From Dark and Darker Wiki

m (Automated edit: HF88 (after season6.5))
(Automated edit: HF95-105)
 
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}}
}}
|both={{#switch:{{lc:{{{5|}}}}}
|both={{#switch:{{lc:{{{5|}}}}}
|necklace=Badger Pendant,Bear Pendant,Fangs of Death Necklace,Fox Pendant,Frost Amulet,Monkey Pendant,Necklace of Peace,Owl Pendant,Ox Pendant,Phoenix Choker,Rat Pendant,Torq of Soul,Wind Locket
|necklace=Badger Pendant,Bear Pendant,Charm of Fortune,Fangs of Death Necklace,Fox Pendant,Frost Amulet,Monkey Pendant,Necklace of Peace,Owl Pendant,Ox Pendant,Phoenix Choker,Rat Pendant,Tattered Choker,Torq of Soul,Wind Locket
|ring=Crystal Frost Ring,Grimsmile Ring,Ring of Courage,Ring of Finesse,Ring of Quickness,Ring of Resolve,Ring of Survival,Ring of Vitality,Ring of Wisdom
|ring=Crystal Frost Ring,Grimsmile Ring,Ring of Courage,Ring of Finesse,Ring of Quickness,Ring of Resolve,Ring of Survival,Ring of Vitality,Ring of Wisdom
|all=Necklace,Ring
|all=Necklace,Ring
}}
}}
|craftable={{#switch:{{lc:{{{5|}}}}}
|craftable={{#switch:{{lc:{{{5|}}}}}
|necklace=Charm of Fortune,Fangs of Death Necklace,Tattered Choker
|ring=Crystal Frost Ring,Grimsmile Ring
|ring=Crystal Frost Ring,Grimsmile Ring
|necklace=Fangs of Death Necklace
|all=Necklace,Ring
|all=Ring,Necklace
}}
}}
|all=Uncraftable,Both,Craftable
|all=Uncraftable,Both,Craftable
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.BadgerPendant
}}
}}
|bear pendant={{#switch:{{lc:{{{2|}}}}}
|bear pendant={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.BearPendant
}}
|charm of fortune={{#switch:{{lc:{{{2|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|luck=100~120
|allstats=Luck
|all=luck,allstats
}}
|types={{#switch:{{lc:{{{3|}}}}}
|necklace=Accessory
|all=Necklace
}}
|rarities=4
|slottype=Necklace
|invwidth=1
|invheight=1
|invslots=[[File:1x1InvSlot.jpg]]
|flavortext=A charm woven from the feathers of a Cockatrice and an Ice Harpy. It is said to hold the power to keep fortune from escaping, bringing small miracles to those who possess it.
|maxammocount=0
|maxcount=1
|wearingdelaytime=0
|ap={{#switch:{{lc:{{{3|}}}}}
|4=2
|all=4
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|4=4
|all=4
}}
|gearscore={{#switch:{{lc:{{{3|}}}}}
|0=0
|1=0
|2=0
|3=0
|4=12
|5=0
|6=0
|7=0
|all=0,1,2,3,4,5,6,7
}}
|iscraftableby=Alchemist
|sellprices={{#switch:{{lc:{{{3|}}}}}
|4=30
|all=4
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|4=3
|all=4
}}
|idtag=Id.Item.CharmofFortune
}}
}}
|crystal frost ring={{#switch:{{lc:{{{2|}}}}}
|crystal frost ring={{#switch:{{lc:{{{2|}}}}}
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|all=5
|all=5
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|5=4
|all=5
}}
|idtag=Id.Item.CrystalFrostRing
}}
}}
|fangs of death necklace={{#switch:{{lc:{{{2|}}}}}
|fangs of death necklace={{#switch:{{lc:{{{2|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|luck=40~60
|true physical damage=3
|allstats=Luck
|allstats=True Physical Damage
|all=luck,allstats
|all=true physical damage,allstats
}}
}}
|types={{#switch:{{lc:{{{3|}}}}}
|types={{#switch:{{lc:{{{3|}}}}}
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|all=5
|all=5
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|5=4
|all=5
}}
|idtag=Id.Item.FangsofDeathNecklace
}}
}}
|fox pendant={{#switch:{{lc:{{{2|}}}}}
|fox pendant={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.FoxPendant
}}
}}
|frost amulet={{#switch:{{lc:{{{2|}}}}}
|frost amulet={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.FrostAmulet
}}
}}
|grimsmile ring={{#switch:{{lc:{{{2|}}}}}
|grimsmile ring={{#switch:{{lc:{{{2|}}}}}
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|all=5
|all=5
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|5=4
|all=5
}}
|idtag=Id.Item.GrimsmileRing
}}
}}
|monkey pendant={{#switch:{{lc:{{{2|}}}}}
|monkey pendant={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.MonkeyPendant
}}
}}
|necklace of peace={{#switch:{{lc:{{{2|}}}}}
|necklace of peace={{#switch:{{lc:{{{2|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|max health add 3=5
|max health add 3=4~5
|max health add 4=7
|max health add 4=6~7
|max health add 5=9
|max health add 5=8~9
|max health add 6=11
|max health add 6=10~11
|max health add 7=13
|max health add 7=12~13
|allstats=Max Health Add
|allstats=Max Health Add
|all=max health add 3,max health add 4,max health add 5,max health add 6,max health add 7,allstats
|all=max health add 3,max health add 4,max health add 5,max health add 6,max health add 7,allstats
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.NecklaceOfPeace
}}
}}
|owl pendant={{#switch:{{lc:{{{2|}}}}}
|owl pendant={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.OwlPendant
}}
}}
|ox pendant={{#switch:{{lc:{{{2|}}}}}
|ox pendant={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.OxPendant
}}
}}
|phoenix choker={{#switch:{{lc:{{{2|}}}}}
|phoenix choker={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.PhoenixChoker
}}
}}
|rat pendant={{#switch:{{lc:{{{2|}}}}}
|rat pendant={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RatPendant
}}
}}
|ring of courage={{#switch:{{lc:{{{2|}}}}}
|ring of courage={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfCourage
}}
}}
|ring of finesse={{#switch:{{lc:{{{2|}}}}}
|ring of finesse={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfFinesse
}}
}}
|ring of quickness={{#switch:{{lc:{{{2|}}}}}
|ring of quickness={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfQuickness
}}
}}
|ring of resolve={{#switch:{{lc:{{{2|}}}}}
|ring of resolve={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfResolve
}}
}}
|ring of survival={{#switch:{{lc:{{{2|}}}}}
|ring of survival={{#switch:{{lc:{{{2|}}}}}
Line 1,043: Line 1,233:
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfSurvival
}}
}}
|ring of vitality={{#switch:{{lc:{{{2|}}}}}
|ring of vitality={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfVitality
}}
}}
|ring of wisdom={{#switch:{{lc:{{{2|}}}}}
|ring of wisdom={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.RingOfWisdom
}}
|tattered choker={{#switch:{{lc:{{{2|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|outgoing magical healing add=3
|allstats=Outgoing Magical Healing Add
|all=outgoing magical healing add,allstats
}}
|types={{#switch:{{lc:{{{3|}}}}}
|necklace=Accessory
|all=Necklace
}}
|rarities=4
|slottype=Necklace
|invwidth=1
|invheight=1
|invslots=[[File:1x1InvSlot.jpg]]
|flavortext=A crude choker made by tying together scraps of leather and worn bandages. There is no sign of proper tailoring, and its shape is rough and awkward. It barely deserves to be called a choker, yet it holds a faint but undeniable magical presence.
|maxammocount=0
|maxcount=1
|wearingdelaytime=0
|ap={{#switch:{{lc:{{{3|}}}}}
|4=2
|all=4
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|4=4
|all=4
}}
|gearscore={{#switch:{{lc:{{{3|}}}}}
|0=0
|1=0
|2=0
|3=0
|4=12
|5=0
|6=0
|7=0
|all=0,1,2,3,4,5,6,7
}}
|iscraftableby=Alchemist
|sellprices={{#switch:{{lc:{{{3|}}}}}
|4=30
|all=4
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|4=3
|all=4
}}
|idtag=Id.Item.TatteredChoker
}}
}}
|torq of soul={{#switch:{{lc:{{{2|}}}}}
|torq of soul={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.SoulTorq
}}
}}
|wind locket={{#switch:{{lc:{{{2|}}}}}
|wind locket={{#switch:{{lc:{{{2|}}}}}
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|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
|numenchants={{#switch:{{lc:{{{3|}}}}}
|3=1
|4=2
|5=3
|6=4
|7=5
|all=3,4,5,6,7
}}
|idtag=Id.Item.WindLocket
}}
}}
|all=Badger Pendant,Bear Pendant,Crystal Frost Ring,Fangs of Death Necklace,Fox Pendant,Frost Amulet,Grimsmile Ring,Monkey Pendant,Necklace of Peace,Owl Pendant,Ox Pendant,Phoenix Choker,Rat Pendant,Ring of Courage,Ring of Finesse,Ring of Quickness,Ring of Resolve,Ring of Survival,Ring of Vitality,Ring of Wisdom,Torq of Soul,Wind Locket
|all=Badger Pendant,Bear Pendant,Charm of Fortune,Crystal Frost Ring,Fangs of Death Necklace,Fox Pendant,Frost Amulet,Grimsmile Ring,Monkey Pendant,Necklace of Peace,Owl Pendant,Ox Pendant,Phoenix Choker,Rat Pendant,Ring of Courage,Ring of Finesse,Ring of Quickness,Ring of Resolve,Ring of Survival,Ring of Vitality,Ring of Wisdom,Tattered Choker,Torq of Soul,Wind Locket
}}</includeonly><noinclude>
}}</includeonly><noinclude>



Latest revision as of 21:48, 14 January 2026


Usage

{{Accessory_Data|<variable1>|<variable2>|...}}


Variables

  • <item_name>
    • stats
      • <stat_name>
      • allstats
    • abilities
      • <ability_type>
        • <ability_name>
          • <ability_attribute>
    • types
      • <type>
    • hitbox
      • height
      • width
      • height
    • rarities
    • handtype
    • slottype
    • artifactname
    • artifactpower
    • invslots
    • invwidth
    • invheight
    • hitslow
    • hitslowduration
    • flavortext
    • maxammocount
    • maxcount
    • maxcontentscount
    • reloadtime
    • wearingdelaytime
    • equiptime
    • unequiptime
    • ap
      • <rarity>
    • xp
      • <rarity>
    • gearscore
      • <rarity>
    • sellprices
      • <rarity>
    • initialspeed
    • damagefalloff
    • piercecount
    • classes
    • impactresistance
    • interactiontime
    • interactiontimescaling


Global

All attributes that are shared between all other attributes in the same layer are moved to a global layer

For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global

See Example 2 for more information


All

All sub-layers can also call |all for a list of all unique attributes For example,

{{Accessory_Data|all}}

will output a list of all items

For example,

{{Accessory_Data|<itemname>|all}}

will output a list of all attributes of a particular

See example 1 and 6 for more information

Examples

Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities

Example 1

All stats of the Arming Sword

{{Accessory_Data|Arming Sword|stats|all}}

Outputs


Example 2

All shared attributes for Primary attacks of Arming Sword

{{Accessory_Data|Arming Sword|abilities|Primary|global}}

Outputs


Example 3

Damagefalloff widget of Longbow

{{Accessory_Data|Longbow|damagefalloff}}

Outputs


Example 4

All non-artifact rarities of the Arming Sword

{{Accessory_Data|Arming Sword|rarities}}

Outputs


Example 5

Invslots size image of Arming Sword

{{Accessory_Data|Arming Sword|invslots}}

Outputs


Example 6

All attributes of primary abilities of Arming Sword

{{Accessory_Data|Arming Sword|abilities|Primary|all}}

Outputs