,713:
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-35% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|chicken={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,538: Line 2,729:
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|hitslowduration=<b>0.25s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|incomingphysicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
Line 2,550: Line 2,741:
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|chickenrandomcacklemaxtimeconstant=<b>10s</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|human={{#switch:{{lc:{{{2|}}}}}
|human={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|all=CastingTime
|all=CastingTime
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|panther={{#switch:{{lc:{{{2|}}}}}
|panther={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|primaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,573: Line 2,764:
|primarybleedrefresh=<b>Resets on Successful Application</b>
|primarybleedrefresh=<b>Resets on Successful Application</b>
|primarybleedremovable=<b>True</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.1s</b>
|hitslowmovespeed=<b>-15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>75%</b>
|movementmultiplier=<b>85%</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryprimitive=<b>[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|secondaryphysicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,585: Line 2,776:
|secondaryprimitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarysilenceduration=<b>1s</b>
|primarysilenceduration=<b>0.1s</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencestackingtype=<b>Aggregates by Source</b>
|primarysilencemaximumstacks=<b>1</b>
|primarysilencemaximumstacks=<b>1</b>
|primarysilenceremovable=<b>True</b>
|primarysilenceremovable=<b>True</b>
|secondaryduration=<b>0.5s</b>
|secondaryduration=<b>0.35s</b>
|secondarymovespeedbonus=<b>-7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|secondarymovespeedadd=<b>-20 [[Stats#Move_Speed|Move Speed Add]]</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarystackingtype=<b>Aggregates by Target</b>
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
Line 2,597: Line 2,788:
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|shapeshiftmovespeedadd=<b>5 [[Stats#Move_Speed|Move Speed Add]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,PhysicalShapeShiftBaseDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|penguin={{#switch:{{lc:{{{2|}}}}}
|penguin={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
Line 2,616: Line 2,807:
|primarybleedmaximumstacks=<b>3</b>
|primarybleedmaximumstacks=<b>3</b>
|primarybleedremovable=<b>True</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>0.25s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
Line 2,634: Line 2,825:
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rat={{#switch:{{lc:{{{2|}}}}}
|rat={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|castingtime=<b>1s</b>
|primaryphysicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primaryphysicalbasedamage=<b>1 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primaryimpactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>2 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>0.1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-1% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
Line 2,654: Line 2,845:
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|primarydiseaseremovable=<b>True</b>
|primarydiseaseremovable=<b>True</b>
|movementmultiplier=<b>80%</b>
|movementmultiplier=<b>85%</b>
|physicaldamagereduction=<b>-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|magicaldamagereduction=<b>-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
Line 2,663: Line 2,854:
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|ratrandomsqueakmaxtimeconstant=<b>10s</b>
|maxhealthadd=<b>10 [[Health#Max_Health_Add|Max Health Add]]</b>
|maxhealthadd=<b>10 [[Health#Max_Health_Add|Max Health Add]]</b>
|movespeedadd=<b>20 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus
|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,674: Line 2,864:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>32s</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|primitive=<b>[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>250% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 2,707: Line 2,897:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>1</b>
|maxcount=<b>2</b>
|range=<b>6m</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>24s</b>
|duration=<b>3s</b>
|duration=<b>2s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>4</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>10s</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|charges=<b>4 Charges</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>4</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>10s</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skillonewidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelect</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|skilltwowidgetgamegrouptype=<b>EWidgetGameGroupType::ShapeShiftSelectSecondary</b>
|charges=<b>4 Charges</b>
|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 2,755: Line 2,938:
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 2,788: Line 2,971:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>32s</b>
|duration=<b>6s</b>
|duration=<b>8s</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereduction=<b>20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereductionmod=<b>15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|magicaldamagereduction=<b>20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,871: Line 3,054:
}}
}}
|torturemastery={{#switch:{{lc:{{{2|}}}}}
|torturemastery={{#switch:{{lc:{{{2|}}}}}
|magicalbasehealing=<b>2 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|scaling=<b>15% [[Scaling]]</b>
|scaling=<b>15% [[Scaling]]</b>
|healthcost=<b>2x</b>
|healthcost=<b>2x</b>
|all=MagicalBaseHealing,Scaling,HealthCost
|all=RecoverableBaseHealing,Scaling,HealthCost
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,920: Line 3,103:
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>1s</b>
|hitslowduration=<b>0.35s</b>
|hitslowmovespeed=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeedadd=<b>-10 [[Stats#Move_Speed|Move Speed Add]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>65%</b>
|movementmultiplier=<b>75%</b>
|firesocketname=<b>SpellSocket</b>
|firesocketname=<b>SpellSocket</b>
|abyssalflamedotscaling=<b>25% [[Scaling]]</b>
|abyssalflamedotscaling=<b>25% [[Scaling]]</b>
Line 2,932: Line 3,115:
|abyssalflamedotmaximumstacks=<b>3</b>
|abyssalflamedotmaximumstacks=<b>3</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,193: Line 3,376:
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationmaximumstacks=<b>1</b>
|concentrationmaximumstacks=<b>1</b>
|duration=<b>45s</b>
|duration=<b>60s</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
Line 3,235: Line 3,418:
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 3,244: Line 3,427:
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 3,403: Line 3,586:
|activemaximumstacks=<b>1</b>
|activemaximumstacks=<b>1</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|restscaling=<b>150% [[Scaling]]</b>
|tickinterval=<b>2s</b>
|tickinterval=<b>2s</b>
|reststackingtype=<b>Aggregates by Target</b>
|reststackingtype=<b>Aggregates by Target</b>
|restmaximumstacks=<b>1</b>
|restmaximumstacks=<b>1</b>
|physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>3 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|restincampfireareascaling=<b>100% [[Scaling]]</b>
|restincampfireareastackingtype=<b>Aggregates by Target</b>
|restincampfireareastackingtype=<b>Aggregates by Target</b>
|restincampfireareamaximumstacks=<b>1</b>
|restincampfireareamaximumstacks=<b>1</b>
Line 3,413: Line 3,597:
|skillcooldownreduceconstant=<b>100%</b>
|skillcooldownreduceconstant=<b>100%</b>
|spellrechargemeditationamount=<b>34</b>
|spellrechargemeditationamount=<b>34</b>
|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount
|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 3,426: Line 3,610:
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Memory</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 3,753: Line 3,937:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|itemweapontypetag=<b>Type.Item.Weapon.Bow</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,786: Line 3,971:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>22s</b>
|skillcooldown=<b>22s</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown
|itemweapontypetag=<b>Type.Item.Weapon.Bow</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,838: Line 4,024:
|movementmultiplier=<b>115%</b>
|movementmultiplier=<b>115%</b>
|all=MovementMultiplier
|all=MovementMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|longshotexpert={{#switch:{{lc:{{{2|}}}}}
|physicalbasedamage=<b>20 [[Damage#Base_Damage|Physical Base Damage]]</b>
|longshotexpertconstantminid=<b>20000%</b>
|longshotexpertconstantmaxid=<b>80000%</b>
|scaling=<b>0% [[Scaling]]</b>
|all=PhysicalBaseDamage,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|all=
|all=
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}
|truephysicalbasedamage=<b>3 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|pointblankconstantid=<b>30000%</b>
|pointblankexpertmin=<b>30000%</b>
|all=TruePhysicalBaseDamage,PointBlankConstantId,PointBlankExpertMin
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,874: Line 4,075:
|regularinteractionspeed=<b>1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=RegularInteractionSpeed
|all=RegularInteractionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|windfletch={{#switch:{{lc:{{{2|}}}}}
|windfletch=<b>25%</b>
|all=WindFletch
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}

Revision as of 20:24, 23 February 2026

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s